Well, I ignored the side stuff in RDR and playing GTA IV now I'm doing the same. I don't know why neither game has anything to offer outside of the main story, especially since they both have open worlds (which are useless for me since I just fast travel from mission to mission).
That said, so far RDR is the better of the two. John Marston actually has a story while Niko keeps having to do missions for everyone but himself, so it really feels like nothing is being done to progress his story, and he's more of a vehicle to show the stories of everyone around him.
I think the ending of RDR could have been handled better, but that may have been due to not establishing a strong enough connection with Marston throughout the game, so while I started to feel bad for him at times, I never felt connected (and Niko I have absolutely no emotional investment in, but it is fun to do the more action oriented missions, even if they are doing nothing for the story).
Atmosphere wise, RDR was better, and I like how it has a smaller cast of characters. Because even though the emotional connection could be stronger, it's definitely not absent, and the characters are memorable. Honestly, I don't care how accurate the history is, I don't think anyone plays it for the history, at least I played it because I wanted a good western, and really, it doesn't fail to deliver a solid western experience in a game.
The big problem with both games is how long it takes for them to get going. Doing all that farming and herding in RDR is one of the most boring things I've ever done in a game and it took about 4 hours to really pick up, and it took just as long for GTA IV to get started.
I know it seems like I'm complaining a lot about both games, but the time I've been playing them I have been very entertained, and while playing RDR I couldn't wait to jump right back into the midst of the story.
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