GT6 question - rewind feature like Forze 4?

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caseypayne69

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#1 caseypayne69
Member since 2002 • 5396 Posts

Just wondering if anyone knew of such?  That is one of my favorite features in F4.  Was wondering if their is an official statement that shows GT6 will have it.

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chaotzu

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#2 chaotzu
Member since 2005 • 773 Posts
God I hope not
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caseypayne69

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#3 caseypayne69
Member since 2002 • 5396 Posts
Its one of the best features for single player and if you don't want to use it you don't have to. Why "God I hope not?" It's not a forced option.
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The_Rick_14

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#4 The_Rick_14
Member since 2006 • 9945 Posts
Its one of the best features for single player and if you don't want to use it you don't have to. Why "God I hope not?" It's not a forced option.caseypayne69
It would kind of be like Dark Souls giving you an option to have frequent checkpoints. It would kinda detract from the vision of the game in my opinion. Rewind in a driving/racing simulator just doesn't belong to me.
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GTR12

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#5 GTR12
Member since 2006 • 13490 Posts

No way it'll have it, go back to arcade racers if you want it.

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#6 kratos_q80
Member since 2007 • 920 Posts

nop that future is for arcade racers not a game like GT

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marcheegsr

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#7 marcheegsr
Member since 2004 • 3115 Posts

I wouldn't want to see the rewind feature in gran turismo games. Just wouldn't seem right.

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MonoSilver

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#8 MonoSilver
Member since 2013 • 1392 Posts
It may be an optional feature but that doesn't stop it being easily the worst in gaming. It takes away the risk and even if someone doesn't like it, the temptation to use it will be very strong. In other words, keep it out of GT 6.
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firefox59

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#9 firefox59
Member since 2005 • 4530 Posts

You guys are missing the point. The feature isn't for gamers like us, it allows more casual players to enjoy a racing sim without getting frustrated and having to re-do an entire race cause of one mistake. It would only increase sales. It's not like you can rewind as many times as you want.

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#10 MonoSilver
Member since 2013 • 1392 Posts

You guys are missing the point. The feature isn't for gamers like us, it allows more casual players to enjoy a racing sim without getting frustrated and having to re-do an entire race cause of one mistake. It would only increase sales. It's not like you can rewind as many times as you want.

firefox59
It's pointless. If you're buying a sim then you know what to expect. A serious racer for car fans. There are games for more casual gamers like Grid and NfS. Everyone can enjoy games like Gran Turismo with all the driving aid options available. I also reckon people who actually like the rewind feature aren't going to be interested in GT 6 anyway.
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#11 Fightingfan
Member since 2010 • 38011 Posts
Why not? Just have it negate your time score - I think it's great given GT5 sucks ass with loading even if you install it.
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MethodManFTW

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#12 MethodManFTW
Member since 2009 • 26516 Posts
I highly doubt it. If you want rewind play arcade racers like Forza/Grid/etc..
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caseypayne69

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#13 caseypayne69
Member since 2002 • 5396 Posts

You guys are missing the point. The feature isn't for gamers like us, it allows more casual players to enjoy a racing sim without getting frustrated and having to re-do an entire race cause of one mistake. It would only increase sales. It's not like you can rewind as many times as you want.

firefox59
I have owned every Gran Turismo and now own Forza 4. And I can tell you I enjoy Forza so much more due to little touches like rewind. I have a busy life and do no have time to do a 10 lap race only to fish tale out on the last lap (done it millions of times) and lose the race for which I was first for 8 of the 10 laps. Gran Turismo 5 sucks because it feels like a job. Forza 4 is better (to me) because it lets me enjoy the experience and take out some frustrations. I can't tell you how many times I thought GT5 was garbage but have never felt that way with F4. I even have the GT Force wheel (which sucks). PS I don't like arcade racers much at all.
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#14 firefox59
Member since 2005 • 4530 Posts
[QUOTE="firefox59"]

You guys are missing the point. The feature isn't for gamers like us, it allows more casual players to enjoy a racing sim without getting frustrated and having to re-do an entire race cause of one mistake. It would only increase sales. It's not like you can rewind as many times as you want.

caseypayne69
I have owned every Gran Turismo and now own Forza 4. And I can tell you I enjoy Forza so much more due to little touches like rewind. I have a busy life and do no have time to do a 10 lap race only to fish tale out on the last lap (done it millions of times) and lose the race for which I was first for 8 of the 10 laps. Gran Turismo 5 sucks because it feels like a job. Forza 4 is better (to me) because it lets me enjoy the experience and take out some frustrations. I can't tell you how many times I thought GT5 was garbage but have never felt that way with F4. I even have the GT Force wheel (which sucks). PS I don't like arcade racers much at all.

At least one person understand what I'm saying lol. The last Gran Turismo game I played extensively was 3 and I don't know how it's changed, but that game had 1-2 hour races and rewind would have saved so much frustration. That being said I try to avoid it as much as possible though. It's more of a time saving thing than trying to game the system. You are using it against the AI after all, not in online MP>
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#15 GTR12
Member since 2006 • 13490 Posts

[QUOTE="caseypayne69"][QUOTE="firefox59"]

You guys are missing the point. The feature isn't for gamers like us, it allows more casual players to enjoy a racing sim without getting frustrated and having to re-do an entire race cause of one mistake. It would only increase sales. It's not like you can rewind as many times as you want.

firefox59

I have owned every Gran Turismo and now own Forza 4. And I can tell you I enjoy Forza so much more due to little touches like rewind. I have a busy life and do no have time to do a 10 lap race only to fish tale out on the last lap (done it millions of times) and lose the race for which I was first for 8 of the 10 laps. Gran Turismo 5 sucks because it feels like a job. Forza 4 is better (to me) because it lets me enjoy the experience and take out some frustrations. I can't tell you how many times I thought GT5 was garbage but have never felt that way with F4. I even have the GT Force wheel (which sucks). PS I don't like arcade racers much at all.

At least one person understand what I'm saying lol. The last Gran Turismo game I played extensively was 3 and I don't know how it's changed, but that game had 1-2 hour races and rewind would have saved so much frustration. That being said I try to avoid it as much as possible though. It's more of a time saving thing than trying to game the system. You are using it against the AI after all, not in online MP>

LOL 1-2hr races...

Thats nothing, go play 24hr races.

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The_Rick_14

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#16 The_Rick_14
Member since 2006 • 9945 Posts
[QUOTE="caseypayne69"][QUOTE="firefox59"]

You guys are missing the point. The feature isn't for gamers like us, it allows more casual players to enjoy a racing sim without getting frustrated and having to re-do an entire race cause of one mistake. It would only increase sales. It's not like you can rewind as many times as you want.

firefox59
I have owned every Gran Turismo and now own Forza 4. And I can tell you I enjoy Forza so much more due to little touches like rewind. I have a busy life and do no have time to do a 10 lap race only to fish tale out on the last lap (done it millions of times) and lose the race for which I was first for 8 of the 10 laps. Gran Turismo 5 sucks because it feels like a job. Forza 4 is better (to me) because it lets me enjoy the experience and take out some frustrations. I can't tell you how many times I thought GT5 was garbage but have never felt that way with F4. I even have the GT Force wheel (which sucks). PS I don't like arcade racers much at all.

At least one person understand what I'm saying lol. The last Gran Turismo game I played extensively was 3 and I don't know how it's changed, but that game had 1-2 hour races and rewind would have saved so much frustration. That being said I try to avoid it as much as possible though. It's more of a time saving thing than trying to game the system. You are using it against the AI after all, not in online MP>

To me, by having that feature you are removing one of the most vital aspects of racing. Focus and Concentration. You lose focus, you get penalized. And all it really does is extend replay value by giving you 1-2 more hours of gameplay in the career mode. :)
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deactivated-5920bf77daa85

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#17 deactivated-5920bf77daa85
Member since 2004 • 3270 Posts

I've played many games with a rewind feature, don't think I've ever used it. Instead of putting down those that ask for the feature, why not develop an ounce of self-control?

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#18 nyc05
Member since 2005 • 10190 Posts

I've played many games with a rewind feature, don't think I've ever used it. Instead of putting down those that ask for the feature, why not develop an ounce of self-control?

Cobra_nVidia

Agreed.

If they do then they broaden the reach of the game so more people can enjoy it.

GT, especially, is difficult for many people, but they want to try and get into it.  This feature could help someone get used to how the game plays without such severe penalties.  It wouldn't be forced on anyone; likely it could be switched off in options.  That, or, as you said, self-control.  Either way it wouldn't have to affect the hardcore experience.

Nothing wrong with adding the feature, so long as they don't dumb down the game for those that want to keep it hardcore.

Should make all parties happy.

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GTR12

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#19 GTR12
Member since 2006 • 13490 Posts

[QUOTE="Cobra_nVidia"]

I've played many games with a rewind feature, don't think I've ever used it. Instead of putting down those that ask for the feature, why not develop an ounce of self-control?

nyc05

Agreed.

If they do then they broaden the reach of the game so more people can enjoy it.

GT, especially, is difficult for many people, but they want to try and get into it. This feature could help someone get used to how the game plays without such severe penalties. It wouldn't be forced on anyone; likely it could be switched off in options. That, or, as you said, self-control. Either way it wouldn't have to affect the hardcore experience.

Nothing wrong with adding the feature, so long as they don't dumb down the game for those that want to keep it hardcore.

Should make all parties happy.

Don't agree with that, they have assists in the game for a reason.

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firefox59

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#20 firefox59
Member since 2005 • 4530 Posts

[QUOTE="nyc05"]

[QUOTE="Cobra_nVidia"]

I've played many games with a rewind feature, don't think I've ever used it. Instead of putting down those that ask for the feature, why not develop an ounce of self-control?

GTR12

Agreed.

If they do then they broaden the reach of the game so more people can enjoy it.

GT, especially, is difficult for many people, but they want to try and get into it. This feature could help someone get used to how the game plays without such severe penalties. It wouldn't be forced on anyone; likely it could be switched off in options. That, or, as you said, self-control. Either way it wouldn't have to affect the hardcore experience.

Nothing wrong with adding the feature, so long as they don't dumb down the game for those that want to keep it hardcore.

Should make all parties happy.

Don't agree with that, they have assists in the game for a reason.

Casuals can still screw up. Then they get pissed and sell the game back. You guys are making a big deal about something that wouldn't affect you at all.
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caseypayne69

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#21 caseypayne69
Member since 2002 • 5396 Posts
Rewind keeps getting branded for casual and but I see it has a way to improve my driving in the fly and to understand my cars balance more instantly. Playing F4 right now and I used it five times in a race. I was using a 500 point C5 Z06 in a 550 point race. That's the challenge. Wiping out and having to do over is BS. If I want real life, ill to out to Road Atlanta or V.I.R. In real life.
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#22 Jackc8
Member since 2007 • 8515 Posts

They've never had it in the past and have made absolutely no mention of it for GT6 so I'm about 100% sure it won't have it.  I don't really like it myself, it just makes the game more casual - you don't have to pay the price for your mistakes - and that's not what GT is about.

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#23 MonoSilver
Member since 2013 • 1392 Posts
[QUOTE="GTR12"]

[QUOTE="nyc05"]

Agreed.

If they do then they broaden the reach of the game so more people can enjoy it.

GT, especially, is difficult for many people, but they want to try and get into it. This feature could help someone get used to how the game plays without such severe penalties. It wouldn't be forced on anyone; likely it could be switched off in options. That, or, as you said, self-control. Either way it wouldn't have to affect the hardcore experience.

Nothing wrong with adding the feature, so long as they don't dumb down the game for those that want to keep it hardcore.

Should make all parties happy.

firefox59

Don't agree with that, they have assists in the game for a reason.

Casuals can still screw up. Then they get pissed and sell the game back. You guys are making a big deal about something that wouldn't affect you at all.

If a casual gamer is still screwing up with all the assists on, they clearly shouldn't be playing the game.
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MountyManGamer

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#24 MountyManGamer
Member since 2012 • 209 Posts

GT6 is shaping up to be a big joke anyways. Don't waste money on yet another incomplete, yet full priced, game from Polyphony Digital.

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#25 MonoSilver
Member since 2013 • 1392 Posts

GT6 is shaping up to be a big joke anyways. Don't waste money on yet another incomplete, yet full priced, game from Polyphony Digital.

MountyManGamer

 

Please do elaborate. Do you know something everyone else doesn't? Have you played it yet?

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MountyManGamer

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#26 MountyManGamer
Member since 2012 • 209 Posts

[QUOTE="MountyManGamer"]

GT6 is shaping up to be a big joke anyways. Don't waste money on yet another incomplete, yet full priced, game from Polyphony Digital.

MonoSilver

 

Please do elaborate. Do you know something everyone else doesn't? Have you played it yet?



My thoughts on why GT6 is not going to be worth the money is here...

http://www.gamespot.com/forums/topic/29401679/will-you-buy-gt6?page=0

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#27 The_Rick_14
Member since 2006 • 9945 Posts
[QUOTE="MountyManGamer"]

[QUOTE="MonoSilver"]

[QUOTE="MountyManGamer"]

GT6 is shaping up to be a big joke anyways. Don't waste money on yet another incomplete, yet full priced, game from Polyphony Digital.

MountyManGamer

 

Please do elaborate. Do you know something everyone else doesn't? Have you played it yet?



My thoughts on why GT6 is not going to be worth the money is here...

http://www.gamespot.com/forums/topic/29401679/will-you-buy-gt6?page=0

I'm still a little shaky on how a game that has completely updated tire and suspension models can fit into the statement "the driving physics won't be tweaked much".
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#28 MethodManFTW
Member since 2009 • 26516 Posts
[QUOTE="MountyManGamer"] [QUOTE="MountyManGamer"]

 

Please do elaborate. Do you know something everyone else doesn't? Have you played it yet?

The_Rick_14



My thoughts on why GT6 is not going to be worth the money is here...

http://www.gamespot.com/forums/topic/29401679/will-you-buy-gt6?page=0

I'm still a little shaky on how a game that has completely updated tire and suspension models can fit into the statement "the driving physics won't be tweaked much".

and I dont see how a negative for GT6 is having PS3 graphics considering it's a PS3 game...............................................
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caseypayne69

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#29 caseypayne69
Member since 2002 • 5396 Posts
What this guy said. 1. Rubbish car models (except for a handful) 2. No visual car damage 3. Inconsistent hood camera view (Forza 4 was much better) 4. Triggers on the Dual Shock 3 are no good 5. Menu system and navigation were slow and counterintuitive Don't come bragging to me about 1,200 cars when 500 or what ever looks PS2 ish in 2013. AND their are 20 Civics, 15 fairladies, etc. And only five Corvettes, five Mustangs and four Camaro's. LAME!
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#30 MonoSilver
Member since 2013 • 1392 Posts

What this guy said. 1. Rubbish car models (except for a handful) 2. No visual car damage 3. Inconsistent hood camera view (Forza 4 was much better) 4. Triggers on the Dual Shock 3 are no good 5. Menu system and navigation were slow and counterintuitive Don't come bragging to me about 1,200 cars when 500 or what ever looks PS2 ish in 2013. AND their are 20 Civics, 15 fairladies, etc. And only five Corvettes, five Mustangs and four Camaro's. LAME!caseypayne69

 

  1. The car models are not rubbish, maybe you have bad eyesight? Even the standard models look much better than they did on PS2.
  2. There is visual car damage. This shouldn't be an issue though if you drove properly and stayed on the track.
  3. I don't even understand that.
  4. The controls are fully customisable so if you're playing with the triggers and you don't like them, you only have yourself to blame.
  5. The menus in GT5 didn't feel any slower than those in Forza 4 to me.
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#31 GTR12
Member since 2006 • 13490 Posts

[QUOTE="firefox59"][QUOTE="GTR12"]

Don't agree with that, they have assists in the game for a reason.

MonoSilver

Casuals can still screw up. Then they get pissed and sell the game back. You guys are making a big deal about something that wouldn't affect you at all.

If a casual gamer is still screwing up with all the assists on, they clearly shouldn't be playing the game.

Sell the game back, at least the online lobbies won't be full of crashing kids then, you couldn't play GT5 with strangers at all during the first 5-6 months because they would hit you on purpose.

The online is way better now.

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#32 The_Rick_14
Member since 2006 • 9945 Posts

2. There is visual car damage. This shouldn't be an issue though if you drove properly and stayed on the track.MonoSilver
Yea but if he did that, then he wouldn't be looking for a rewind feature either. (Sorry casey, couldn't resist! :cool: )

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#33 MountyManGamer
Member since 2012 • 209 Posts

What this guy said. 1. Rubbish car models (except for a handful) 2. No visual car damage 3. Inconsistent hood camera view (Forza 4 was much better) 4. Triggers on the Dual Shock 3 are no good 5. Menu system and navigation were slow and counterintuitive Don't come bragging to me about 1,200 cars when 500 or what ever looks PS2 ish in 2013. AND their are 20 Civics, 15 fairladies, etc. And only five Corvettes, five Mustangs and four Camaro's. LAME!caseypayne69
Yea, until Polyphony Digital stops being lazy asses and actually makes a NEW game, I am pulling out of the GT series for the first time ever. GT5 was such a major disappointment to me and many other fans of the series. If is just unfinished rubbish. Maybe they will actually finish the game when they make the PS4 version of GT6, but I doubt it unfortunately :(

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#34 MonoSilver
Member since 2013 • 1392 Posts

[QUOTE="caseypayne69"]What this guy said. 1. Rubbish car models (except for a handful) 2. No visual car damage 3. Inconsistent hood camera view (Forza 4 was much better) 4. Triggers on the Dual Shock 3 are no good 5. Menu system and navigation were slow and counterintuitive Don't come bragging to me about 1,200 cars when 500 or what ever looks PS2 ish in 2013. AND their are 20 Civics, 15 fairladies, etc. And only five Corvettes, five Mustangs and four Camaro's. LAME!MountyManGamer

Yea, until Polyphony Digital stops being lazy asses and actually makes a NEW game, I am pulling out of the GT series for the first time ever. GT5 was such a major disappointment to me and many other fans of the series. If is just unfinished rubbish. Maybe they will actually finish the game when they make the PS4 version of GT6, but I doubt it unfortunately :(

Unfinished rubbish? That's a good one. You do realise it's the biggest racing game available? In fact, enlighten me. How is it unfinished?
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#35 firefox59
Member since 2005 • 4530 Posts
[QUOTE="MountyManGamer"]

[QUOTE="caseypayne69"]What this guy said. 1. Rubbish car models (except for a handful) 2. No visual car damage 3. Inconsistent hood camera view (Forza 4 was much better) 4. Triggers on the Dual Shock 3 are no good 5. Menu system and navigation were slow and counterintuitive Don't come bragging to me about 1,200 cars when 500 or what ever looks PS2 ish in 2013. AND their are 20 Civics, 15 fairladies, etc. And only five Corvettes, five Mustangs and four Camaro's. LAME!MonoSilver

Yea, until Polyphony Digital stops being lazy asses and actually makes a NEW game, I am pulling out of the GT series for the first time ever. GT5 was such a major disappointment to me and many other fans of the series. If is just unfinished rubbish. Maybe they will actually finish the game when they make the PS4 version of GT6, but I doubt it unfortunately :(

Unfinished rubbish? That's a good one. You do realise it's the biggest racing game available? In fact, enlighten me. How is it unfinished?

What do you mean by biggest? Anyway, Sony is using Gran Turismo as a cash grab, it's obvious. They released a prologue version to make sales and it worked cause you guys paid for an unfinished game. Now they are releasing the 6th game only on PS3 cause they now the PS4 won't have an install base large enough to make enough money. Sony admitted this. If they cared they'd at least release it on both consoles instead of making gamers wait years for a next gen racing game. But you guys don't care and GT 6 will sell 7 million copies regardless and Sony will keep milking it.
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#36 MonoSilver
Member since 2013 • 1392 Posts

[QUOTE="MonoSilver"][QUOTE="MountyManGamer"] Yea, until Polyphony Digital stops being lazy asses and actually makes a NEW game, I am pulling out of the GT series for the first time ever. GT5 was such a major disappointment to me and many other fans of the series. If is just unfinished rubbish. Maybe they will actually finish the game when they make the PS4 version of GT6, but I doubt it unfortunately :(firefox59
You seem to have some issues to sort out with Sony so I'm not even going to humour you. Unfinished rubbish? That's a good one. You do realise it's the biggest racing game available? In fact, enlighten me. How is it unfinished?

What do you mean by biggest? Anyway, Sony is using Gran Turismo as a cash grab, it's obvious. They released a prologue version to make sales and it worked cause you guys paid for an unfinished game. Now they are releasing the 6th game only on PS3 cause they now the PS4 won't have an install base large enough to make enough money. Sony admitted this. If they cared they'd at least release it on both consoles instead of making gamers wait years for a next gen racing game. But you guys don't care and GT 6 will sell 7 million copies regardless and Sony will keep milking it.

 

You seem to have some issues with Sony to iron out so I'm not even going to humour you.

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#37 firefox59
Member since 2005 • 4530 Posts

[QUOTE="firefox59"][QUOTE="MonoSilver"] You seem to have some issues to sort out with Sony so I'm not even going to humour you. Unfinished rubbish? That's a good one. You do realise it's the biggest racing game available? In fact, enlighten me. How is it unfinished? MonoSilver

What do you mean by biggest? Anyway, Sony is using Gran Turismo as a cash grab, it's obvious. They released a prologue version to make sales and it worked cause you guys paid for an unfinished game. Now they are releasing the 6th game only on PS3 cause they now the PS4 won't have an install base large enough to make enough money. Sony admitted this. If they cared they'd at least release it on both consoles instead of making gamers wait years for a next gen racing game. But you guys don't care and GT 6 will sell 7 million copies regardless and Sony will keep milking it.

 

You seem to have some issues with Sony to iron out so I'm not even going to humour you.

Cop out.
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The_Rick_14

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#39 The_Rick_14
Member since 2006 • 9945 Posts
Now they are releasing the 6th game only on PS3 cause they now the PS4 won't have an install base large enough to make enough money. Sony admitted this. If they cared they'd at least release it on both consoles instead of making gamers wait years for a next gen racing game. But you guys don't care and GT 6 will sell 7 million copies regardless and Sony will keep milking it.firefox59
You know what happens when you try to make a "next-gen" game on both platforms? You don't get a truly next-gen experience because the tech still has to work on current gen so them rushing out a PS4 version would be counter productive at best. So instead, yes good business sense is you release on the platform that has the better install base. It's not greed, it's common sense. Would you try to sell steak to a room full of vegetarians? Fact of the matter is it'll be years before a true next-gen racing game anyway. Personally, I'm excited to get my hands on GT6's demo July 2nd to feel how the new tire, suspension, and aerodynamic models affect the car performance.
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#40 chaotzu
Member since 2005 • 773 Posts
Well fine, let's add Rewind Mode. Hell, let's go crazy and add in a Crash Mode while we're add it. We can turn it off and it won't bother those that don't want it, right? How about option to use Turtle Shells? The point is the that it doesn't FIT in Gran Turismo. GT fans don't want that crap in their games. We want racing as real as possible, and in real life you dont get a rewind button.
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#41 firefox59
Member since 2005 • 4530 Posts
[QUOTE="firefox59"] Now they are releasing the 6th game only on PS3 cause they now the PS4 won't have an install base large enough to make enough money. Sony admitted this. If they cared they'd at least release it on both consoles instead of making gamers wait years for a next gen racing game. But you guys don't care and GT 6 will sell 7 million copies regardless and Sony will keep milking it.The_Rick_14
You know what happens when you try to make a "next-gen" game on both platforms? You don't get a truly next-gen experience because the tech still has to work on current gen so them rushing out a PS4 version would be counter productive at best. So instead, yes good business sense is you release on the platform that has the better install base. It's not greed, it's common sense. Would you try to sell steak to a room full of vegetarians? Fact of the matter is it'll be years before a true next-gen racing game anyway. Personally, I'm excited to get my hands on GT6's demo July 2nd to feel how the new tire, suspension, and aerodynamic models affect the car performance.

Not necessarily. Titanfall is being made FOR the Xbox One and then ported to the xbox 360 by a different company. Now Sony could have put the game out on both consoles if they had wanted to, they just didn't. They just would have had to put in the time and resources to port over the game code or make the game for both consoles simultaneously which has been done before. I never really believed in the whole "the tech is new so the game won't be as good as later games and no one will buy it." Look at games like MGS 4, folklore, Resistance 1, Bioshock, Mass Effect, etc, these are all games that came out early in the console life cycles and still are great games.
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#42 The_Rick_14
Member since 2006 • 9945 Posts

[QUOTE="The_Rick_14"][QUOTE="firefox59"] Now they are releasing the 6th game only on PS3 cause they now the PS4 won't have an install base large enough to make enough money. Sony admitted this. If they cared they'd at least release it on both consoles instead of making gamers wait years for a next gen racing game. But you guys don't care and GT 6 will sell 7 million copies regardless and Sony will keep milking it.firefox59
You know what happens when you try to make a "next-gen" game on both platforms? You don't get a truly next-gen experience because the tech still has to work on current gen so them rushing out a PS4 version would be counter productive at best. So instead, yes good business sense is you release on the platform that has the better install base. It's not greed, it's common sense. Would you try to sell steak to a room full of vegetarians? Fact of the matter is it'll be years before a true next-gen racing game anyway. Personally, I'm excited to get my hands on GT6's demo July 2nd to feel how the new tire, suspension, and aerodynamic models affect the car performance.

Not necessarily. Titanfall is being made FOR the Xbox One and then ported to the xbox 360 by a different company. Now Sony could have put the game out on both consoles if they had wanted to, they just didn't. They just would have had to put in the time and resources to port over the game code or make the game for both consoles simultaneously which has been done before. I never really believed in the whole "the tech is new so the game won't be as good as later games and no one will buy it." Look at games like MGS 4, folklore, Resistance 1, Bioshock, Mass Effect, etc, these are all games that came out early in the console life cycles and still are great games.

The only one on that list that really pushed the tech at all was MGS4 and that came out 1.5 years after the PS3 launched. Also, being a great game and getting more out of a console by pushing the tech are two entirely different things.

Like you said, they would have to use time and resources to port the game over. It also sounds like they were working on GT6 before PS4 devkits were available so they would have had to start porting mid-development which likely means more time and resources. Personally, I don't think they would get back the amount invested if they did that and at this point, they would be doing it in the wrong direction (Gen3 -> Gen4 instead of Gen4 -> Gen3 like Titanfall). I know for those who want a PS4 near launch and cannot afford to do so without trading in their PS3 will be disappointed, but it makes sense from a business perspective to only release on PS3.

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#43 firefox59
Member since 2005 • 4530 Posts

[QUOTE="firefox59"][QUOTE="The_Rick_14"] You know what happens when you try to make a "next-gen" game on both platforms? You don't get a truly next-gen experience because the tech still has to work on current gen so them rushing out a PS4 version would be counter productive at best. So instead, yes good business sense is you release on the platform that has the better install base. It's not greed, it's common sense. Would you try to sell steak to a room full of vegetarians? Fact of the matter is it'll be years before a true next-gen racing game anyway. Personally, I'm excited to get my hands on GT6's demo July 2nd to feel how the new tire, suspension, and aerodynamic models affect the car performance. The_Rick_14

Not necessarily. Titanfall is being made FOR the Xbox One and then ported to the xbox 360 by a different company. Now Sony could have put the game out on both consoles if they had wanted to, they just didn't. They just would have had to put in the time and resources to port over the game code or make the game for both consoles simultaneously which has been done before. I never really believed in the whole "the tech is new so the game won't be as good as later games and no one will buy it." Look at games like MGS 4, folklore, Resistance 1, Bioshock, Mass Effect, etc, these are all games that came out early in the console life cycles and still are great games.

The only one on that list that really pushed the tech at all was MGS4 and that came out 1.5 years after the PS3 launched. Also, being a great game and getting more out of a console by pushing the tech are two entirely different things.

Like you said, they would have to use time and resources to port the game over. It also sounds like they were working on GT6 before PS4 devkits were available so they would have had to start porting mid-development which likely means more time and resources. Personally, I don't think they would get back the amount invested if they did that and at this point, they would be doing it in the wrong direction (Gen3 -> Gen4 instead of Gen4 -> Gen3 like Titanfall). I know for those who want a PS4 near launch and cannot afford to do so without trading in their PS3 will be disappointed, but it makes sense from a business perspective to only release on PS3.

Well how a game look graphically depends on the person obviously. I think Bioshock and some of the other earlier game still look pretty good. How long GT 6 has been in development idk. If what you say is true than yes Sony would've pissed off non fanboys by porting a PS3 game to the PS4. But I know that the nex-gen naughty dog game has been in development for 2 years+ and Titanfall has been in development for 3 years. The dev kits have been around for awhile. My point is that if Sony had wanted, they most certainly could have released GT 6 on the PS4.