Killzone 3 thoughts

This topic is locked from further discussion.

Avatar image for idunnodude
idunnodude

2287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 idunnodude
Member since 2007 • 2287 Posts

hey i recently just got KZ3 and i beat the campaign on veteran yesterday (it was awesome). got some questions. did they reduce the recoil for this game? i remember playing killzone 2 a while back and it was really satisfying gun play because there was recoil and it took a good amount of skill to shoot while managing recoil and aiming at moving targts at the same time. but im not sure cuz i havent played KZ2 in a while. did they reduce the recoil or am i just tripping out?

also, the Killzone games have probably the best graphics i've ever seen in any game. seriously, i was playing the campaign and half the time i was just walking through the levels slowly andjustlooking at stuff and taking in the scenery because it looks so damn amazing. most other games don't even come close. it really feels like a true next gen game.how is it that killzone can make such amazing graphics and gameplay at the same time? why don't other companies do this?

like if you play black ops after playing KZ3 its like playing a ps2 game or something. the only other games that ive playedthat have had comparable graphicsare probably FF13, Uncharted 2, Mass Effect 2and MGS4. if the PS3 is capable of things like this than i seriously dont see any need for PS4 any time soon because it seems like it has barely been used to it's full potential. what do you guys think?

Avatar image for JoKeR_421
JoKeR_421

8920

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 JoKeR_421
Member since 2006 • 8920 Posts
thats the one thing i hate about kz3.....kz2 is my fav shooter of all time, i also love killzone 3 but i hated the fact they changed a few things to please the mass and try to make it appealing to those who never played kz game....overall i think its a good game, i plat it in 4 days, not like kz2 which was a good work to get the plat. which i also got :) but anyways about the graphics yea, kz is one of the best looking shooters out there....the reason why other companies cant have as good graphics, lets say to the lights of call of duty, thats because they arent putting time and effort into ONE console. exclusive games tend to look a whole lot better. so if call of duty was only on ps3 or other system only, i def would bet it would have better graphics
Avatar image for idunnodude
idunnodude

2287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 idunnodude
Member since 2007 • 2287 Posts

yeah i guess that makes sense. the exclusives are always the better looking games like KZ and Uncharted. and for 360 they have halo and gears of war that have amazing graphics. so was i right about the recoil and stuff? did they reduce it in KZ3? i couldve swore there was more recoil or something in KZ2 like when u shoot the aim goes up and u have to shoot in bursts depending on the range.

Avatar image for CTR360
CTR360

9217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#4 CTR360
Member since 2007 • 9217 Posts
KZ3 campaign gorgeous but short graphically one of the best game on the ps3 and this gen easily for me
Avatar image for Rawson1996
Rawson1996

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 Rawson1996
Member since 2011 • 25 Posts
Too much like killzone 2 , gets boring fairly easily and not enough customization and no leaderboards let this game down on multiplayer, as for offline campaign is as awsome as it was in killzone 2 plenty of variation as to what your doing
Avatar image for Jshoelace
Jshoelace

846

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Jshoelace
Member since 2008 • 846 Posts

I love Killzone 2 and 3, but the things I hate about 3 is the fact that they got rid of the motion controls when using sniper rifles and the custom soundtracks on multiplayer! Also there were some cutscenes that took me out of the action when I was really enjoying it and lastly, co-op is not online for some reason! Great game though!

Avatar image for MarcRecon
MarcRecon

8191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 4

#7 MarcRecon
Member since 2009 • 8191 Posts

I think that KZ3 overall was one of mybest gaming experiences this-gen. I actually traded in Crysis 2 for it(I know that's not saying much)....now I'm not saying that KZ3 was revolutionary but for a FPS it did what it was suppose to do....LET ME HAVE FUN.

Avatar image for StealthMonkey4
StealthMonkey4

7434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#8 StealthMonkey4
Member since 2009 • 7434 Posts

I really think it's a huge step down from KZ2 IMO.They made the campaign a CoD clone and filled it with cliched "epic" moments, the heavy weapons are completely overpowered, there's no player or weapon weight and it's too short. In MP, the whole thing is unbalanced, there is less customization, run-n-gun gameplay instead of more tactical, less health online (like CoD yet again, less health requires less skill, it depends more on how got the first shot), the MP c****es are extremely unbalanced (I remember when the scout actually required skill, now he has the best AR in the game and is both invisible physically and on the radar), the maps aren't as good, no spawn grenades, etc.

Avatar image for hanslacher54
hanslacher54

3659

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 hanslacher54
Member since 2007 • 3659 Posts

The campaign was alright. The characters/story I felt was worse though. I mean what happened to Natko? He's there for co-op but he doesn't say anything. I also felt that Stahl and Orlock were terrible compared to the awesome villains in KZ2 like Visari and Radec. The ending was probably the worst part of the single-player, I didn't feel satisfied when it was over. At least Rico wasn't that annoying in it though.

Like I've said before, the multiplayer was my main problem with it. It removed many features that were in KZ2. I was also not happy with the unbalanced cl@sses, random weapons distribution, (markman with sta-52 is an example) perks, one hit melee kills, less health, full health regeneration, and so on.

Avatar image for GreyFoXX4
GreyFoXX4

3612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 GreyFoXX4
Member since 2008 • 3612 Posts

I really think it's a huge step down from KZ2 IMO.They made the campaign a CoD clone and filled it with cliched "epic" moments, the heavy weapons are completely overpowered, there's no player or weapon weight and it's too short. In MP, the whole thing is unbalanced, there is less customization, run-n-gun gameplay instead of more tactical, less health online (like CoD yet again, less health requires less skill, it depends more on how got the first shot), the MP c****es are extremely unbalanced (I remember when the scout actually required skill, now he has the best AR in the game and is both invisible physically and on the radar), the maps aren't as good, no spawn grenades, etc.

StealthMonkey4

Less health equals less skill? Hmmm, maybe that means someone needs to stay alert inorder to get that first shot off huh lol. Or better yet, be better than the other people playing and maybe you will also get that first shot off. Don't know how people think that they can turn a corner without even looking and get shot in the assss, but think they shouldn't die but be able to turn around and pop off a lucky headshot and call that skill. When in fact you showed nothing that even comes close to skill, if you had skill you would have seen me in the first place :)

Avatar image for hanslacher54
hanslacher54

3659

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 hanslacher54
Member since 2007 • 3659 Posts

[QUOTE="StealthMonkey4"]

I really think it's a huge step down from KZ2 IMO.They made the campaign a CoD clone and filled it with cliched "epic" moments, the heavy weapons are completely overpowered, there's no player or weapon weight and it's too short. In MP, the whole thing is unbalanced, there is less customization, run-n-gun gameplay instead of more tactical, less health online (like CoD yet again, less health requires less skill, it depends more on how got the first shot), the MP c****es are extremely unbalanced (I remember when the scout actually required skill, now he has the best AR in the game and is both invisible physically and on the radar), the maps aren't as good, no spawn grenades, etc.

GreyFoXX4

Less health equals less skill? Hmmm, maybe that means someone needs to stay alert inorder to get that first shot off huh lol. Or better yet, be better than the other people playing and maybe you will also get that first shot off. Don't know how people think that they can turn a corner without even looking and get shot in the assss, but think they shouldn't die but be able to turn around and pop off a lucky headshot and call that skill. When in fact you showed nothing that even comes close to skill, if you had skill you would have seen me in the first place :)

Those cloaked camping marksman with their sta-52 are pretty difficult to find/kill.