But know is never going to be there?
I'dd add this:
http://www.gametrailers.com/video/exclusive-weapons-blacklight-tango/701078
This topic is locked from further discussion.
[QUOTE="MushroomWig"]Epic space battles.Guaracy-Well... I hope you like the fact that there will be a space battle at the end of the game... :)
There is? Link?
[QUOTE="MushroomWig"]Epic space battles.Guaracy-Well... I hope you like the fact that there will be a space battle at the end of the game... :) *faints* - for real? :)
There'll be a better story, more varied colors and more vehicles, don't know about the length of the campaign, though. Just watch the IGN Live Demo. And hold on Wig, I'm looking for the link...More vehicular combat, a more varied color palette, a better story, a longer campaign.
StealthMonkey4
An epic cinematic war experience
With levels ten times bigger than in Killzone 2, this is Helghan like you've never seen it before. You'll face brutal combat in a host of environments that threaten to bury you on the deadly planet. Killzone 3 will see you trudge through toxic nuclear wastelands, get lost in a lethal alien jungle, fight in bitter arctic conditions and take the battle into space as you fight against Helghast domination – with every location featuring a distinct gameplay ****for you to master.
http://goonlinegames.net/2010/05/28/killzone-3-announced-hi-res-screens/
Nothing was wrong with them, just because they vary from the generic controls of all other FPS doesn't make them worse. And if they disturbed you that much, you could've just switched the control layout.Better controls!!!! (FLAME SHIELD ON)
MarcRecon
Weapon customization is cool but I can live with out it. All I want is 4 player split screen offline multiplayer, online Co-Op and story mode co-opRTUUMM[QUOTE="LightR"]More game modes online would be nice. [QUOTE="MarcRecon"]
Better controls!!!! (FLAME SHIELD ON)
Nothing was wrong with them, just because they vary from the generic controls of all other FPS doesn't make them worse. And if they disturbed you that much, you could've just switched the control layout. Brink does this even better. They let you alter the accelleration of the crosshair -- high acceleration = turning around like in COD, low accelleration, turning around like in FC2 and KZ2. Personally I thought there was nothing wrong with the movement of Sev, but the aiming was terrible. It's the only reason I didn't buy KZ2.[QUOTE="LightR"]More game modes online would be nice. [QUOTE="MarcRecon"]Nothing was wrong with them, just because they vary from the generic controls of all other FPS doesn't make them worse. And if they disturbed you that much, you could've just switched the control layout. Brink does this even better. They let you alter the accelleration of the crosshair -- high acceleration = turning around like in COD, low accelleration, turning around like in FC2 and KZ2. Personally I thought there was nothing wrong with the movement of Sev, but the aiming was terrible. It's the only reason I didn't buy KZ2. I don't think they'll go that far or else it would defeat the purpose of the weighted feel that was so recognizable in K2.Better controls!!!! (FLAME SHIELD ON)
Guaracy-
[QUOTE="Guaracy-"] [QUOTE="LightR"] Nothing was wrong with them, just because they vary from the generic controls of all other FPS doesn't make them worse. And if they disturbed you that much, you could've just switched the control layout.LightRBrink does this even better. They let you alter the accelleration of the crosshair -- high acceleration = turning around like in COD, low accelleration, turning around like in FC2 and KZ2. Personally I thought there was nothing wrong with the movement of Sev, but the aiming was terrible. It's the only reason I didn't buy KZ2. I don't think they'll go that far or else it would defeat the purpose of the weighted feel that was so recognizable in K2. But that's the thing: Why not have the option? It's not like it's something hard to do; shooters nowadays require options, options and more options. Killzone is so limited in these. Limited classes, limited weapon types, limited control options, limited weapon customization (NO weapon customization, actually).
Better LOCAL multiplayer. i.e. the ability to play both online and offline competative deathmatch, capture the flag etc. with a friend. If playing offline the ability to have AI bots (like in Killzone 1). Also, the ability to play Multiplayer campaign (up to 4 players) with each player playing as a different member of the squad (Sev & friends).
I think it's totally feasible and they should get on it!
EDIT: I would like if they kept the "weighted" feel though. That was fantastic. As well as the cover mechanic, very well done!
EDIT 2: OH! and PLEASE PLEASE PLEASE carry the cover mechanic into online multiplayer play! It is extremely frusterating trying to hide behind a wall by just standing there! That was the single largest factor that pushed me away from the online play in Killzone 2, I essentially just played it for the single player campaign.
More game modes online would be nice. [QUOTE="MarcRecon"]Nothing was wrong with them, just because they vary from the generic controls of all other FPS doesn't make them worse. And if they disturbed you that much, you could've just switched the control layout.Better controls!!!! (FLAME SHIELD ON)
LightR
I never said that the controls where bad...I just said that theycould be better with more options.
I want to see stats on weapons for mutiplayer, balacing players better, and make the aim a bit easier
[QUOTE="LightR"][QUOTE="Guaracy-"] Brink does this even better. They let you alter the accelleration of the crosshair -- high acceleration = turning around like in COD, low accelleration, turning around like in FC2 and KZ2. Personally I thought there was nothing wrong with the movement of Sev, but the aiming was terrible. It's the only reason I didn't buy KZ2.Guaracy-I don't think they'll go that far or else it would defeat the purpose of the weighted feel that was so recognizable in K2. But that's the thing: Why not have the option? It's not like it's something hard to do; shooters nowadays require options, options and more options. Killzone is so limited in these. Limited classes, limited weapon types, limited control options, limited weapon customization (NO weapon customization, actually). So basically what your saying is that you want KZ2 to turn into your typical call of duty clone?? All of the things you wish to add or remove will only take away from Killzone's unique gameplay that is a fascinating relief from the frantic FPS that roam stores today.
[QUOTE="Guaracy-"][QUOTE="LightR"] I don't think they'll go that far or else it would defeat the purpose of the weighted feel that was so recognizable in K2.lil_zelda_dudeBut that's the thing: Why not have the option? It's not like it's something hard to do; shooters nowadays require options, options and more options. Killzone is so limited in these. Limited classes, limited weapon types, limited control options, limited weapon customization (NO weapon customization, actually). So basically what your saying is that you want KZ2 to turn into your typical call of duty clone?? All of the things you wish to add or remove will only take away from Killzone's unique gameplay that is a fascinating relief from the frantic FPS that roam stores today. WHAT?! How would I be taking away its personality if all I want is some more assault rifles/pistols/SMGs and the OPTION to alter the acceleration? THAT'S turning into a Call of Duty clone?
The ability to carry 2 weapons of your choice. It was so annoying that you could only carry 1 primary weapon and a pistol
That would be stupid. Pistols would be useless and most people would just keep an assault rifle and a sniper..The ability to carry 2 weapons of your choice. It was so annoying that you could only carry 1 primary weapon and a pistol
Venom_Raptor
I actually much prefer that scheme. Like in MW2, I always carry a bullpup and a revolver. So is Uncharted 2. And Rainbow Six Vegas.The ability to carry 2 weapons of your choice. It was so annoying that you could only carry 1 primary weapon and a pistol
Venom_Raptor
[QUOTE="Venom_Raptor"]That would be stupid. Pistols would be useless and most people would just keep an assault rifle and a sniper..I fail to see how it would be stupid. The option should at least be there. I hated the revolver in the campaign. As for the feature I would add, Co-op campaign and a co-op mode almost like Nazi zombies.The ability to carry 2 weapons of your choice. It was so annoying that you could only carry 1 primary weapon and a pistol
ThePRProdigy
[QUOTE="juden41"]Campaign where you get to play as the Helghast. Why are the Helghast the 'bad' guys? They aren't 'bad,' just the opposition.Guaracy-They're nazis, dude.
Read up about the lore on Guerrilla Games' website, the ISA are the real jerks.
[QUOTE="ThePRProdigy"][QUOTE="Venom_Raptor"]That would be stupid. Pistols would be useless and most people would just keep an assault rifle and a sniper..I fail to see how it would be stupid. The option should at least be there. I hated the revolver in the campaign. As for the feature I would add, Co-op campaign and a co-op mode almost like Nazi zombies.The ability to carry 2 weapons of your choice. It was so annoying that you could only carry 1 primary weapon and a pistol
GrandJury
I just hated how low tec the whole universe was. I mean we have more advanced tanks, ARs, shotttys and stuff now. And killzone is like 500 years in the future. And the freakin carriers, some stupid wide open things that soldiers are just supposed to grab onto when flying 10,000 feet in the air?
Please Log In to post.
Log in to comment