well, bioware already said that they are looking to make the environments/levels more expansive. in terms of combat, i expect it to be slower than DAII and enemies won't come from spawned waves. i have no idea about what the story and setting (orlais, obviously) will be like because the trailer was just a bunch of "world is ending" drivel. maybe that's what it will be like? the grey wardens in DAII were rushing over there.
what i hope: the more open environments sound good to me and i wouldn't complain if they slowed the combat down. the codex entries in the previous games about orlais always talked about the treacherous social structure and i think that makes it a good opportunity to get into more detail with the dialogue system. also, i hope bioware can strike a balance between the detail needed in a good open world game and the distance of the tactical camera.
will i bother? i'm waiting at least a few weeks after the game's launch to see if bioware is going to mess with their game due to fanboy tears like they did with ME3. if they don't, i'll probably give it a shot if it otherwise looks good. i they do, i don't think i'll buy it.
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