Lair and Factor 5

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Robinho1873

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#1 Robinho1873
Member since 2007 • 1066 Posts
Has there been any kind of response from factor 5 on why this game wasnt very good and got reviewed so badly. Was just wondering. ;)
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theiceman08

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#2 theiceman08
Member since 2007 • 498 Posts

Factor 5 : "woops, we'll try again"

but seriously no, not that i have heard of

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Jamie_1987

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#3 Jamie_1987
Member since 2006 • 1822 Posts

Factor 5 : "woops, we'll try again"

but seriously no, not that i have heard of

theiceman08

hopefully they dont try again

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Thomas-Crown

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#4 Thomas-Crown
Member since 2006 • 30371 Posts

Well, such question will rise in an interviews, until then, Factor 5 will get on with their lifes... But I didn't think LAIR was such a bad game, though. I've enjoy it very much.

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Robinho1873

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#5 Robinho1873
Member since 2007 • 1066 Posts

Well, such question will rise in an interviews, until then, Factor 5 will get on with their lifes... But I didn't think LAIR was such a bad game, though. I've enjoy it very much.

Thomas-Crown

Thats what i want to believe cos it looks so amazing (apart from the rapid fire mahie gun-like fireballs IMO) but all the reviews have really put me off.

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67gt500

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#6 67gt500
Member since 2003 • 4627 Posts
After the relative critical success that Factor5 had with the Rogue Squadron series (N64 and Gamecube), flopping with Lair must be a serious embarrassment... I would keep quiet too...
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shroom76

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#7 shroom76
Member since 2007 • 1764 Posts

they released those videos on the psn.

but they dont acknowledge the bad reviews directly. if you watch them and think about what tehya re about then you can tell tehy are trying to do some damage control

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SkedarDragon

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#8 SkedarDragon
Member since 2006 • 54 Posts
To be honest, I thought Lair was great.
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zaney

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#9 zaney
Member since 2003 • 326 Posts
Actually factor 5 has been talking about the poor reviews. Theyhave pretty much stuck to the game is great and the reviewers aren't playing it right.
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rctyke

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#10 rctyke
Member since 2005 • 1122 Posts
It must be shocking of one of the most acclaimed developers, churn out a game that failed to live up expectations and ambitionsfor gamers and critics alike (mainly critics).
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instantdeath999

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#11 instantdeath999
Member since 2007 • 3470 Posts
Havent tried it yet, but from the looks of it, it seems like all the reviewers are too lazy to get used to it, and gave it a bad score while they were crying about losing.
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Drockalot

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#12 Drockalot
Member since 2007 • 115 Posts
The game was fun. All you have to do is take the time to learn the sixaxis controls, and when you realize you dont have to move the controller like you have Turrettes, youll see the controls arent that bad. The people who gave it bad scores probably didnt have the patience to do that so they didnt get the chance to enjoy the game the way it was meant to played. Do the tutorials before you jump into the game and it will help with the sixaxis controls a lot.
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instantdeath999

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#13 instantdeath999
Member since 2007 • 3470 Posts

The game was fun. All you have to do is take the time to learn the sixaxis controls, and when you realize you dont have to move the controller like you have Turrettes, youll see the controls arent that bad. The people who gave it bad scores probably didnt have the patience to do that so they didnt get the chance to enjoy the game the way it was meant to played. Do the tutorials before you jump into the game and it will help with the sixaxis controls a lot.Drockalot

While I have not played lair, ive played heavenly sword and think the same thing about the sixaxis in that. It sucks at first, but you get used to it and have fun. All you have to do is barely move it, not swing the controller as fast as you can.

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TheKungFool

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#14 TheKungFool
Member since 2006 • 5384 Posts

If I wanted to flip flop the controller around, I'd have wasted $300 on a Wii.

Now, though I own and rather enjoy "Lair", I'd be just as happy if I could play it without using Sixaxis. I'm also not a big fan of the sixaxis motion stuff in "Heavenly Sword" and the use of the sixaxis to gather the summons in "Folklore" is also horrible in terms of gameplay.

Lets leave the controller waving to the Wii owners.

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Real3motion

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#15 Real3motion
Member since 2007 • 139 Posts

Havent tried it yet, but from the looks of it, it seems like all the reviewers are too lazy to get used to it, and gave it a bad score while they were crying about losing.instantdeath999

I played it , and bought it, but to be honest, the control is realy not that good.

It feels kind of slow, feels like driving a tank, instead of flying dragon.

Factor 5 should have done better, but hte reviewer are a little bitter on it as well.

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BigBeast227

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#16 BigBeast227
Member since 2004 • 288 Posts
It kind of pissed me off that they absolved themselves of all responsibility for this game. I have not played this game yet, so I am not going to put it down, but if the game is great the developers want to be recognized, I just think they shouldn't pass of responsibility when the game is not very good. Only the fans can absolve you Factor 5.
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GEMINIVice

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#17 GEMINIVice
Member since 2007 • 1139 Posts
Lair was/is a great game. It really didn't deserve most of the bad reviews it got from the critics.All the critics basically said was that the game had bad control. Whatever. If Lair was released on the Wii, they would probablypraise the hell out of it.THANK GOD for the player reviews at Gamespot. If it weren't for those honest reviews, I probably wouldn't have touched Lair. Fortunately I did. All I have left to say now is that I hope Factor 5 does a sequel and that people stop bothering them about Lair, if that's whatgoing on with Factor 5 right now. Lair is a good game.PLEASE make a sequel Factor 5!!!