GoWIII Team: PS3 SPUs Faster Than "Many Developers Think"

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Raven1504

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#1 Raven1504
Member since 2008 • 303 Posts

"By now, you would figure that most developers have discovered much of the PlayStation 3's potent capability, but SCEA says that many designers haven't quite grasped the system's potential just yet.

As reported by GameZine, the team responsible for God of War III says the PS3's SPUs are "much faster than many developers think they are." Sony Santa Monica team members Jim Tilander and Vassily Filippov gave a keynote at last month's GDC entitled, "Practical SPU Programming," and the audience learned a great deal about the technical specifics surrounding Sony's machine. During the speech, they explained how the SPUs "aren't actually coprocessors but are full general purpose processors that can handle code directly lifted from the PPU." And, oh yeah, they're extremely fast. As it turns out, the studio used these very capable SPUs to "accelerate both the PlayStation 3's GPU (RSX) and the PPU." Basically, if GoWIII turns out to be as incredible as we all hope it will be, you're going to have to thank the SPUs, which clearly handle a great deal of the workload. In the end, the team asked developers to recognize the "parallel nature" of Sony's console, and not to view the SPUs as a "special case."

Speed is everything. The PS3 allows developers to do things with a console they've never been able to do before, but it takes some effort and dedication to tap into the majority of the machine's power. We say, keep pluggin' away.

Related Game(s):God of War III

4/7/2009Ben Dutkahttp://www.psxextreme.com/ps3-news/4902.html"

lets see how those muscles are flexed in GOWIII

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GodofBigMacs

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#2 GodofBigMacs
Member since 2008 • 6440 Posts
What is he supposed to say? "The PS3 is dead"?
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X_InSTaGiB_X

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#3 X_InSTaGiB_X
Member since 2009 • 25 Posts
i wonder what final fantasy 13 will be like, they say it uses almost 100% of the ps3's power, (which probly isnt true, they said that same thing about FF10, and look at FF10 compared to FF12) i think the ps3 has a long ways to to go, and will be suprising us 5 years from now. im tired of these lazy as developers that just want to cash in quick, and then talk bad about the ps3 when it makes them work a little harder.
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Nonstop-Madness

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#4 Nonstop-Madness
Member since 2008 • 12861 Posts
If you use the SPU's that right way then they can be very useful. Why do you think PS3 exclusives have very good AI and amazing special effects. 3rd Party Devs are just not motivated to learn how to develop on the PS3. When devs get to learn how to use the PS3, it can be a very good system to develop on.
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G-Legend

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#5 G-Legend
Member since 2005 • 7387 Posts

The SPUs are obviously really good, I think it's evident lately from the PS3 exclusives that the PS3 has sooo much power and it keeps getting better, glad to see they're able to find the speed of them and use them well. I'm sure GoW III will turn out amazing.

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danthegardner99

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#6 danthegardner99
Member since 2006 • 799 Posts

What is he supposed to say? "The PS3 is dead"?GodofBigMacs

Maybe they actually meant it.

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trasherhead

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#7 trasherhead
Member since 2005 • 3058 Posts
i wonder what final fantasy 13 will be like, they say it uses almost 100% of the ps3's power, (which probly isnt true, they said that same thing about FF10, and look at FF10 compared to FF12) i think the ps3 has a long ways to to go, and will be suprising us 5 years from now. im tired of these lazy as developers that just want to cash in quick, and then talk bad about the ps3 when it makes them work a little harder. X_InSTaGiB_X
Actually FF12 is pushing only half the poly count then FF10 did at any moment. Anyways. There is no problem using a CPU to 100% without proper and effective coding. So make crappy code and use 100%, make effective code and you only use 5% doing the exact same thing.