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PS3 Has Potential to Do Ray Tracing
We all knew that the Sony PlayStation 3 was one hell of a beast in terms of raw processing power. Every day developers are digging deeper and deeper into what the console is actually capable of pulling off. It now appears that according to a few sources, the PlayStation 3 is capable of even much more.
The topic of interest here is called Ray Tracing. For those who do not know Ray Tracing is a lighting technique which uses and depicts models with rays of light. The rays of light bounce off of the models in the game and the scene causing the object to be reflected and leaving us with movie-like visuals. The trick here is that for this to be achieved consoles need to be linked together. That is where the PlayStation 3 comes into play.
With the recently kicked off Folding@Home project which uses the processing power of the PlayStation 3 to help with medical research it is now known that the system is capable of sending out processing power and linking up to put out some amazing brute performance. If this could be harnessed and turned into use into games visuals with this Ray Tracing technology the opportunity is there for games to look even better than the highly-publicized Crysis.Forum Discussion
Hi guys, I'm new here and I just wanted to talk about the possibilities of this particular concept happening for this generation of gaming.
Now that I've seen the PS3's ray traced rendering capabilities on just the cell broadband engine alone. I am fully convinced that it's possible on the PS3 to have something that rivals...not just Crysis, but movies themselves. Granted that it took 3 interconnected PS3's to do it via Ethernet; however, imagine if it were 50 or 50,000..What would the outcome be then? How you ask? Maybe by creating the game to run on some type of broadband grid of PS3's or Cell processor based servers (PS3s/servers that will share cell computing power for rendering the game or games). Perhaps, it can even be utilized for other applications that can benefit from this technology (ex. Folding@Home). I mean research like this has been going on since 2001. Hey, who knows....with ray tracing maybe something far beyond "Crysis" will come about. The Benefits from this technique can yield phenomenal results. All we need now is a developer with deep pockets to step out of the shadows. Check out these links for more info:
http://www.youtube.com/watch?v=oLte5f34ya8
http://www.youtube.com/watch?v=lr-R4bUZIQw
For reference of "Research like this has been going on since 2001" and the grid I was referring to check this link out:
http://news.bbc.co.uk/1/hi/sci/tech/1470225.stm
More info on Ray Tracing:
http://news.bbc.co.uk/2/hi/technology/6457951.stm
http://www.pcper.com/article.php?aid=334&type=expert&pid=1
I think the PS3 is even closer to extremely real looking graphics then I ever thought before. This might just completely justify the purchase of a $600 console even more. What do you guys think?
One of our loyal forum posters ChildofGod made mention of this in our forums. You can check his post out by going to the link at the bottom of the news story. The post has included in it YouTube videos which show off the technology in action. It is amazing to see this all work as the technology is not brand new stuff. Research has been going on since 2001 meaning that the potential is truly here for this to be put into motion. Only time will tell to see if Sony and developers put it to use this generation or the next. It is mind-boggling though to think about and is truly an interesting concept. That $600 PlayStation 3 could potentially do a lot more than it is capable of under the hood if the technology is tapped into and put to work.
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