Go Pick Up SKATE Right Now!!!

This topic is locked from further discussion.

Avatar image for Swavo69420
Swavo69420

808

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Swavo69420
Member since 2006 • 808 Posts

Go Pick It Up...

I don't care if you have to sell drugs to get it...

The game is outstanding...

10X better thanTony Hawk...

Online is fun as HELL...

If you get get into a game with 4 players all with headsets, it's a riot...

Single player mode is GREAT...

The city is freaking huge, you literally have to take a subway train to get to place to place because it so large...

I can't believe i'm saying it but EA did a great job with this one...

Get It!!!

Avatar image for guyhunter
guyhunter

3691

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#2 guyhunter
Member since 2004 • 3691 Posts

Does the retail version suffer from the frame rate problems the demo does?

Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#3 fishdalf
Member since 2004 • 26410 Posts

10X better thanTony Hawk...

Swavo69420


I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.
Avatar image for merch
merch

4235

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#4 merch
Member since 2005 • 4235 Posts
it is good egm mag gave it a 9.0/10.
Avatar image for delete-mikey050591
delete-mikey050591

1135

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 delete-mikey050591
Member since 2005 • 1135 Posts

just because it was the first game in the genre doesnt mean its the best. Tony Hawk is getting stale. Skate is doing something new with the genre.

I think its pretty narrow minded for you to say a game like Skate that reinvented the genre isnt better then Tony Hawk, when you havent even played it.

Avatar image for Gamerboi27
Gamerboi27

3261

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#6 Gamerboi27
Member since 2005 • 3261 Posts
[QUOTE="Swavo69420"]

10X better thanTony Hawk...

fishdalf



I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

theyre too different to compare.... tony hawk is a lot easier to learn than skate. Also skate is more realistic

Avatar image for Swavo69420
Swavo69420

808

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Swavo69420
Member since 2006 • 808 Posts

If it does I don't notice it...

I'm too busy trying to land my Backflip Crist Air, to worry about framerate issues...

Avatar image for zeforgotten
zeforgotten

3918

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 zeforgotten
Member since 2006 • 3918 Posts
[QUOTE="Swavo69420"]

10X better thanTony Hawk...

fishdalf



I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

i wouldn't say that it's 10 times better. BUT it's clearly better than ANY tony hawk game i have played since Tony Hawk Pro Skater 2. The controls are great really. if you haven't tried it you should.. and oh, just because some game "invented" the genre doesn't mean that a game can't be Ten Times better.. Spasim or Maze War. was the First FPS games ever.. why aren't people loving that more than Halo? or Killzone, since they are 10 times better. or can't Halo, Doom 3, Unreal Tournament etc. be ten times better than either Spasim or Maze War?

Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#9 fishdalf
Member since 2004 • 26410 Posts

just because it was the first game in the genre doesnt mean its the best. Tony Hawk is getting stale. Skate is doing something new with the genre.

I think its pretty narrow minded for you to say a game like Skate that reinvented the genre isnt better then Tony Hawk, when you havent even played it.

mikey050591


Not only was it the first game in the genre but it's been pushing the genre for the best part of a decade, for that reason and that reason alone i don't think any one installment of a game can top that.
Avatar image for chopstx667
chopstx667

588

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 chopstx667
Member since 2006 • 588 Posts
[QUOTE="fishdalf"][QUOTE="Swavo69420"]

10X better thanTony Hawk...

zeforgotten



I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

i wouldn't say that it's 10 times better. BUT it's clearly better than ANY tony hawk game i have played since Tony Hawk Pro Skater 2. The controls are great really. if you haven't tried it you should.. and oh, just because some game "invented" the genre doesn't mean that a game can't be Ten Times better.. Spasim or Maze War. was the First FPS games ever.. why aren't people loving that more than Halo? or Killzone, since they are 10 times better. or can't Halo, Doom 3, Unreal Tournament etc. be ten times better than either Spasim or Maze War?


Well said! I just picked it up today and am enjoying it pretty well. The game does suffer from poor framerates at time when you have to reload to your session marker. The gameplay is more realistic than Tony Hawk which I guess is what people are now looking for (grinding powerlines at times seem kind of stupid). I haven't progressed to far into the career mode yet but I want to unlock the X-games Arena!!!
Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#11 fishdalf
Member since 2004 • 26410 Posts
i wouldn't say that it's 10 times better. BUT it's clearly better than ANY tony hawk game i have played since Tony Hawk Pro Skater 2zeforgotten


I prefer Tony Hawk's Pro Skater 3 myself.
I believe the series shot itself in the foot from Underground onwards.

I'm yet to play Skate but i'm pretty excited about what it has to offer.
Avatar image for expanded
expanded

8430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 expanded
Member since 2003 • 8430 Posts
the looks does seem more realistic.. but i wouldn't say it is realistic T_T i don't know if that make sense but come on now,
we still do tricks with a joystick..
it is a fun game .. probably pick it up once it gets cheaper :o :D
Avatar image for Swavo69420
Swavo69420

808

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Swavo69420
Member since 2006 • 808 Posts

Iplayed and beat Tony Hark Project 8 on PS3 and played The Underground Demo (it's not like it has changed much if at all)...

Trust me SKATE is what a Skateboarding game is supposed to be...

You actually feel GREAT when you land a GREAT trick...

It's not like Tony Hawk when you grind 200' and hit up a ramp in manual to a 1800 manual (it's not realistic at all)...

I was online with 4 others players all with headsets just having a blast, one guy would land something sick we'd all be like OOOOHHH!!! then the next would land something better and so on, it was like we were pushing each other to dobetter and better tricks until we were all BADASS...

Their are 2different versions of the Mega Ramp in the game and it's a SICK-SICK-SICK, those levels aloneare worth $60...

The Demo is very-very small it gives you a very small glipse on what the game is about plus no online...

Once you get a hang of the controls it's a absolute BLAST plus if your as big of a Tony fan as I was you already know how to play Tony (Same controls since Tony Hawk 2)...

Try something new...

Try SKATE you won't be disappointed...

Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#14 fishdalf
Member since 2004 • 26410 Posts
the looks does seem more realistic.. but i wouldn't say it is realistic T_T i don't know if that make sense but come on now,
we still do tricks with a joystick..
it is a fun game .. probably pick it up once it gets cheaper :o :Dexpanded


I'm really glad they took the path of realism, if they tried to compete with Neversoft on their playing field i think they would have failed miserably.
Avatar image for Dreamerdude26
Dreamerdude26

432

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#15 Dreamerdude26
Member since 2005 • 432 Posts
My friend just got this on his x-box the day it came out and yeah I agree it is pretty amazing. The only problem that Is that I have a problem sticking to games that don't constantly throw new things at me, that's one reason why mmorpgs really don't appeal to me like they used to. In this game you skate and you skate and Duh that's why it's called skate. It is an amazing game and I probably will pick it up for the ps3 eventually. If it does have framerate issues they probably won't bug me. It probably just wont have me hooked on it for more then a week or two.
Avatar image for zeforgotten
zeforgotten

3918

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 zeforgotten
Member since 2006 • 3918 Posts

[QUOTE="zeforgotten"]i wouldn't say that it's 10 times better. BUT it's clearly better than ANY tony hawk game i have played since Tony Hawk Pro Skater 2fishdalf


I prefer Tony Hawk's Pro Skater 3 myself.
I believe the series shot itself in the foot from Underground onwards.

I'm yet to play Skate but i'm pretty excited about what it has to offer.

we should have taken the hint "Tony Hawk Downhill Jam" .. it was clear that they knew they were going to go downhill at some point :p.

[QUOTE="zeforgotten"][QUOTE="fishdalf"][QUOTE="Swavo69420"]

10X better thanTony Hawk...

chopstx667



I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

i wouldn't say that it's 10 times better. BUT it's clearly better than ANY tony hawk game i have played since Tony Hawk Pro Skater 2. The controls are great really. if you haven't tried it you should.. and oh, just because some game "invented" the genre doesn't mean that a game can't be Ten Times better.. Spasim or Maze War. was the First FPS games ever.. why aren't people loving that more than Halo? or Killzone, since they are 10 times better. or can't Halo, Doom 3, Unreal Tournament etc. be ten times better than either Spasim or Maze War?


Well said! I just picked it up today and am enjoying it pretty well. The game does suffer from poor framerates at time when you have to reload to your session marker. The gameplay is more realistic than Tony Hawk which I guess is what people are now looking for (grinding powerlines at times seem kind of stupid). I haven't progressed to far into the career mode yet but I want to unlock the X-games Arena!!!

I had no framerate issuses in the game, it being the Demo or the full game. i have no idea what everyone is on about. it plays perfectly on the PS3 for me.. and yeah, grinding the powerlines to scare the pidgeons away. was just dumb. you wouldn't see people do that. or grind to save a person on a platform in the water by grinding fish down to the Sealions. i mean. COME ON! what is that? .. they should bring it back to the old days really. still with good graphics and it might still be fun for me to actually play it

Avatar image for hnic7466
hnic7466

484

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 hnic7466
Member since 2007 • 484 Posts

is big black from rob and big in skate??

Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#18 fishdalf
Member since 2004 • 26410 Posts

Try SKATE you won't be disappointed...

Swavo69420


I will do mate. I wasn't trying to start a Skate Vs. Tony Hawk debate in your thread, i just felt that you saying Skate was 10 times better than Tony Hawk's was a little crazy, ok it may be better than one game individually but not the series as a whole surely.
Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#19 fishdalf
Member since 2004 • 26410 Posts
we should have taken the hint "Tony Hawk Downhill Jam" .. it was clear that they knew they were going to go downhill at some point :p.zeforgotten


Lol it's funny you should say that, i wrote a Tony Hawk's feature not so long ago. It covers the rise and the fall of the series, everything from Tony Hawk's Pro Skater right up to proving ground, gimme a shout if you want a read of it.
Avatar image for stu_godd
stu_godd

538

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 stu_godd
Member since 2006 • 538 Posts
is there any other camera angles than the low down one near the feet?
Avatar image for zeforgotten
zeforgotten

3918

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#21 zeforgotten
Member since 2006 • 3918 Posts

[QUOTE="zeforgotten"]we should have taken the hint "Tony Hawk Downhill Jam" .. it was clear that they knew they were going to go downhill at some point :p.fishdalf


Lol it's funny you should say that, i wrote a Tony Hawk's feature not so long ago. It covers the rise and the fall of the series, everything from Tony Hawk's Pro Skater right up to proving ground, gimme a shout if you want a read of it.

Sure thing, throw it at me in a PM, link, picture, video, Music Video.. anything. would gladly read it. i need a good read from time to time

Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#22 fishdalf
Member since 2004 • 26410 Posts

Part 1: The Rise of the Tony Hawk's Series

This is arguably the best extreme sports game series ever made; it completely redefined a genre and took the gaming world by storm. We begin our feature by taking a look back at each installment from the past eight years in the hopes of discovering just how this beloved franchise became so popular.




Tony Hawk's Pro Skater
Year: 1999

Tony Hawk's Pro Skater, the game where it all started. Before this, extreme sports games were pretty non-existent and the ones that were available were pretty damn awful by anyone's standards. There were exceptions but these were few and far between and they were neither skateboarding games nor games that focused particularly heavily on pulling off tricks.

From the moment you picked up and played the game it became pretty apparent just how deeply the developers cared for skateboarding, yes it was more fun than you could shake a stick at, but it also incorporated an element of simulation that would surely appeal to people connected with the sport outside of video games. I guess that's the main reason Tony Hawk lent his name to the franchise in the first place, it was a way to get kids into the sport from the comfort of their own home.

The controls were solid; the goals were challenging yet fun and most importantly the trick system was like nothing gamers had ever experienced before. It wasn't just about completing a set list of goals in order to progress to the next level; it was about achieving a high score and then topping it in bigger and better ways than ever before.

Game Rankings Score: 93.1%

The following video shows the popular Warehouse level.
Clickhere.





Tony Hawk's Pro Skater 2
Year: 2000

Tony Hawk's Pro Skater 2 had a whole lot to live up to, it wasn't just about riding the success of the first game, it was about improving upon it in every single way. Thankfully it delivered with bigger and better environments that offered up more variation in the way you were able to approach the game, better graphics that brought the parks and the skaters to life and arguably the most revolutionary feature in any Tony Hawks game to date - manuals.

Manuals were performed via a quick push up and down on the D-pad, this sent your skater into a wheelie of sorts and from that you were able to link tricks together for bigger combos. Now instead of relying solely on grinds to get from one place to the next you were able to maneuver across the level any way you liked.

Another major addition to the series was that of the create-a-park and create-a-skater modes. Now you didn't have to settle for playing the game the way they wanted you to, you could construct a park and set up lines that suited you best and customize a skater to match your st.yle of play. A feature that was pretty ground-breaking at the time and one that many developers have attempted to incorporate into their games ever since.

Game Rankings Score: 94.6%

The following video shows the popular Hangar level.
Click here.





Tony Hawk's Pro Skater 3
Year: 2001

Tony Hawk's Pro Skater 3 was the first to make the leap onto the next generation of consoles and what a leap it was. Not only was it considered the best Tony Hawk game up to that point but to this day is widely considered as the best extreme sports game ever made. In fact it was so far ahead of it's time that the PlayStation 2 version even had online capabilities before Sony had released a single network adapter.

A major part of the games success was due to the introduction of the revert which allowed skaters to come down off a half pipe and then make the transition into a manual at the push of a button. Many believed this was the final piece of the jigsaw and granted gamers the full ability to continue a combo for as long as their talents would allow. With this skill came an increase in difficulty however and you were now required to hit scores exceeding a million which served to split players into those who could and those who inevitably couldn't.

It is also believed to have some of the best level designs of the series, although many would argue that they are all far too easy to navigate, with simple lines running throughout the majority of them.

Game Rankings Score: 93.5%

The following video demonstrates how easy it is to abuse lines.
Click here.





Tony Hawk's Pro Skater 4
Year: 2002

Tony Hawk's Pro Skater 4 was similar to the second installment in one major respect; the pressure was placed firmly on its shoulders to succeed. The basic game play mechanics were in place, now it had to take them and implement them in ways that would keep things interesting.

They did this by completely overhauling the story mode, scrapping the 2 minute time limit and allowing gamers to roam free throughout the level for as long as their hearts were content. Now they had the choice of whether to partake in tasks or simply flit around the level perfecting lines and discovering new gaps that would never have been found while restricted to a timer.

The game also introduced to us some great new features that are still used to this day, such as flatland tricks which let you manipulate manuals with double button pushes, spine transfers which let you ascend vert ramps and cross to others on the opposite side (back-to-back) and finally skitching which lets you grab on to the back of a vehicle in order to gain speed during combos.

Game Rankings Score: 92.6%

The following video shows off the new features the game introduced.
Click here.



Part 2: The Fall of the Tony Hawk's Series

Ever since Tony Hawk's dropped the suffix 'Pro Skater' many believe the series to have somewhat self-destructed. We begin the second part of our feature by taking a look back at the last five installments in the hopes of discovering just what went wrong with the series and why.




Tony Hawk's Underground
Year: 2003

Tony Hawk's Underground is considered by many to be the last half-decent game of the series, the point at which things began to plummet.

Take the career mode for example, were Tony Hawk's Pro Skater 4 gave you freedom to complete goals as you seen fit, Underground restricted you to only a few at a time, forcing you to sit through the story whether you wanted to or not. It wouldn't have been so bad if the story was good or the goals were utilized well but they weren't and began to get agonizingly repetitive after short periods of time.

The new features within the game play weren't all that revolutionary either, while they did throw in one or two nice additions others served to deter from what made the game fun in the first place. The 'caveman' for example, while great outside of a combo wasn't quite as welcome during, offering perhaps one too many 'outs' and taking large portions of skill away from the player.

It wasn't all doom and gloom though, the create-a-skater and create-a-park modes were given healthy expansions, including the ability to add custom goals into your parks which you could then take online and share with the world. Sadly this wasn't a big enough pay-off for most and the plethora of poor decisions made by the developers triggered a concatenation of mediocre games to follow.

Game Rankings Score: 90.9%

The following video demonstrates the ability to face map.
Click here.





Tony Hawk's Underground 2
Year: 2004

Tony Hawk's Underground 2 saw things take a turn for the worse as it added more useless features into the mix, each one doing more harm than they are worth. The first real mistake saw Bam Margera taking the reigns as he looked to challenge Tony Hawk in a World Destruction Tour, this was essentially an excuse to act dumb whilst they attempted to out-do each other in a series of whacky events around the globe. As stupid as it sounds there was no preparing for just how atrocious it was to play through and how entirely unnecessary it was in every single way.

There were plenty of new tricks on offer this time around, each one failing as miserably as the next. The bigger probably coming in the form of focus mode, this allowed you to slow down time and perform tricks with a more refined precision. Sounds cool right? It wasn't. It turned out to be more trouble than it was worth and made the task of pulling off multi-million combos a breeze. Then there was the natas spin which saw your skater jumping on to the top of poles and fire hydrants and spinning rapidly on the spot, these little moves lost the realistic feel that previous Tony Hawk games had. Finally, the game granted you the ability to throw various objects at people as a way to increase your score multiplier, I don't even want to get into how rubbish an idea this was.

One saving grace about the game, however, was the introduction of C.lassic Mode which allowed you to play Tony Hawk's retro st.yle. So instead of blasting yourself out of cannons and riding bulls half-naked you were collecting SKATE letters, attempting sick scores and hunting down secret tapes. C.lassic Mode also brought back the 2 minute timer and while it was pleasing to see it go in Tony Hawk's Pro Skater 4, here it makes for a nice variation in play.

Game Rankings Score: 84.0%

The following video shows off the new features the game introduced.
Click here.





Tony Hawk's American Wasteland
Year: 2005

Tony Hawk's American Wasteland was supposed to rescue the series from a life of mediocrity but sadly only managed to cement the notion. Neversoft claims that the entire game takes place in one huge sprawling world that isn't hindered by a single loading screen, while that's technically true each section is separated by long mundane corridors that act as a substitute. I'm not sure who they were trying to fool but when your main slogan is a complete lie it isn't the most effective way to win the trust of your target audience.

The main reason the game falls short is thanks to yet another lackluster story mode that tries to accomplish too much and actually achieves very little. The goals presented to you are also relatively easy and when faced with one, you're usually placed right in front of it, while this is great for beginners the majority of gamers have now dabbled with at least one previous title in the series and will most likely find it all rather trivial.

Don't get me wrong there are positives, such as the introduction of the BMX which seemed a natural progression for the series, but for each thing they do right there's always a wrong lurking round the next corner. Speaking of which, C.lassic Mode makes a return, though while it helped vivify a thoroughly dire Underground 2 here it's too short to make any real impact whatsoever.

Game Rankings Score: 78.5%

The following video shows the addition of the BMX.
Click here.





Tony Hawk's Downhill Jam
Year: 2006

Tony Hawk's Downhill Jam is an appropriate title in many respects, not only does it see Tony and his friends darting through slalom-type courses but it also marks the lowest point of the entire series thus far.

The game focuses primarily on racing and as a result the trick system has been severely pegged back. It's not hard to see why though; you only have to take a gander at the cluttered courses that lay in front of you. There's barely enough room to steer let alone room to pull off tricks. There's also not a lot of variety either, you'll most likely find yourself navigating the same courses after only a short spell with the game and the fact that they're not that pretty serves to add insult to injury.

I'm not sure what they were thinking at the time but surely they never expected such a dramatic change of direction to be greeted with any real enthusiasm. Before they had only been interested in perfecting the trick system and compiling a solid story up until that point, so tossing those to one side tells me that they were either running out of ideas, or they wanted to release something quickly to keep fans busy whilst the main brunt of their effort was focused on the next installment.

Game Rankings Score: 62.8%

The following video demonstrates how the controls work in-game.
Click here.





Tony Hawk's Project 8
Year: 2006

Tony Hawk's Project 8 followed shortly after and was probably the least anticipated title to date. That could have been due to the poor run the series had been suffering over the last few years or the games lack of a gimmick, it was probably a mix of both.

This time around the developers found a healthy balance between game play and story, that's not to say either excelled but both did a reasonable job. The goals weren't entirely awful either. While they were cluttered around the various levels and quite hard to keep track of, they did provide a nice array of tasks for you to complete. Probably the most impressive part is the fact that they're all found in a city that is seamless from top to bottom, no long misleading corridors this time around. It does take a pain-staking long time to actually get into the game in the first place, but sacrifices have to be made somewhere.

While there are no gimmicks as such in the game, it did introduce a new mini-feature called 'nail the trick.' Now every time you enter into focus mode, you can control each foot of your skater via the analogue sticks. Unfortunately, the whole thing turned out to be pretty clumsy but if given time could potentially develop into a pretty cool feature for upcoming titles. The combo system also needs a bit of reworking if the series is going to go on to be as successful as it once was, they should be making it harder to rack up points with all these new features floating around, not easier.

All-in-all Project 8 doesn't take the series to any new heights but it at least stops the deterioration for the time being by providing some solid game play that can be used as a base to work upon in future titles.

Game Rankings Score: 71.2%

The following video shows off the new features the game introduced.
Click here.
Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#23 fishdalf
Member since 2004 • 26410 Posts


Part 3: The Future of the Tony Hawk's Series

Almost a decade ago Tony Hawk's Pro Skater revolutionized a genre and since then has been judged by its own incredibly high standards. There have been many attempts to supplant the series but very few have ever come close and Neversoft has been happy to ride the wave. Now EA is looking to get in on the act with their upcoming title 'Skate' and it finally looks like a game that has the goods to compete for skateboarding supremacy.

Neversoft is surely aware of this and they are looking to hit back with their latest effort, although they cannot afford anymore hiccups because now there's a whole lot more at stake. We finish our feature by taking a looking ahead to see what this latest installment has to offer and how it will hold up in the coming months.




Tony Hawk's Proving Ground
Year: 2007

Tony Hawk's Proving Ground is going all out this time around, splitting the main game to allow for three ways to play. You can choose a full-on career for your skater; living the life of a wannabe pro by vying to get sponsored in the hopes of making it into the big-time. Or you can choose to become a rigger, whose sole aim is to build the biggest and best skate park with the tools that are provided. These Skate parks can then be uploaded to the internet where they can be played and judged by others in the community. Lastly you can simply choose to take no path at all; the hardcore skaters are those who are in it for their raw passion for the game.

The 'nail the trick' feature that made it's debut in Project 8 definitely had potential and the developers decided to take the concept and move it to the next level. Now not only can you customize and control what flip tricks you're performing but also your grabs and manuals too. This now gives skaters the ability to string all these tricks together and make for some pretty stellar combos. The game will also feature a simulation mode for those obsessed with realism. Here it will be harder to jump, harder to gain speed and harder to pull off tricks.

Perhaps the biggest addition is that of the new video editor. With the video editor you will be able to record footage of yourself playing the game in a variety of ways, add cool music, and then show it off to friends. You will also be able to unlock extra features as you progress through the game to make your videos that much better, and it's here where the game looks to hold the most value.

The following video shows us what the latest game has to offer.
Click here.


Thank you for taking the time to read this feature, I hope you enjoyed it and I look forward to reading your comments. Look out for a second part in the near future.

Special Thanks To:
Planet Tony Hawk for their game logo's.
GameSpot, IGN and eps-clan.com for their video footage.
JessR / sandlot76 for her grammatical skills and her words of encouragement.
Game Ranking's for their scores.



Soapbox Approved

Avatar image for king23_
king23_

18169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#24 king23_
Member since 2007 • 18169 Posts
Make me...
Avatar image for stolz1975
stolz1975

422

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 stolz1975
Member since 2005 • 422 Posts
Skate is bad ass well worth it best boardin game ever
Avatar image for Keasy4
Keasy4

16843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Keasy4
Member since 2003 • 16843 Posts
[QUOTE="Swavo69420"]

10X better thanTony Hawk...

fishdalf



I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

they mey invanted it but EA turn it around.. made it fun good game play... the only thing i would say they did bad was the ramps u dont stay in there always jumpin out..

Avatar image for RoganSarine
RoganSarine

1490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#27 RoganSarine
Member since 2005 • 1490 Posts
What are the online modes for Skate? And is there anywhere to make your own "coarse" (Like a mini-build your own skate park)? Or do you have to play the whole game in San Vanelona and skate what EA built for you?

I think that's the only thing that appeals to me in Tony Hawk... the really REALLY bad skate-park creator (Like comon... you can only place stuff in 8 directions...)
Avatar image for Swavo69420
Swavo69420

808

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Swavo69420
Member since 2006 • 808 Posts

There's no where to make your own course but there are so many different areas to Skate, so the areas already created are top notch with lots of variety from Mega Ramps at the X Games to a single rail in the middle of the park to half pipes in a pool in someone's back yard..

There's a few different options on online play (Tricks, Race, and Free Skate) when you enter each one there's more options for example Tricks has optionslike Spot Battle (you get 3 chances to land to best trick at randomly pick spots, thebest trick takes the spot,then it moves on to a new spot and so on, it's extremely addicting, I played this mode for 10 straight hours yesterday), S.K.A.T.E (Like Horse in basketball), Trick SessionBattle (I believe it's 2 or 3 minutes of skating, whoever has the most points at the end of the 2 or 3 minutes wins the Session)...

Avatar image for adumar94
adumar94

826

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 adumar94
Member since 2004 • 826 Posts

is big black from rob and big in skate??

hnic7466

He's in the opening cinematics as you start career mode. I haven't seen him elsewhere in the game, but I have barely scratched the surface.

Avatar image for planbfreak4eva
planbfreak4eva

2856

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 planbfreak4eva
Member since 2006 • 2856 Posts
i used to be a big fan of tony hawks...played all except number 1..and was buying like all of them but american wasteland was the last one...and i had enough....call us traitors but we all chose skate...even though tony hawks has been out for so many years....i will rather call my self a traitor for chosing skate and play it and have hell of a time...than play tony hawks proving ground and feel like SH*T and be all depressed by doing same thing all over again...
Avatar image for Pablo620
Pablo620

4980

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#31 Pablo620
Member since 2004 • 4980 Posts
[QUOTE="Swavo69420"]

10X better thanTony Hawk...

fishdalf


I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

Narrow minded is thinking that something cant expand beyond its original greatness. Yeah Tony Hawk started it, but that doesnt mean another franchise cant take it and make it better. Its like saying Wolfenstein 3D is the greatest first person shooter cause it started FPS

Avatar image for bob_geldof221
bob_geldof221

3259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#32 bob_geldof221
Member since 2004 • 3259 Posts
nah its crap as are all skating games tony hawk 3 was the last good game, since then its same old same old.
Avatar image for planbfreak4eva
planbfreak4eva

2856

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33 planbfreak4eva
Member since 2006 • 2856 Posts
[QUOTE="Swavo69420"]

10X better thanTony Hawk...

fishdalf


I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

just cause they invented it doesnt mean they will lead it...the invented it and they were on top....but now SKATE is the winner....and tony hawks is a wiener
Avatar image for nyc05
nyc05

10190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 nyc05
Member since 2005 • 10190 Posts

I'm not much into skateboarding games and the Skate demo did nothing to change that. I've played various Tony Hawk games over the years, and they were ok, but nothing special. I haven't liked Tony Hawk games for years and I really couldn't get into the Skate demo.

You enjoy though.;)

Avatar image for romainsimoni
romainsimoni

1955

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 romainsimoni
Member since 2002 • 1955 Posts
The release date for Europe is killing me. :cry:
Avatar image for jacintos09
jacintos09

1466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#36 jacintos09
Member since 2007 • 1466 Posts
I think I might pick it up down the line. Right now, I'm reserving money for some of the other games I need to buy this fall/winter
Avatar image for DX_HBK_HHH
DX_HBK_HHH

1452

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#37 DX_HBK_HHH
Member since 2006 • 1452 Posts
i hated the camera in the demo so i hope you can change it in the game
Avatar image for planbfreak4eva
planbfreak4eva

2856

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#38 planbfreak4eva
Member since 2006 • 2856 Posts
The release date for Europe is killing me. :cry:romainsimoni
me too...i wanna play it so much but only the demo i have..and gotta wait till 8th of oct...or maybe even 12th....so unfair.....whats stopping people to release the games and dvds worldwide on the same date......
Avatar image for fishdalf
fishdalf

26410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 75

User Lists: 0

#39 fishdalf
Member since 2004 • 26410 Posts
[QUOTE="fishdalf"][QUOTE="Swavo69420"]

10X better thanTony Hawk...

Pablo620


I stopped reading there, Tony Hawk's pretty much invented this genre, so to say it's 10 times better than it is pretty narrow-minded.

Narrow minded is thinking that something cant expand beyond its original greatness. Yeah Tony Hawk started it, but that doesnt mean another franchise cant take it and make it better. Its like saying Wolfenstein 3D is the greatest first person shooter cause it started FPS



I've already given my opinion, if you want my reply you're gonna have to read above.
Avatar image for B1ACK_MAGE
B1ACK_MAGE

1693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#40 B1ACK_MAGE
Member since 2006 • 1693 Posts
I played the demo and it sucked so no thanks
Avatar image for Furbyballistik
Furbyballistik

2056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 Furbyballistik
Member since 2005 • 2056 Posts
skate pwns tony hawk...im sorry...tony hawk is like an arcade game...its pretty fun for a short while, then it soon becomes boring as hell! but with skate it just makes you wanna skate more and more and more! wanting to skate new spots and actualy TRY to land a trick! in tony hawk, its just a few button presses and you already find yourself ontop of a roof with bowls ontop of it! how is that adding more to the skating scene...all its doing is taking it more to a casual audience..
Avatar image for iamshivy
iamshivy

3565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#42 iamshivy
Member since 2007 • 3565 Posts
ok i got question, does it have a story.. like do you skate in tourments with like pros and stuff or, do u just skate any were, and does it only have 4 player online, plus whats rob and big like in the game...
Avatar image for james3030
james3030

44

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 james3030
Member since 2007 • 44 Posts
watch your ps3 id ill add ya and everyone els eim get the game in few days i been training on demo for weeks and ima mechine i only want pepole that are good at the game no noobs anyways join me online or die my psn id is drakes fortune add me laterz
Avatar image for Sgt_Hale
Sgt_Hale

2257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#44 Sgt_Hale
Member since 2007 • 2257 Posts
[QUOTE="mikey050591"]

just because it was the first game in the genre doesnt mean its the best. Tony Hawk is getting stale. Skate is doing something new with the genre.

I think its pretty narrow minded for you to say a game like Skate that reinvented the genre isnt better then Tony Hawk, when you havent even played it.

fishdalf



Not only was it the first game in the genre but it's been pushing the genre for the best part of a decade, for that reason and that reason alone i don't think any one installment of a game can top that.

Well than you clearly have not played Skate... it is definitely a better game than any of the past Tony Hawk games.

Avatar image for squirrelgrrrl84
squirrelgrrrl84

298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 squirrelgrrrl84
Member since 2004 • 298 Posts
skate is probably a better game than all the tony hawk games combined. when i was younger i loved the first couple tony hawk games, but skate really makes tony hawk look ridiculous. for what it's worth, tony hawk was far from the first skateboarding game. skate or die, for example, did essentially the same things. tony hawk just reinvented the genre that was already in place, and skate is doing the same thing now. the only thing s irritating are the frame rate dips sometimes, and you ollie too high.
Avatar image for baller72
baller72

1847

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 baller72
Member since 2007 • 1847 Posts

How is the other things besides gameplay. Things like story and other options?

Oh and yea TH and SKATE are pretty different. SKATE is like the NBA and TH is like AND 1. Oh man do I love the NBA.

Avatar image for RoganSarine
RoganSarine

1490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#47 RoganSarine
Member since 2005 • 1490 Posts

You don't ollie too high in Skate... you ollie to high in Tony Hawk.

I believe that since Skate doesn't have the stat system, you automatically get "the best". Since the game generally lets you skate as good as you, the gamer, are and since the game also allows you only to be as good as the best skateboarders... you don't really ollie to high. Professional skateboards CAN ollie that high, and so can you. Ollie-ing is just a really simple task in Skate that it's easy to get maximum air.

I think the only thing Tony Hawk has ontop of Skate at this point is the superior video editor in Proving Ground. If Skate had something just as strong, it'd definitely out match Proving Ground and we wouldn't even need to wait for reviews to confirm it.

Who knows... Neversoft may totally reinvent the game in 2 weeks at this point :P