I can't believe Soul Calibur Broken Destiny is only 358 MB

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ASK_Story

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#1 ASK_Story
Member since 2006 • 11455 Posts

Why do I say that? Because with the UMD size capacity, Namco-Bandai couldn't fit in a hundred or more MB for Arcade or more single player modes? At least an arcade mode!

I really believe they rushed it for the PSP Go. Why else would they leave something like those modes out?

I hope they at least become DLC.

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SRTtoZ

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#2 SRTtoZ
Member since 2009 • 4800 Posts

Its kind of crazy to think that same games are 1.5gb and others 400 meg. Id rather companies put use to the free space if we're gonna dish out 40 bucks.

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Francision69

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#3 Francision69
Member since 2007 • 1763 Posts
I'm scared that most games will sacrifice their quality just to reach the 500mb mark. (~_~)
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MAILER_DAEMON

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#4 MAILER_DAEMON
Member since 2003 • 45906 Posts
Strange to think that so many of these games could easily have fit onto a PS1 CD-ROM. Maybe that was part of the developer's complaints, as it was they who pushed Sony into going all-digital... the UMD can hold 1.8GB, but they were having to pay for the expensive proprietary media when it could have simply fit on a memory stick.
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whitelight12

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#5 whitelight12
Member since 2009 • 133 Posts
i downloaded burnout (one of my fav games) 300mb!!! and it rocks! but i suppose a fighting game doesnt actually have that much content if you think about it.