[QUOTE="Amir29"][QUOTE="KurupSoldr"][QUOTE="Amir29"][QUOTE="xialon"] Bioshock is coming out for PS3 (a formerly Microsoft exlusive). And so is Crysis.
Finaly Fantasy is coming out of Xbox (a formerly Sony exclusive).
Exclusivity is coming to an end. A game will come out for a specific console, but then about after 6-12 months the game is available on the other console.
Downloadable Content should stay as long as people are paying to download them. Those who are not willing to pay extra should not complain. Technically they are not losing anything. They are just feeling cheated.
It is a money driven business. Someone is going to have suffer for another person's benefit.
Sack up.
KurupSoldr
Uhmmm... You don't seem to understand what I posted. Let me give you an example. I WANT to pay for extra content on GTA4 but only 360 users get it. I WANT to pay for Alone In The Dark add on content but that's also only for 360 users. Since both titles are for Both systems, I feel that I should have the right to pay for the same add on content that 360 users get. But Microsoft has blocked Sony consumers from having that option by making a "deal" with these third party developers. And that's just unfair for consumers.
I have no problems with exclusive games. But if a game is NOT exclusive, then the content shouldn't be either. Is no one going to agree with that? I think it's pretty cut and dry.
This has become the NExt Gen War i guess you can call it, now that more games going multiplat the fight has moved to DLC to win the war, just look at it that way. You cant changed it, you have to deal with it and sooner or later it will reverse on certain games that only PS3 will get DLC
I'm aware of that. But, that's where the problem lies. For either side, when someone gets a game, its unfair if they can't get the most out of it. ESPECIALLY, if they're willing to pay for it.
Let's use an analogy for an example shall we?
Let's say you go to a diner, and get a burger. You see on the menu that a burger is $5. But, it also says that for $2 more, you can get fries and a soda. So, when your waiter comes to your table, you tell him you want to pay the extra $2. Now, how fair would it be if he said, "We only serve fries and soda to people in the smoking section. You can only have the burger."
i can see your analogy to a point but thats two different worlds, in the food industry that would not really happen becuase resturants would go out of business quick(Also Dessert at the end of your meal is extra right? thats your choice so thats like DLC in gaming) in the video game industry they know people will pay for it. Besides DLC is extra so y not pay extra its not like you get to the end of the level and pay 5$ so you can fight the boss or something. true i wish more companies would inherity Criterions ways with all the free burnout stuff we have been getting, but it wont happen like you want it. Most DLC is extra and it is a choice if you want you are not forced, its a thin line when you talk about this stuff and honestly it does not really bother me that much. now sure some DLC is rediculous to have to buy and some is worth it, nothing in life is ever free i guess you can say. sure you pay 60$ but thats just 10$ more and all your really paying for is the HD aspect IMO with that extra 10$ so.... take it how you want but complaining wont change anything
don't analyze his analogy, as it destroy's it's purpose. comparing realities with analogies doesn't work, too many variables. His analolgy represents the feeling of the consumer and not the merits of conducting business in different industries. The point is, whether it's an extra feature (desert, soda or DLC) or not, when you ask for it and DON'T you recieve it, it feels unfair when other's ask and do. this anology illustrates that brillianly. You're right about that it's a choice when it comes to DLC, and that we have to live with it if we can't have it, but if we want it and can't have it, It FEELS crappy, no thin line, just crappy.
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