Actually Kojima had alot of involvement with Twin Snakes, it was under his guidance to make sure it went right. It even says on the game case "produced by Kojima". And it is said the cutscenes were originally done like that of the original Metal Gear Solid but Kojima wanted them like the way you see them now so he had the director remake them. Just badass and over the top. I say its defiently a leap from the original in terms of gameplay mechanics and graphics and cutscenes.desi_shinobi
You must not know much about that game. Twin Snakes was Produced by Kojima meaning he paid for part of the development cost as did Konami and Nintendo. Silicon Knights developed the gameplay and a company called Versus which does choreography for CGI did the cutscenes. Versus makes every project they do exactly like that, if you ever played Devil May Cry 3 they did the cutscene choreography in that too Dante even steps on a rocket in mid-flight in that as well just like Snake did in TS.
So to break it down
Hideo Kojima/Konami/Nintendo all paid for the game to be developed.
Silicon Knights developed the game, and in a nicenod to Eternal Darkness put a bunch of ED easter eggs as well as Nintendo ones too.
Versus made the cutscenes.
Hideo Kojima had nothing to do with the over the top cutscenes because a third party handled it that makes everything that over the top. What I would like to know is whose job it was to decide to redo the dialouge because the Twin Snakes edits to the dialouge were terrible and the acting jobs done by alot of the characters were flatter and lacked enthusiasm compared to the original.
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