I feel like shooter mechanics in general are quite overdone. They appear across genres.
-Straight shooters like Battlefield, Call of Duty, Killzone, Resistance, Gears, etc.
-Story driven games that seem to default to shooter mechanics like Uncharted, Bioshock infinite, Tomb Raider, Alan Wake etc.
-Open world games that default to shooter mechanics like Red Dead Redemption, GTA, Just Cause, Mafia etc.
-Even Resident Evil which was once a somewhat unique experience is now a cinematic action oriented shooter.
That's not to say it's impossible to find a lot of games that are fantastic and break from these mechanics. It's just that there are a lot of these games out there and most of them are in the spotlight.
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