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I thought the visuals were incredible, I love the style, it's the most cinematic game I've played since Uncharted 2. On the downside, I really felt like the platforming took all the freedom away from the player. You can only jump to the parts of the the level you're supposed to so there's no way to fail. It helps keep it as cinematic as possible, but there's no reward when there's no risk of missing a jump. The combat was standard melee fare with a great camera, which also kept things cinematic. I think it's great to look at but didn't feel any sense of accomplishment from the gameplay itself.
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