I know this question has been asked alot but...
should i get Final Fantasy Tactics or Jeanne D'arc?
I can't get both of them so don't say get both.
Thanks in avance :).
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I know this question has been asked alot but...
should i get Final Fantasy Tactics or Jeanne D'arc?
I can't get both of them so don't say get both.
Thanks in avance :).
Im stuck with this choice as well. Though i heard tactics is only 20pounds newivandog_624
Amazon.co.uk is currently offering the game for 40% off, a total of £17.98
If you're new to the SRPG world, get Jeanne d'Arc.
If you hate games with a steep difficulty challenge, get Jeanne d'Arc.
If you want a game with immense replay value and a VERY indepth story, get Final Fantasy Tactics.
If you want one of the most complete tactical games of it's time, get Final Fantasy Tactics.
If you want great graphics, get Jeanne d'Arc.
Personally, I was faced with this decision and I chose FFT. I feel like I got a lot more value for my money because of the immense depth of FFT, as well as it's replay value. Jeanne d'Arc is a great game the first time through, but the easy difficulty level limits it's enjoyment on multiple playthroughs.
In essence, if you want a deep, long lasting, and very difficult game, get Final Fantasy Tactics. Otherwise, get the also great Jeanne d'Arc. Either way, you can't go wrong.
For some reason I decided to get Jeanne D'arc and already spened 10 hours+ and loving it, the graphics are awesome gameplay is good and all that. The cinematics are beatiful and without a doubt I think I made a good choice. (not saysing FFT is bad)tydus121212
They are both good choices in my opinoin. That's why I own both of them and soon will be adding Disgaea: Afternoon of Darkness to compliment them.
I was on here last week with the same question. I chose to get Jeanne D'Arc for a couple of reasons.
1. It was used at Gamestop and I got it for only $25!
2. The graphics are better.
I also did a lot of reading to compare both games. FFT is definetly a harder game. However, the reason itis harder is due to some things that I think would drive me crazy.
The first being that if your character dies (and stays dead for 3 rounds) you will lose that character forever! To me this would just be annoying, but I can see the appeal of realism that some may have.
The second big thing that I noticed is that in FFT if you move your character thinking you'll be in range of an attack, and find out you are not in range, you can not move back to where you were. In Jeanne D'Arc you can move your character around, see the attack range, estimate the damage you will do, andthen decide if that is the move you would like to make. This may make the game "easier" to some people but to me that should just be the standard. Nothing is more annoying then planning an attack when you think you are in range only to find out you are one square short and there's nothing you can do about it.
JDA is also not an extremly easy game. There are times in the beginning where you WILL die. Some of the free stage challenges in JDA are really difficult as well. I'm at one level now that has a dragon, like 5 archers, 5 birds, and 5 huge golemns. It's going to take me quite a few more hours to get my characters up to a level high enough to take these guys down.
Finally, my favorite thing about JDA is that it is fast moving for an SRPG. You only have a limited number of turns to complete each match. You CAN NOT sit back and wait for the enemy to come to you. In order to beat each level in the turns given you must go out and attack the enemy. From what I've seen with FFT, a lot of the strategy is to group up your party and wait for the enemy to come to you. In FFT when you do this your character's attack phase comes up more often so it makes it a little easier. To me, these games are already slow moving enough, so JDA's system was really satisfying.
The only con I have for JDA is thatit does not have the extensive class system like FFT. FFT definetly scores some major points in this area.
Hope this helps!
JDA is also not an extremly easy game. There are times in the beginning where you WILL die. Some of the free stage challenges in JDA are really difficult as well. I'm at one level now that has a dragon, like 5 archers, 5 birds, and 5 huge golemns. It's going to take me quite a few more hours to get my characters up to a level high enough to take these guys down.
cbtrey3
This was the part where you lost me in your argument. JDA is a very easy SRPG... there's no way around it. Unless you've never played a SRPG (and still, this game walks you through it even if you havne't), this game is very easy, and a minor inconvience at worst. I'm not saying that's a bad thing... I've played and beaten the game and enjoyed it... I'm just saying it is very easy.
Also, I'm not saying FFT is perfect... it clearly isn't. However, in terms of depth, replayability, and challenge, it is unmatched. I stand by my former recommendation of FFT over JDA, unless of course you just want some "pick up and play" fun, then JDA is the clear winner.
Both are great though... so it all comes down to preference I guess ;).
Hey Park, I've seen you on a couple of these JDA vs FFT discussions. I think we chose opposite paths here:)
I'mcurious as to what makes FFT so much harder then JDA. Is it that the enemies are more difficult to kill? If that's the case, it seems it all comes down to grinding out levels to beat the opponent. In my situation, i don't have a lot of extra time to play so JDA was perfect for me. I haven't done any real grinding and because of this each level is getting more and more difficult. i'm sure if I was to grind I could blow through it in no time.
So is that what makes FFT so much harder? Or is it the other things I mentioned in my post..... such as not seeing your attack radius before moving, or losing characters when they die. Or is it possibly something completely different that I'm not noticing?
I'm not arguing or anything, I think they are both great games, I'm just curious. I've pretty much decided that I'll pick up FFT once I finish JDA.
Hey Park, I've seen you on a couple of these JDA vs FFT discussions. I think we chose opposite paths here:)
I'mcurious as to what makes FFT so much harder then JDA. Is it that the enemies are more difficult to kill? If that's the case, it seems it all comes down to grinding out levels to beat the opponent. In my situation, i don't have a lot of extra time to play so JDA was perfect for me. I haven't done any real grinding and because of this each level is getting more and more difficult. i'm sure if I was to grind I could blow through it in no time.
So is that what makes FFT so much harder? Or is it the other things I mentioned in my post..... such as not seeing your attack radius before moving, or losing characters when they die. Or is it possibly something completely different that I'm not noticing?
I'm not arguing or anything, I think they are both great games, I'm just curious. I've pretty much decided that I'll pick up FFT once I finish JDA.
cbtrey3
loosing a char if they die after the amount of turns is a big part of wat makes it hard but also the AI and other things
I am in fact sure that Tactics is probably the better game. However I'll tell you why I'm getting Jeanne D'arc first. I get the impression that Tactics is a hard game. Which offers two outcomes. Either its so hard you hate it and then might write off the whole RPG strategy genera. Or you buy Tactics beat it and like the genera which is great. The problem is if you decide to go back and play Jeanne D'arc because you liked Tactics you run the risk of buying a game that is a major let down after playing Tactics. However if you buy Jeanne D'arc you will be playing a game that would ease you into the genera. Which would improve your chances of liking it as a whole. If you beat Jeanne D'arc and in fact like the genera then when you are done you can pick up Tactics and continue your RPG Strategy bliss.DeliriumGlo
it is a difficult game but that is good i like both games but i believe i enjoy tactics better more challenging
i say tactics if you are a fan of these types of games
Hey Park, I've seen you on a couple of these JDA vs FFT discussions. I think we chose opposite paths here:)
I'mcurious as to what makes FFT so much harder then JDA. Is it that the enemies are more difficult to kill? If that's the case, it seems it all comes down to grinding out levels to beat the opponent. In my situation, i don't have a lot of extra time to play so JDA was perfect for me. I haven't done any real grinding and because of this each level is getting more and more difficult. i'm sure if I was to grind I could blow through it in no time.
So is that what makes FFT so much harder? Or is it the other things I mentioned in my post..... such as not seeing your attack radius before moving, or losing characters when they die. Or is it possibly something completely different that I'm not noticing?
I'm not arguing or anything, I think they are both great games, I'm just curious. I've pretty much decided that I'll pick up FFT once I finish JDA.
cbtrey3
Heh, yeah I've been on a lot of JDA vs FFT threads... seems like a popular topic nowadays, and one that I have strong opinions about.
Now, what makes FFT harder? Let's see:
Now, some things that unintentionally make the game harder:
This is just stuff that came to the top of my head. There may be more, but nothing that I'm thinking of right now. Overall it's just the extreme depth and customization... with Final Fantasy Tactics, you choose how far into it you want to get, mixing the perfect job abilities with the perfect equipment would truly be a full-time job. Plus, each battle lasts, generally speaking, 20-40 minutes, creating a very strategic approach to each battle. One wrong move really will screw you over. Plus, losing a character whenever they die really makes you think twice (heck, three times) before making that move.
JDA holds your hand at the beginning, whereas FFT throws you in this world and let's you figure it out yourself. JDA is also a lot more forgiving, whereas FFT will punish you for even the silliest of mistakes.
I hope this explains my ideas enough! :)
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