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Sixaxis will be utilized pretty well in the upcoming PSN game 'Flower,' which looks pretty cool imo.PrinzeIt does look really well used in Flower, also it seems at least decent in Killzone 2, it really depends on how responsive it is while sniping and how often you need to use it on mines and what not.
I think the six axis feature is pretty good but like some other guyz said over using it could ruin the fun of it....
Some of the games i really liked using the motion sensors were rachet n clank where u use it to guide urself wen skydiving.. Another great use of it is in heavenly sword where whenever u use a bazooka or use a ranged weapon if u hold down the fire then it goes into the 3rd person view of the shot and u guide it using the motion sensors... Also in resistance fom its great using the sensors to get away from a menial or get off fire...
I only found it fun in ratchet and clank army of 2 and resistance. Rainbow vegas and other games makes it hard to use. Like in uncharted the grenade tossing is hard and in rainbow vegas its hard to target the enemy. Oh and it is the best in little big planet. I guess my point is that it has to be easy and fun to use.burstlimit514When do you use it in LBP?
Ha! I just figured out how it works in MGS4! Yeah, it's a small thing, but (IDK maybe spoilers...)
I just found out you can use it to peek out of dumpsters when you're hiding. Man, the details in this game!
Also works good in PJ Eden for slamming yourself down fast.
thats the last thing we need.. if anything they should discourage the use of that stupid gimmick..americahellyeahI agree with that. It adds nothing to the gameplay for me.
Heavenly Sword and Dark Sector made a correct use of the six axis, but I must say that I don't like it too much in general... It ain't really accurate or precise and doesn't add much fun to gameplay (sometimes it's a real pain in the ass)! The WII MOTE is much, much better!!
They should just give it up in my opinion...
QFT.. those are really the only two practical applications of sixaxis... i hate motion controll in general though.. hell i even hate the stupid mercury switch the GH has to activate star power!Heavenly Sword and Dark Sector made a correct use of the six axis, but I must say that I don't like it too much in general... It ain't really accurate or precise and doesn't add much fun to gameplay (sometimes it's a real pain in the ass)! The WII MOTE is much, much better!!
They should just give it up in my opinion...
bellolugosi
[QUOTE="burstlimit514"]I only found it fun in ratchet and clank army of 2 and resistance. Rainbow vegas and other games makes it hard to use. Like in uncharted the grenade tossing is hard and in rainbow vegas its hard to target the enemy. Oh and it is the best in little big planet. I guess my point is that it has to be easy and fun to use.ZacherWol19When do you use it in LBP? The only moment I recall using sixaxis in LBP is while shaking the jetpack off.
[QUOTE="ZacherWol19"][QUOTE="burstlimit514"]I only found it fun in ratchet and clank army of 2 and resistance. Rainbow vegas and other games makes it hard to use. Like in uncharted the grenade tossing is hard and in rainbow vegas its hard to target the enemy. Oh and it is the best in little big planet. I guess my point is that it has to be easy and fun to use.sevansoaresWhen do you use it in LBP? The only moment I recall using sixaxis in LBP is while shaking the jetpack off.
And also moving sackboy's head. Hehehe.
The only game I've played were the use of sixaxis was fun is Ratchet and Clank TOD.
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