Do you think PS3 should have more RAM?

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nuno_faria

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#1 nuno_faria
Member since 2003 • 88 Posts

i'm asking this because sometimes i think that a powerful system like PS3 should have more RAM.

Sometimes when i play Oblivion i feel that 256Mb of RAM isn't enough, specially on Oblivion planes and on the last main quest near the Temple of the One.

It would be nice if Sony allows people to change PS3 RAM modules.

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GeneralX84

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#2 GeneralX84
Member since 2007 • 768 Posts
it doesn't need more ram, since its OS is not as heavy as windows
but you may need more ram if you're a heavy linux user
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sim_dude_uk

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#3 sim_dude_uk
Member since 2005 • 348 Posts
they are putting extra ram on the PS3 soon but thats on later models. I seen it on a site not soo long ago but the PS3 cnosole would cost over a $1000. If i can find it i will post it. They are doubling the ram.
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locklain

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#4 locklain
Member since 2004 • 177 Posts

they are putting extra ram on the PS3 soon but thats on later models. I seen it on a site not soo long ago but the PS3 cnosole would cost over a $1000. If i can find it i will post it. They are doubling the ram.sim_dude_uk

This would be a kick to the face of everyone that has already purchased their console. Perhaps if they added an "Update Plan" then it may be alright.

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nuno_faria

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#5 nuno_faria
Member since 2003 • 88 Posts

it doesn't need more ram, since its OS is not as heavy as windows
but you may need more ram if you're a heavy linux userGeneralX84

256Mb is good for XMB but for games it isn't

I don't know if it is a Oblivion optimization problem but sometimes it doesn't run smoothly. This happens often on planes of Oblivion.

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tommodacoolio

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#6 tommodacoolio
Member since 2007 • 144 Posts
I could have sworn I saw that it had 512 somewhere??
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nuno_faria

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#7 nuno_faria
Member since 2003 • 88 Posts

This would be a kick to the face of everyone that has already purchased their console. Perhaps if they added an "Update Plan" then it may be alright.

locklain

Don't think so. I would like to buy another RAM module to substitute the current one

It would improve games frame rate and Linux performance

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nuno_faria

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#8 nuno_faria
Member since 2003 • 88 Posts

I could have sworn I saw that it had 512 somewhere?? tommodacoolio

Only XBOX 360 has 512 Mb (shared between GPU and CPU i think)

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Cedmln

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#9 Cedmln
Member since 2006 • 8802 Posts

I could have sworn I saw that it had 512 somewhere?? tommodacoolio

It does, but its devided.

ANyway.

I htink it would be a great idea to add more when they release something lik ea PS3 slim.

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wade3024

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#10 wade3024
Member since 2006 • 163 Posts

More RAM the better, its a fact! Developers will always struggle with this little RAM! Crysis will not be made on Xbox360 or PS3 because of the lack of RAM. But developers will just work around this issue anyway! thats the good thing about consoles, everyone has the same thing, and it has to work for everyone; if that makes sence.

The Ram by the way is the fastest on the market at the moment i think, it runs at 3.2Ghz. I can process very fast, but i have no clue!

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jwat4

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#11 jwat4
Member since 2003 • 1934 Posts

[QUOTE="tommodacoolio"]I could have sworn I saw that it had 512 somewhere?? nuno_faria

Only XBOX 360 has 512 Mb (shared between GPU and CPU i think)

The PS3 has 512mb of memory but it is not shared... 256 of XDR and 256 of GDDR3 VRAM

I feel like they console needs 768MB.I think the extra 256 could go to video memory and would give the graphics dept. a significant boost. Even then atleast 320MB of dedicated VRAM and 320 of System memory...

In general most things need more and this is just one of those things.

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GeneralX84

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#12 GeneralX84
Member since 2007 • 768 Posts

[QUOTE="GeneralX84"]it doesn't need more ram, since its OS is not as heavy as windows
but you may need more ram if you're a heavy linux usernuno_faria

256Mb is good for XMB but for games it isn't

I don't know if it is a Oblivion optimization problem but sometimes it doesn't run smoothly. This happens often on planes of Oblivion.

nono, what i meant was since games run on OS, and the OS doesn't take too much ram, so there will be more ram left for the game to use
and i survived playing games on XP with a 384mb laptop, so i believe 256 is enough given that it's not shared

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nuno_faria

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#13 nuno_faria
Member since 2003 • 88 Posts
[QUOTE="nuno_faria"]

[QUOTE="GeneralX84"]it doesn't need more ram, since its OS is not as heavy as windows
but you may need more ram if you're a heavy linux userGeneralX84

256Mb is good for XMB but for games it isn't

I don't know if it is a Oblivion optimization problem but sometimes it doesn't run smoothly. This happens often on planes of Oblivion.

nono, what i meant was since games run on OS, and the OS doesn't take too much ram, so there will be more ram left for the game to use
and i survived playing games on XP with a 384mb laptop, so i believe 256 is enough given that it's not shared

If 256Mb is enough, then why Oblivion sometimes runs slowly?

And i think that 256Mb will affect future games performance (i hope not)

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djmarc

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#14 djmarc
Member since 2004 • 38 Posts
One thing Sony can do is optimize the operating system to use less ram, but to answer your question, yes, I see my PS3 struggling in cross platform games. I have a strong feeling it is due to ram issues rather than lazy developers.
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meischris39

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#15 meischris39
Member since 2004 • 5432 Posts

[QUOTE="GeneralX84"]it doesn't need more ram, since its OS is not as heavy as windows
but you may need more ram if you're a heavy linux usernuno_faria

256Mb is good for XMB but for games it isn't

I don't know if it is a Oblivion optimization problem but sometimes it doesn't run smoothly. This happens often on planes of Oblivion.

Your forgetting the PS3 is using XDR ram specifically designed for gaming. Not many PC's have it and not even the 360 does. Besides even if there was a memory bottleneck, the Cell has a huge bandwidth for data streaming combined with the 60 gig Hard Disk for caching there shouldn't be a problem.

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nuno_faria

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#16 nuno_faria
Member since 2003 • 88 Posts

But why use 256Mb instead of 512Mb or 1Gb?

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GeneralX84

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#17 GeneralX84
Member since 2007 • 768 Posts
[QUOTE="GeneralX84"][QUOTE="nuno_faria"]

[QUOTE="GeneralX84"]it doesn't need more ram, since its OS is not as heavy as windows
but you may need more ram if you're a heavy linux usernuno_faria

256Mb is good for XMB but for games it isn't

I don't know if it is a Oblivion optimization problem but sometimes it doesn't run smoothly. This happens often on planes of Oblivion.

nono, what i meant was since games run on OS, and the OS doesn't take too much ram, so there will be more ram left for the game to use
and i survived playing games on XP with a 384mb laptop, so i believe 256 is enough given that it's not shared

If 256Mb is enough, then why Oblivion sometimes runs slowly?

And i think that 256Mb will affect future games performance (i hope not)

running slowly, do you mean lag? if that's the case, lags happenunder many conditions, and RAM is just one of them

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djmarc

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#18 djmarc
Member since 2004 • 38 Posts
Cost
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locklain

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#19 locklain
Member since 2004 • 177 Posts

But why use 256Mb instead of 512Mb or 1Gb?

nuno_faria

Cost, people are still complaining about the price now.

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nuno_faria

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#20 nuno_faria
Member since 2003 • 88 Posts
[QUOTE="nuno_faria"][QUOTE="GeneralX84"][QUOTE="nuno_faria"]

[QUOTE="GeneralX84"]it doesn't need more ram, since its OS is not as heavy as windows
but you may need more ram if you're a heavy linux userGeneralX84

256Mb is good for XMB but for games it isn't

I don't know if it is a Oblivion optimization problem but sometimes it doesn't run smoothly. This happens often on planes of Oblivion.

nono, what i meant was since games run on OS, and the OS doesn't take too much ram, so there will be more ram left for the game to use
and i survived playing games on XP with a 384mb laptop, so i believe 256 is enough given that it's not shared

If 256Mb is enough, then why Oblivion sometimes runs slowly?

And i think that 256Mb will affect future games performance (i hope not)

running slowly, do you mean lag? if that's the case, lags happenunder many conditions, and RAM is just one of them

i think the correct term is slowdown , lag applies only when you are playing online and the game runs slowly due the connection

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wade3024

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#21 wade3024
Member since 2006 • 163 Posts

But why use 256Mb instead of 512Mb or 1Gb?

nuno_faria

Easy 256mb is cheaper. People are always complaining about the price. But its just like the guy above me said, Data stream. The guys who made crysis said that it is possible on the consoles, it just that they would have to completely reprogram the game. The PC version uses 2gig Ram max, porting that to a console is impossible!

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locklain

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#22 locklain
Member since 2004 • 177 Posts
You also have to remember that the earlier games haven't been "optimized" to their fullest. When everyone figures out how to use everything that the new systems have the ram will become lesser of an issue.
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nuno_faria

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#23 nuno_faria
Member since 2003 • 88 Posts
[QUOTE="nuno_faria"]

But why use 256Mb instead of 512Mb or 1Gb?

wade3024

Easy 256mb is cheaper. People are always complaining about the price. But its just like the guy above me said, Data stream. The guys who made crysis said that it is possible on the consoles, it just that they would have to completely reprogram the game. The PC version uses 2gig Ram max, porting that to a console is impossible!

I would like to have Crysis on PS3, but if they have to program it again it's going to take forever,

As for the cost why have a hyper-ultra-mega fast RAM if it only has 256Mb (this RAM probably costs as much as a ultra-mega fast RAM with 1Gb)

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Pariah_001

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#24 Pariah_001
Member since 2003 • 4850 Posts
Yes. You can never have enough.
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GeneralX84

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#25 GeneralX84
Member since 2007 • 768 Posts
[QUOTE="wade3024"][QUOTE="nuno_faria"]

But why use 256Mb instead of 512Mb or 1Gb?

nuno_faria

Easy 256mb is cheaper. People are always complaining about the price. But its just like the guy above me said, Data stream. The guys who made crysis said that it is possible on the consoles, it just that they would have to completely reprogram the game. The PC version uses 2gig Ram max, porting that to a console is impossible!

I would like to have Crysis on PS3, but if they have to program it again it's going to take forever,

As for the cost why have a hyper-ultra-mega fast RAM if it only has 256Mb (this RAM probably costs as much as a ultra-mega fast RAM with 1Gb)

hyper-ultra-mega fast RAMis useful for the CPU
'cause registers in CPU are much faster than RAM, so the RAM's speed has to keep up with the CPU's registers' inorder to optimize the CPU performance

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wade3024

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#26 wade3024
Member since 2006 • 163 Posts
[QUOTE="wade3024"][QUOTE="nuno_faria"]

But why use 256Mb instead of 512Mb or 1Gb?

nuno_faria

Sorry Its already been confirmed Crysis is not coming to PS3. Which sucks cause it means ill never play it unless i get a job that pays craps loads or win Tatts lotto

Easy 256mb is cheaper. People are always complaining about the price. But its just like the guy above me said, Data stream. The guys who made crysis said that it is possible on the consoles, it just that they would have to completely reprogram the game. The PC version uses 2gig Ram max, porting that to a console is impossible!

I would like to have Crysis on PS3, but if they have to program it again it's going to take forever,

As for the cost why have a hyper-ultra-mega fast RAM if it only has 256Mb (this RAM probably costs as much as a ultra-mega fast RAM with 1Gb)

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nuno_faria

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#27 nuno_faria
Member since 2003 • 88 Posts

why Sony doesn't assign a Cell core to act like RAM to help improving games performance?

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pigsybum

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#28 pigsybum
Member since 2004 • 1675 Posts

there can be many types of processing, for ps3, i think it's CPU intensive since it's GPU and RAM isn't top notch.

Heard b4 hardware skinning for pc games? they use more of CPU than GPU. i too think they should have more ram, thinking the ps3 would last like 5 years, more ram the better.

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wade3024

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#29 wade3024
Member since 2006 • 163 Posts
the cell only has one core! SPU's are not that powerful, i think theyre good for streaming data!
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b11051973

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#30 b11051973
Member since 2002 • 7621 Posts
Everything should have more RAM.
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GeneralX84

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#31 GeneralX84
Member since 2007 • 768 Posts

the cell only has one core! SPU's are not that powerful, i think theyre good for streaming data!wade3024

you sure you know how the cell works?

SPEs are the cores, all processing happens in the SPEs

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JudgementEden

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#32 JudgementEden
Member since 2004 • 2832 Posts
Will people PLEASE learn to read about the capabilities of the PS3 before making dumb topics such as these!? The PS3 has no ram problems, you guys are being stupid. There are plenty of sources to read about the capabilities, Wikipedia being one. Use your heads. I should also add, consoles dont need as much ram as PC's. And the GPU can borrow ram from the Cell if it needs to, so please search before making topics. I still cant believe noone knowledgable came in here yet to shut you guys up.
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danjammer69

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#33 danjammer69
Member since 2004 • 4331 Posts
Yes, more RAM--less SHEEP.
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GARRYTH

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#34 GARRYTH
Member since 2005 • 6870 Posts
tc there are to rams in it 256 each and the cell can be use for fuctions that are used for the gpu and cpu so no worrys here. cell can beused to help the cpu and gpu funtions. two 256 each = 512 same as 360 put the 360 is shared but we also have a cell to help each ram.
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Rikusaki

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#35 Rikusaki
Member since 2006 • 16641 Posts

I heard that half of the PS3's ram runns at 3.2 GHz! Thats like insane for ram! Who needs 1GB when its running that fast!?

I think there is

256 MB XDR @ 3.2 GHz

and

256 MB GDDR3 @ 700 MHz

If the ram is running that fast, you relly don't need very much of it. 1 GB running at 3.2GHz will run circles around 2 GB running at 700 MHz.

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mmirza23

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#36 mmirza23
Member since 2004 • 3457 Posts

PS3 has the same amount of ram as the 360 both 512, however the 360's ram is unified whereas the PS3 is split up 256/256, the problem comes because the PS3 OS takes up more ram than the 360's leaving less for games, however in firmware updates they have slowly been reducing the XMB ram usage when the PS3 was first released the amount of ram taken up by the XMB was over 90mb, that has been reduced significantly and in the latest SDK kits released to developers(1.8) the amount of ram used by the XMb has been reduced to 48mb which should significantly help the ps3 especially in multi-plats.

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mmirza23

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#37 mmirza23
Member since 2004 • 3457 Posts
http://www.ps3fanboy.com/2007/08/21/ps3-sdk-1-80-lets-devs-add-custom-soundtracks-to-games/
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#38 L1qu1dSword
Member since 2006 • 2835 Posts

Personally I think the video RAM bottlnecks some of the much more powerful aspects of the PS3 like it's processor. Bottom line is that without the extra video RAM you will never see a game on PS3 that looks like Gears of War( which maxed 360's almost 512 mb of video RAM).

If it is true that Sony is moving to fix this then that's good for them. They really need to. I feel they shorted the system on memmory because their inclusion of BLU Ray drove production costs too high and they had to cut corners. It is a joke that the system has only 256 mb.

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mmirza23

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#39 mmirza23
Member since 2004 • 3457 Posts

Personally I think the video RAM bottlnecks some of the much more powerful aspects of the PS3 like it's processor. Bottom line is that without the extra video RAM you will never see a game on PS3 that looks like Gears of War( which maxed 360's almost 512 mb of video RAM).

If it is true that Sony is moving to fix this then that's good for them. They really need to. I feel they shorted the system on memmory because their inclusion of BLU Ray drove production costs too high and they had to cut corners. It is a joke that the system has only 256 mb.

L1qu1dSword
it doesnt the ps3 has 512mb of ram it's just not unified it's split up 256 ddr and 256xdr.
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JudgementEden

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#40 JudgementEden
Member since 2004 • 2832 Posts

Personally I think the video RAM bottlnecks some of the much more powerful aspects of the PS3 like it's processor. Bottom line is that without the extra video RAM you will never see a game on PS3 that looks like Gears of War( which maxed 360's almost 512 mb of video RAM).

If it is true that Sony is moving to fix this then that's good for them. They really need to. I feel they shorted the system on memmory because their inclusion of BLU Ray drove production costs too high and they had to cut corners. It is a joke that the system has only 256 mb.

L1qu1dSword

*sigh* Like i said...The GPU can use some of the XDR RAM from the Cell if it needs to. Really people, it seems you like to ignore things you dont want to hear. Please learn to read.

And are you serious about that Gears of War comment!? Do you remember seeing the FFXIII footage? Maybe Unreal Tournament 3? Uncharted? Rathet and Clank? Killzone 2? All of those games look just as good or better than Gears. What are you on!?

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Pelon208

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#41 Pelon208
Member since 2005 • 3375 Posts
[QUOTE="L1qu1dSword"]

Personally I think the video RAM bottlnecks some of the much more powerful aspects of the PS3 like it's processor. Bottom line is that without the extra video RAM you will never see a game on PS3 that looks like Gears of War( which maxed 360's almost 512 mb of video RAM).

If it is true that Sony is moving to fix this then that's good for them. They really need to. I feel they shorted the system on memmory because their inclusion of BLU Ray drove production costs too high and they had to cut corners. It is a joke that the system has only 256 mb.

JudgementEden

*sigh* Like i said...The GPU can use some of the XDR RAM from the Cell if it needs to. Really people, it seems you like to ignore things you dont want to hear. Please learn to read.

And are you serious about that Gears of War comment!? Do you remember seeing the FFXIII footage? Maybe Unreal Tournament 3? Uncharted? Rathet and Clank? Killzone 2? All of those games look just as good or better than Gears. What are you on!?

finally someone that really knows the PS3 thanx dude, and JudgementEden you have no idea of what you are talking about. You really need to see the new games coming for the PS3

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#42 KraigA
Member since 2006 • 677 Posts

[QUOTE="sim_dude_uk"]they are putting extra ram on the PS3 soon but thats on later models. I seen it on a site not soo long ago but the PS3 cnosole would cost over a $1000. If i can find it i will post it. They are doubling the ram.locklain

This would be a kick to the face of everyone that has already purchased their console. Perhaps if they added an "Update Plan" then it may be alright.



could a USB stick provide some sort of virtual ram? (since ram is like instant anyway, like the plug in and ready to go?)
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#43 GeneralX84
Member since 2007 • 768 Posts
[QUOTE="locklain"]

[QUOTE="sim_dude_uk"]they are putting extra ram on the PS3 soon but thats on later models. I seen it on a site not soo long ago but the PS3 cnosole would cost over a $1000. If i can find it i will post it. They are doubling the ram.KraigA

This would be a kick to the face of everyone that has already purchased their console. Perhaps if they added an "Update Plan" then it may be alright.



could a USB stick provide some sort of virtual ram? (since ram is like instant anyway, like the plug in and ready to go?)

this kind of memory is way too slow

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GIJames248

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#44 GIJames248
Member since 2006 • 2176 Posts
This is interesting, being a PC gamer myself I see the lack of RAM being a issue but where as most posts talk about additional VRAM, I see the need for more system RAM. Also having 256MB of 3.2Ghz RAM does not automatically make that RAM fast enough to remove all problems relating to volume. With only 256MB of system memory, regardless of speed, you still have to frequently buffer off of the Blu-ray drive and/or hard disk. What would have been nice is an addition 512MB of low speed DDR2 RAM (which is still much quicker than the Blu-ray and hard disk) for buffering to both the the XDR and the DDR3. I'm not sure how you would best optimize the architecture for that, but it seems like a good (and reletively inexpensive) fix; although there is not much of a problem to begin with.
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#45 MCNewYork87
Member since 2005 • 325 Posts
The PS3 has 512mb of RAM. Would it be better if it had more? yes. will we see a PS3 with more RAM? yes. but only if you want to spend at least $2,000 on a media centric version of the PS3. Do I think the PS3 should have more RAM? no because it is on par with what Microsoft's 360 has. But then again both consoles have a tendency to freeze at points so maybe they should have included more RAM.
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#46 gamenux
Member since 2006 • 5308 Posts

That is a trick question. "Should" ps3 have more RAM? Of course, it should but the real question is does it really need more RAM? And are consumers willing to pay for it? Of course, the more ram the merrier.

Here is the same trick question you put out.
Should 360 have more RAM?
Should Wii have more RAM?
Should PC have more RAM?
Should cars have better mileage?
Should cars have more horsepower?
Should I have more money?
Should I have more time for games?

When does it end?

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Galen20K

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#47 Galen20K
Member since 2003 • 556 Posts

This is interesting, being a PC gamer myself I see the lack of RAM being a issue but where as most posts talk about additional VRAM, I see the need for more system RAM. Also having 256MB of 3.2Ghz RAM does not automatically make that RAM fast enough to remove all problems relating to volume. With only 256MB of system memory, regardless of speed, you still have to frequently buffer off of the Blu-ray drive and/or hard disk. What would have been nice is an addition 512MB of low speed DDR2 RAM (which is still much quicker than the Blu-ray and hard disk) for buffering to both the the XDR and the DDR3. I'm not sure how you would best optimize the architecture for that, but it seems like a good (and reletively inexpensive) fix; although there is not much of a problem to begin with.GIJames248

I Agree with this. If sony had used a bit of Slow ram in addition to the Fast ram then it would have STILL been Affordable yet still a better solution than what we currently have under the hood>>>>

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deactivated-619c4c1a1a382

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#48 deactivated-619c4c1a1a382
Member since 2005 • 4956 Posts
i would love to see the ps3 have 512 of XDR but face it the XDR Ram runs faster then what the 360 has under its hood it could still play faster but i neve though of VRAM they could use a part of the HDD for some VRAM if they need it hell maby some games will require you to do this *Thought* but my jaw would drop if the ps3 ever had 1 gig of ram
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albyx

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#49 albyx
Member since 2004 • 50 Posts
The short answer is yes, the PS3 should have more RAM. but that's not because it lacks performance but because all computer hardware could always use more RAM. The MAC Ibook can get up to 4gigs of RAM. Which is more than enough to run everything that is currently offered for computer users. And for the people who argue that most games don't run on MAC, you can always get an emulator that doesn't slow in performance, not like windows does anyway. What Sony should do is make an expansion bay to allow users to install more DDR2 or DDR3 RAM if they so choose. That way players can have a choice at how well they would like their games to run, while programmers can just continue to do what they do and program for the shared 512.
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#50 salty500
Member since 2004 • 205 Posts
please ! any one who knows even a little bit about how computers actually use ram know itsless about how much you have and more about how fast it is.