The white engine with FFXIII is pushing the console quite good with a total of 5 SPes used (i think)but still there are 2 SPes left.
Uncharted is currently at 30% when it'sabout pushing the system.(with 3 SPus)(30 was the right number, right?)If Kojima says that they are using all SPes then they are doinga good job. But even then, they just got all the stuff workingwhat can be foundin the Cell - they still need to make it all running better then, optimizing all SPus to each other and so on. So even then, they are far from finish. It took developers 4 to 5 years to push the PS2 to it's limits, with GT4, God Of War, FFXIIand MGS3. PS3 might take 5 to 7 seven years because PS2 used just 2 Vcores (or what ever it's called), PS3 has got 7 SPus.I remember games using no Vcores at all, like TTT or Ridge Racer, and it was a big news when developers proudly announced that their game was using one Vcore (out of two). Just like Naughty dog with Uncharted using 3 SPUs
edit: I forgot, development tools also need to evolve, with more power, faster software. We are currently in the first generation or first wave of games. Second one will be those games developed on newer development kits, newer to those from the first wave. I don't know how it works, but they really upgrade system ram, speed up processor speed and so onand it's still compatible with the very first consoles.
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