[QUOTE="UnchartedZone"]
I've been looking around the forums and it's been getting a lot of hate, which is kind of weird since people have played it before at E3 and had positive reactions. I think maybe some people here hold such a grudge against anything COD related that just because they tweaked the controls a bit, they start comparing it to MW, which is unfair, because there's many differences - the maps in BF3 are still way bigger (and I'm sure Operation Metro is one of the smaller ones), the guns have very noticeable recoil that makes burst-firing a necessity to kill at long range, and there is still a big emphasis on teamwork (I really like the idea of suppression assists).
I like the new controls because they still have a feeling of weight yet aren't stiff like previous Battlefield games, and although you can't take down entire buildings, did anyone else think that while previous Battlefield games were fun, they felt a bit arena-ish? This one doesn't, and the action is much more intense, I find. It's pretty epic when your screen goes fuzzy from suppression fire and your cover is being chipped, while you hear bullets whizzing by and more gunfire in the background. I think this will help the campaign and co-op missions too. People say this was a bad map choice for the beta, and while I see where they're coming from, I think this map was picked to help familiarize players with the new features and pace of the game. I bet you'll be able to take down buildings in the bigger maps.
anime_gamer007
Where? Where is the emphasis on teamwork? I didn't see it. I saw two types of players, those who sit in bushes and ignore the objective and those who focus on kills and also ignore the objective(these two aren't mutually exclusive either). You could argue this was the case in Bad Company 2 however in that game, you didn't die instantly so being aggressive and pushing forward was a valid strategy. Here, it will just result in you dying over and over.As for the map, just like BC2, they picked an awful map to show off Battlefield and of course, they choose Rush mode instead of Conquest or at least offer Conquest as an option. No vehicles, nothing that shows off the destructive capabilities of the engine, nothing that makes me look at it and go "Oh yeah, that's Battlefield!" As for helping players familiarize themselves with the new features, I ask "What new features?" They haven't really done anything that hasn't been done before. Suppression? That's nothing more than an annoyance because a) you can't tell if you are supressing someone unless they get killed and b) the person being suppressed is just annoyed more than anything. As for the pace of the game, are you talking about how much slower it is because they made it that guns kill instantly? Yeah, that'll definitely take adjustment for people who actually enjoy a fun game that has a flow to it.
I'm sorry but they've dumped tons of money into this game for what I'm lead to believe has been a few years in development and this is what they have? I don't care if it is a month old, it's a very poor showing imo. And for those that love to use the phrase "It's just a beta", listen up. It's not going to be a very informative beta for the devs if it's less than a month off from the game's launch. Just think about how long it took to fix the issues Bad Company 2 had and then, think all about all the issues this has. As well, my complaints with this game lie less with the straight up broken aspects of the beta and more with the core gameplay itself. Alright, that's the end of my ranting on this game.
Modern military shooters in general have just been to be losing all steam for me, marginal differences between and releasing essentially the same game over and over. I'm out. I don't need to waste my money on this anymore.
Well, you can get more points performing support actions than actually killing people, just like in previous games. One revive will get you the same amount of points as a kill. Honestly, the main reason half of your complaints exist is because many people who downloaded the beta are COD players and haven't played a Battlefield game before. Yes, there are campers in the bushes for the first pair of M-COM stations, but people who've played Battlefield before know that there's no advantage to camping in this game, because like I've said before, you actually get more points when you stick with your team.
Also, again, this map was designed more to appeal to COD players, and if you want to see a map that feels more like classic Battlefield, go on YouTube and search up Caspian Border gameplay on PC. There's destruction, there's a lot of vehicles, and much more open spaces, which brings me to my next point. You say you die instantly in this game, but that's not the case. You do die faster at close ranges, but there's a lot more recoil so killing at range is a lot harder than in previous games. I could kill people from across the map with an assault rifle in BC2. Here, no. And you said if you get suppressed, it'll be annoying - um, isn't that obvious? You're being pinned down so you can't leave your position and other enemies can flank you, which is the whole point of suppressing fire. It's a valid tactic. If you die, you'll probably be annoyed as well. So?
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