Kingdoms of Amalur Vs. Dragon's Dogma

This topic is locked from further discussion.

Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1 crimsonhawk47
Member since 2010 • 104 Posts

I've been looking at both of these, and here's what I see, i want everyones opinion.

I want a game with lasting appeal, I just decided to quit dark souls after its, what I believe to be, ineffective pvp system. But the pve in dark souls was amazing with the lore and massive amount of items.

Kingdoms of Amalur

Pros

__________________________________________________

-Obviously superior Combat system

-Loads of side missions

-A story written by an actual selling author.

Cons

__________________________________________________

-No multiplayer

-No leaderboards for competitive play

-The art style seems inferior (The combat may be great, but I dont want fantastic explosions of color when I attack, lets keep it in the realm of realism).

Dragon's Dogma

Pros

__________________________________________________

-Climbing combat

-Online events (so i've read).

-Fantastic spells

-Summoning allies

Cons

__________________________________________________

-Seems shorter

-I heard the atmosphere feels very empty

-graphical gliches.

-terrible character models

If I'm wrong correct me, and what do you guys think I should get?

Avatar image for 23Jarek23
23Jarek23

2647

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 23Jarek23
Member since 2009 • 2647 Posts

Good thread, I've been torn between these two games for the past month or so and not sure which one to get...

Couple things I'd like to ask those who have played both is...the music, does it constantly play in any of these games like it does in dragon age/skyrim? or does it just come in at certain key moments? and which one of these two games is closest to dragon age origins, in terms of everything besides combat, even though I know none of them are anything like DA:O, I'd just like to know which one is more similar to it?

Edit: mods, please don't close this and tell us to go to the recommendation thread since it's a "which one should I get" question...I think these two games deserve a VS. thread.

Avatar image for MrBlobz
MrBlobz

299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 MrBlobz
Member since 2011 • 299 Posts
I'm also trying to decide which of these to get. Someone who has played both please weigh in.
Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#4 crimsonhawk47
Member since 2010 • 104 Posts

Have you played the demo? I'm downloading kingdoms right now. Dragon's Dogma was a pretty awesome demo, I just hope that it lasts. The thing that dark souls crushes these games on is its new game + offers HUGE replayability, which every game should have.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#5 _Judas_
Member since 2004 • 785 Posts

I've played both games, and I truly like 'em both. Kingdoms of Amalur is the only game (so far) that I've achieved ALL PS3 trophies. This game features a pretty decent-sized gameplay area and loads of side-missions. The combat is fantastic and one of the best action-rpg combat-system so far. The game does not feature any online functions. It is a really great game and the style (artwork) is pretty unique and enjoyable. I think I spent a good 30-40 hours to complete the game (mind; this includes side-missions and etc.). It has great music (@23jarek23), and it's something not alot of people notice. Mostly it is ambient music that works with the area you're at. Due to all these amazing PROS, I had a tiny "problem" with the game; ... it never felt... hmmm.. it is hard to explain. I guess it wasn't so immersive as I wish it could be.. BUT it is still a great game!

Dragon's Dogma is awesomly fantastic and I am currently playing it (the "campaign") for the third! time :) The world is pretty big (maybe slightly smaller/the same size as Kindoms). It also has a bunch of "notice board"-quests (side-missions) which increase in difficulty as you progress. It features a fantastic pawn system (online function) that allows you to "loan" other players main pawn and use them as a member of your crew. This gives this game a certain unique'ness and I love the pawn-system. You can access a Nexus of player-created pawns and add them to your squad. When you "return them to their maker", you can give them a gift, rate their pawn and tell them what you liked about that pawn. This is truly a key element with the game; and I think it works perfectly. I completed the game in 50'ish hours, but could've done so much more. The music consists of basic ambient music and two or three unique tracks (including the title track) that loops dependent on if it is night or day. During combat with the bosses, the music shifts to a more aggressive style and I really enjoy the music-shift as you tackle a giant beast to the ground; a heroic fanfare/tune is played. The fighting system is also pretty awesome here, and you can mix and match and discover new techniques to fight your foes. I really enjoy it! The grab-mechanic is also super-fun and gives you so much more options.

At this time, I favour Dragon's Dogma. This because I feel much more immersed in the world, and it doesn't give you any help; you are free to discover the world on your own, but the pawns will keep you informed on what is going on ("We're not yet ready for this area, arisen", "The beasts of this area will prove tougher, arisen", "'Tis weak to fire, arisen" etc. ). It feels like Dragon's Dogma ISN'T holding your hand throughout the game, but rather let you explore on your own, and honestly; this feels great. I still learn new things on my third playthrough, and learn new ways to fight beasts. I don't think the character models are weird-looking, and I haven't seen any graphical glitches yet. There are a lot of close-up shots of your characters and then there are signs of low-resolution textures, and that is it. Please feel free to PM me, or ask any questions about Dragon's Dogma or Kingdoms of Amalur; you can't go wrong with any of these games :)

Edit: Concerning post-game Dragon's Dogma has an interesting event after the game which I will not spoil ;) it also features a new game + which lets you more easily participate in the online-feature (without spoiling to much) :)
Kingdoms of Amalur is "open" after the main campaign to do side-missions and just run around looking for loot. BOTH games are HUGE ON LOOT!!

Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 crimsonhawk47
Member since 2010 • 104 Posts

This was exactly what i wanted. I just have a couple questions.

Do either games featurea new game +?

I have read that kingdoms has much more lasting appeal then dragon's dogma, but you seem to enjoy dragon's more. Why is that?

I have also heard that the lore of dragon's dogma is pretty empty, but you also seem more immersed in that, why?

I just quit dark souls cause i was having trouble with the pvp (after about 150 hours was into it). Which game do you think a dark souls fan would enjoy more?

When it comes to getting items and looting, which game has a wider variety of items to get and do they matter? (EX: In dark souls there was a ring that let you run through water without hindering your movement, or a shield that regenerated your stamina quicker).

Are the spells in dragon's always so fantastical, like the glacier and the tornado, or are those final level spells?

Avatar image for ydnarrewop
ydnarrewop

2293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#7 ydnarrewop
Member since 2004 • 2293 Posts
It's interesting that you've made this thread. When I think of both of these games they tie dead even in my brain. Yes they are different within the same genre. I'd personally score them both around 6.5 - 7.0 / 10. The art styles are different though. There is fun to be had for sure. Personally, I'll be waiting for a price drop :)
Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 crimsonhawk47
Member since 2010 • 104 Posts

Haha well I need an rpg to play and idk what...

Avatar image for DigitalMartians
DigitalMartians

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 DigitalMartians
Member since 2012 • 25 Posts
goin wit dragons
Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#10 _Judas_
Member since 2004 • 785 Posts

This was exactly what i wanted. I just have a couple questions.

Do either games featurea new game +?

I have read that kingdoms has much more lasting appeal then dragon's dogma, but you seem to enjoy dragon's more. Why is that?

I have also heard that the lore of dragon's dogma is pretty empty, but you also seem more immersed in that, why?

I just quit dark souls cause i was having trouble with the pvp (after about 150 hours was into it). Which game do you think a dark souls fan would enjoy more?

When it comes to getting items and looting, which game has a wider variety of items to get and do they matter? (EX: In dark souls there was a ring that let you run through water without hindering your movement, or a shield that regenerated your stamina quicker).

Are the spells in dragon's always so fantastical, like the glacier and the tornado, or are those final level spells?

crimsonhawk47
I just edited my post to say that Yes, Dragon's Dogma DOES feature an interesting twist, and also a New Game+ wheras Kingdoms feature a "free-roam"-mode after you've done the main quest. Please read the addition in my previous post for more info :) Hmm, 'tis a tough question. Dragon's Dogma seems to have "it" in lack of other words, sorry for the vagueness -I'll try to be more specific. I like DD more because of the realistic art (compared to KOA's "cartoon'ish" look). The combat system in both games are awesome, but you can't beat tge climbing mechanics of DD -it just gives the combat more oomph and depth. Your character is pretty shallow in both games, but seems to be slightly more active in DD though there are things that kinda annoys me in DD aswell as in KOA. In short; I enjoy DD because of the little things -the details. I guess the lore is bigger and more explained in KOA, and there isn't much explained in DD. This might be the power of the author writing the story. DD has more mystery which I actually like, lots of things aren't explained like e.g the brine-creature that pops up everywhere... Much of the immersion is because of the pawns -they talk to you like you are a part of the world (though they can sometimes talk a little bit TOO much). Also, you can't fast-travel (without a Ferrystone) in DD -this! is a huge plus/minus. Yes, it can cause lots of frustrating walks to the next battle, but it also feels more realistic and immersive. The Souls-games are amazing, and can't compare to many other games. The unique online-feature of DD and mystery of the lore/realm (Dark Souls-lore needs to be discovered by the player -Is Crossbreed Priscilla the child of Gwyn and Seeth the Scaleless? Why is she imprisoned? Is she imprisoned!??) might make me say that DD is the game for a Dark-Demon's Souls player. Loot is a keyword in both DD and KOA. BUT sometimes the loot in both games feel kind of misplaced (random generated) which means that you might fight of lots of creatures to end up with a treasure chest containing a Small Nut... the same goes for KOA which, at times, was HIGHLY frustrating coz of this. In KOA,you hunt for parts of an armor throughout the game and when you finally find the last piece to complete the set and get the set-bonus, the armor is inferior and not worth using anymore.... very frustrating. There is a trophy in DD that is unlocked when you get 350 pieces of armor and weapon. At the start of my third playthrough, I have 200... DD: Most equipment with magical abilities give you certain boosts, like magical defence and attack damage (measured in "strength"), and some equipment give you unique abilities that lets your stamina boost quicker, when you heal all other teammates are healed (Magnimous Cloke) and so forth. KOA: Equipment enhances your elemtal damage. E.g a sword or piece of armor can add a percentage of piercing, bleeding, poison, or flame damage to all your attacks. But there is a ring that says "Regenerates 20 Hp each 1 sec"(?), but this item is horrible because it needs an ADDITIONAL regenerating source to be affective... sell that ring at once!! :p Sorry If I am unclear, feel free to ask further If I totally missed to answer the question. I haven't played as Mage/Sorcerrer(?), but they seem pretty awesome. Meteor showers, glaciers blasting from the ground. A high level sorcer(?, gotta learn how to spell that word) can be pretty decisive. Mages are more like support personell while the Sorcerer is more attack-minded and have lots of spells. I don't know much about the levelling of the mage-characters, sorry for this. I mostly use a support mage to give me elemental powers to my weapons and use healing and warding spells. Sorry, I prefer the steel in my hand :) I'll try to be more helpful if you want.
Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#11 crimsonhawk47
Member since 2010 • 104 Posts

This was very good. I think I would like Dragon's Dogma a lot more for exactly what you said about immersion. It's just not a good feel for KOA. It's too fantastical and almost childrens book like, and I need a dark world. I have ONE more question.

Is there free killing? As sadistic as it sounds theres nothing more fun then killing an annoying merchant or npc. Is their a jail system to accompany that?

Remember how you would be close to beating dark souls and you needed to finish by slaughtering everybody?

Is that possible?

Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#12 crimsonhawk47
Member since 2010 • 104 Posts

Not to mention the combat looks better then dark souls, though dark souls did look good (You cant just block like a panzy, they will break it or work around you). It seems like the climbing mechanic does add a HUGE depth to it.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#13 _Judas_
Member since 2004 • 785 Posts
Yeah, I understand what you mean. Don't get me wrong, they are both great games, but I favour Dragon's Dogma because of this. Hahaha, actually... I haven't tried :p to kill ordinary people, that is. I do know that once I attacked a stall-man by accident, and I had to pay a fine, so yeah, I guess you can. Also, the grab mechanics works on regular player-sized characers as well, thus you can grab and lift people and throw them off cliffs :p you can even play catch with bunnies (throwing the bunnies between your player and the pawn... it is funny). The characters you've killed (NPC's) will eventually respawn (if they are important, I think) after 6-7 in-game days. Yes, you can be sent to jail and even fined and escape from the prison. BUT! In DD you have only ONE SAVEGAME! This means that you can only have one savegame (you also have a checkpoint save which doesn't oversave your game), but it can be frustrating to only have one savegame at times. Save often and true! I haven't gone on any slaughter-runs, so I am unsure, but I do believe that you can kill people and it will effect your progress (Mission failed!). The climbing is pretty awesome, but beware the walls and ceiling when climbing on mosters; if the smash you into the walls, you will most likely die :p
Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 crimsonhawk47
Member since 2010 • 104 Posts

Haha awesome. And in a way i like having only one save, it feels more hard core. I think its pretty obvious that from where i am coming from i would prefer DD. You've been a tremendous help.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#15 _Judas_
Member since 2004 • 785 Posts
No problem -I am glad to help. Be sure to check some footage of gameplay of YouTube or some. This way you can check out the cons (poor character models and the likes) and see if you find the ugly. Pesonally, I think the models look pretty decent, but when the camera is really, REALLY close to the character (one instance in the prologue) you can see the textures are not the best quality. Character-wise this game is very similiar to Dark Souls (your player almost never speaks, both to your frustration and enjoyment, few cases where you have to choose an answer etc.) and just like the Dark Souls online capabilities, the online features of DD is truly unique and you will eventually "fall in love" with your characters pawn and main characer :p If you like hardcore games, than I think this is for you. "Beware the harpy's song!"
Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 crimsonhawk47
Member since 2010 • 104 Posts

Well it's funny how life works out.

My dad came home and asked me how my day was and I said I was trying to decide what game to get between these two. Then he said OMG I forgot i brought you dragons dogma (Cause his company reps for capcom).

I love my dad.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#17 _Judas_
Member since 2004 • 785 Posts
Sweet! Hope you enjoy it :)
Avatar image for 23Jarek23
23Jarek23

2647

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 23Jarek23
Member since 2009 • 2647 Posts

Judas, thanks so much for the very detailed replies...so I guess I'll be getting both games eventually because they both sound awesome, but I may as well get KOA for now since I can get it cheaper.

One more question about the music in KOA if you don't mind, you said there is ambient music playing throughout different areas and most people don't notice...which is a huge plus for me...but I've read in an old thread that the majority of time there is no music playing at all...just sounds from the world/your actions,/footsteps etc...so you can confirm that there is in fact ambient music playing the majority of the time? which is what I would prefer to be honest.

I loved that demons souls had no music, because you needed to listen to the environment to avoid getting killed...but in big looting games, I like music to be playing as much as possible, lol...even if it's ambient and subtle.

Avatar image for xOMGITSJASONx
xOMGITSJASONx

2634

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 xOMGITSJASONx
Member since 2009 • 2634 Posts

Funny you mentioned the Dark Souls PVP problems I made a youtube vid of me getting instant lag killed this week. Anyways like you I have had my eyes on both those games so thanks guys/gals who gave input on both games in this thread.

Avatar image for MonkeySpot
MonkeySpot

6070

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 MonkeySpot
Member since 2010 • 6070 Posts

"Amalur" would be my vote, but that's because it reminds me more of what I love in fantasy gaming ("Drakan: Te Ancients' Gates" was my all-time fav). "Dogma" looks more like "Dark/ Demon's Souls", which turned me off. I like the more colorful, fantastic settings of "Amalur", not to mention the smaller game focus and general "To-Do" list that doesn't go on forever.

:)

Avatar image for ristactionjakso
ristactionjakso

6118

Forum Posts

0

Wiki Points

0

Followers

Reviews: 39

User Lists: 0

#21 ristactionjakso
Member since 2011 • 6118 Posts

Go with DD.

Another con of KoA is the level cap. Your character cannot level up past 40 or so. Very disappointing. It has fun combat, but gets repetitive pretty quickly (for me anyway) It can be a very long game, and has a lot to offer. Just that stupid level cap ticks me off.

DD seems more interesting, and seems like the combat is better with the grab mechanics and pawn system.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#22 _Judas_
Member since 2004 • 785 Posts

Judas, thanks so much for the very detailed replies...so I guess I'll be getting both games eventually because they both sound awesome, but I may as well get KOA for now since I can get it cheaper.

One more question about the music in KOA if you don't mind, you said there is ambient music playing throughout different areas and most people don't notice...which is a huge plus for me...but I've read in an old thread that the majority of time there is no music playing at all...just sounds from the world/your actions,/footsteps etc...so you can confirm that there is in fact ambient music playing the majority of the time? which is what I would prefer to be honest.

I loved that demons souls had no music, because you needed to listen to the environment to avoid getting killed...but in big looting games, I like music to be playing as much as possible, lol...even if it's ambient and subtle.

23Jarek23

Yeah, so there is music playing in the background throughout the game (ambient orchestra music, if that makes sense), but that can be muted. On my second playthrough I must admit that I turned of the music and sound completely and put on a cd instead, but the music is very grand (epic orchestra score) -you do notice it. Each area seem to have a specific theme to it, so yes; there is music playing while you run about. I guess there are sometimes pauses in the music, and I don't remember if there is any music playing while in the dungeons/caves. Also, in combat the music changes to soot the scenario. It is a good game :)

Edit : Mind you; the reason I muted the sound was because I wanted to listen to some cd's will I did some trophies, and NOT because I do not like the music or sounds :)

Avatar image for 23Jarek23
23Jarek23

2647

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 23Jarek23
Member since 2009 • 2647 Posts

Thanks ^^^ really appreciate it!

Avatar image for robokill
robokill

1392

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#24 robokill
Member since 2007 • 1392 Posts
They are very different games, Amalur is a colorful fantasy rpg that is more linear, DD is more open world with much more of a user generated experience. In Amalur they make it harder to screw up your game, but in DD it's completely up to you how you play and if you have a terribly planned/managed character and bad pawns the game can be a pain, with a well planned character and pawns you feel like the ultimate badass.
Avatar image for crimsonhawk47
crimsonhawk47

104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#25 crimsonhawk47
Member since 2010 • 104 Posts

Ya. I've been playing for a day and that became clear when i went into the area below the pawn guild and got owned without a mage, even though my guy said they were weak against magic and holy. This game is pretty damn fantastic. And ya, the pvp in dark souls sucks. But this game is pretty **** awesome. Especially the hybrid classes. You would expect them to have just random spells from both classes combined but they have their own kind of spells (Example, the mystic knight can stick a sword in the ground to make stone pillars coming out).

And to Jarek, I really like the music. Don't listen to the opening theme, it's like a weird heavy metal japenese guitar thing. The rest of the game is like straight up Opera. It feels like lord of the rings.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#26 _Judas_
Member since 2004 • 785 Posts
Hahaha, I actually like the intro song :) it has grown on me :D
Avatar image for TheTenth10
TheTenth10

3087

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#27 TheTenth10
Member since 2006 • 3087 Posts

KoA music is really great, I bought it but I never buy Game music. It's very good either for epic battles or tragic moments or medieval setting.

Avatar image for CTR360
CTR360

9217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#28 CTR360
Member since 2007 • 9217 Posts
i ppefer dragon dogma
Avatar image for Azzurri22
Azzurri22

168

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 Azzurri22
Member since 2011 • 168 Posts

I'm also considering one, or both, of these games at some point.

Many thanks to Judas for the detailed and very useful posts above, they should help me make my mind up. I'm thinking I'll do the same as Jarek and pick up KOA firstly, as it'll be cheaper.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#30 _Judas_
Member since 2004 • 785 Posts

I'm also considering one, or both, of these games at some point.

Many thanks to Judas for the detailed and very useful posts above, they should help me make my mind up. I'm thinking I'll do the same as Jarek and pick up KOA firstly, as it'll be cheaper.

Azzurri22

Just trying to be helpful :) both games are good games!

Avatar image for Legenkiller59
Legenkiller59

6464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Legenkiller59
Member since 2008 • 6464 Posts

Dragon's Dogma is a really good game

Avatar image for HipHopBeats
HipHopBeats

2850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#32 HipHopBeats
Member since 2011 • 2850 Posts

Both are good, but I would go with Dragon's Dogma if I had to choose. Neither have an interesting story nor any memorable NPC's worth caring about but DD's combat mechanics trumps KOA.

KOA cons:

Randomized blacksmithing. When you salvage items, you may have to save and reload to get items you actually want in order to make good equipment.

Level 40 cap. Lots of fetch quests, but soon you will gain no experience once you level up to the max.

Lack of challenge late in the game. Blacksmithing and sagecrafting will eventually make you invincible and you;ll have to handicap yourself for a real challenge.

DD cons:

Only one save file per character. Unforgiving auto saves. Rest at an inn right after you accept an escort quest.

Lack of a real fast travel. Doesn't bother me but you may tire quickly of running back and forth as quests are spread out from one end of the world to another.

Pawn inclinations constantly change. You'll set your pawn to behave a certain way and variables like hiring other pawns with different behavior or things you do will cause your pawn to mimic what they see and you constantly have to make sure your pawn's inclinations remain how you want.

Avatar image for _Judas_
_Judas_

785

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#33 _Judas_
Member since 2004 • 785 Posts
A really great feature that KOA has that DD is missing, is the "hide helmet"-option. I've seen this function in some games of late (Dragon Age, Mass Effect(?), and I really think this is a key option many rpg-games should include. It gives you the added defense of wearing a helmet while you can keep that non-helmed hero look. I take great pride and effort in creating my character so I would like to see its face most of the time. It is also a shame you can't craft weapons and armor on your own in DD. When I started playing the game and I kept finding silk, hemp and wool-cloth, I figured ah, I can probably use this to make armor (saurian scale + hemp = saurian cloth armor, saurian cloth armor + iron scrap = saurian armor piece/bangle).
Avatar image for idunnodude
idunnodude

2287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 idunnodude
Member since 2007 • 2287 Posts

i dont know about dragons dogma because i haven't played it yet. but Kingdoms of Amalur is a good game. the combat system is the highlight like you said, its great fun. some of the best this gen from an action rpg. plus you can mix and match different play styles and aren't limited to one the whole time. like say you wanna play as a pure mage, but you wanna switch to a mix, or just pure warrior. you can do that whenever you want. its got a great environment too, a nice open world and pretty scenery. but all that said, it feels really lifeless. theres isnt really any cutscenes or anything, its like skyrim just conversation after conversation and the NPC's just seem so dull. still a great game though, but playing it right after skyrim was a mistake which is why i ended up trading it.

Avatar image for cisco-king
cisco-king

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 cisco-king
Member since 2012 • 25 Posts
I think they are both good games, but I prefer Dragon's dogma. It's just a personal preference.
Avatar image for CTR360
CTR360

9217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#36 CTR360
Member since 2007 • 9217 Posts
i get both i like more amalur go for it
Avatar image for jordonj
jordonj

1069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#37 jordonj
Member since 2010 • 1069 Posts

"Amalur" would be my vote, but that's because it reminds me more of what I love in fantasy gaming ("Drakan: Te Ancients' Gates" was my all-time fav). "Dogma" looks more like "Dark/ Demon's Souls", which turned me off. I like the more colorful, fantastic settings of "Amalur", not to mention the smaller game focus and general "To-Do" list that doesn't go on forever.

:)

MonkeySpot
You see, I prefer DD over KoA for that very reason. The colorful environment feels boring to me (though I will probably play it eventually...a pity the studio went under as this was quite a promising property). DD is not perfect by any stretch of the imagination (make sure you back up your save for a start), but it's demo was a lot more intriguing than KoA.
Avatar image for Kravyn81
Kravyn81

9438

Forum Posts

0

Wiki Points

0

Followers

Reviews: 25

User Lists: 0

#38 Kravyn81
Member since 2005 • 9438 Posts
I think they are both good games, but I prefer Dragon's dogma. It's just a personal preference.cisco-king
Thanks for replying to a six month old thread with one sentence.
Avatar image for MrYaotubo
MrYaotubo

2885

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#39 MrYaotubo
Member since 2012 • 2885 Posts
I vastly prefered Amalur,DD is good but mostly because of the combat(wich Amalur is good also),everything else Amalur is better in my opinion.
Avatar image for 187umKILLAH
187umKILLAH

1414

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#40 187umKILLAH
Member since 2010 • 1414 Posts

[QUOTE="MonkeySpot"]

"Amalur" would be my vote, but that's because it reminds me more of what I love in fantasy gaming ("Drakan: Te Ancients' Gates" was my all-time fav). "Dogma" looks more like "Dark/ Demon's Souls", which turned me off. I like the more colorful, fantastic settings of "Amalur", not to mention the smaller game focus and general "To-Do" list that doesn't go on forever.

:)

jordonj

You see, I prefer DD over KoA for that very reason. The colorful environment feels boring to me (though I will probably play it eventually...a pity the studio went under as this was quite a promising property). DD is not perfect by any stretch of the imagination (make sure you back up your save for a start), but it's demo was a lot more intriguing than KoA.

Your right about the demo's as DD's 2 demo's were great at sparking interest in the game while Reckoning's was a broken disaster that was very offputting but I'm not sure why you say colourful environment's = boring, if anything I found DD's environment's to be on the dull/drab side.

There's seem's to be this unwritten law among gamer's since the Elder Scroll's games became popular stating that 'No further RPG's shall contain vast amount's of colour and all must adhere to a strict code of realism' or something to that effect. I love Reckoning's bright setting and I can only hope to play another massive rpg game that look's similar, I've logged in over 200 hours in Reckoning and EVERYTIME I play it I always think to myself 'damn this is a great looking game'.

It's seem's because it's daring to do something different it's being punished, or maybe more people just prefer their rpg's to be more realistic or darker these days I don't know but to me this is one of the best games released this year. DD is also amazing but I got so sick of going back and fourth along the same paths again and again having to fight the same exact monsters having killed them already the first time and the pawn's spamming the same comment's over and over did my head in. Personally I'd pick Reckoning over DD but both games have their problem's though (Reckoning's camera angle in combat takes some getting used to) but also both are well worthy of being in anyone's collection.

Avatar image for Business_Fun
Business_Fun

2282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#41 Business_Fun
Member since 2009 • 2282 Posts

Definitely Dragon's Dogma. The look, the feel, the atmosphere of the world you found yourself in, the visceral combat and epic encounters waiting for you over every hill and on every forest path - all this provided far more compelling reaons to stick around than Amalur did.

Which is not to say that KoA is a bad game. It does what it sets out to do competently enough, it's just all a bit My First WRPG. Colour-by-numbers adventuring in which a character I had no reason to care about set out on a quest that isn't very interesting while thwacking away at assorted baddies in moderately exciting combat. The game just didn't make a connection with me, something DD most certainly did.

Avatar image for PetJel
PetJel

3725

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#42 PetJel
Member since 2009 • 3725 Posts

thread is ancient

Avatar image for Nophoria88
Nophoria88

410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#43 Nophoria88
Member since 2010 • 410 Posts

thread is ancient

PetJel
Lol. As a side note, KoA sucks so much from the demo, the controls are HORRID, the camera is wonky even after tightening it up, I really don't see how this game scored an 8, it's so bad in every way, even if things were fixed from the demo the game is so generic and boring feeling. Dragons Dogma is a gem though, you'd be a fool to miss it, it's on the Gamespots chief editors personal top 5 GOTY for a reason. Kingdoms is just..
Avatar image for supertrooper23
supertrooper23

900

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 supertrooper23
Member since 2007 • 900 Posts
does anyone here honestly believe koa has a superior combat system to that of dd?