Hey everyone,
I'm currently doing a games development
course at Uni and I am fascinated by LBP.
I was wondering whether anyone knew what
engine MediaMolecule used to create this lovely
game.
Thanks
This topic is locked from further discussion.
Wow!
That's amazing isn't it?
Makes perfect sense though.
I guess it allowed them more freedom
especially with the user creation dynamic.
That's what amazes me the most.
I've spent the last 6 months in a game engine
called Blender, which is now the bane of my existence.
It is free though so it is to be expected.
But it truly find it amazing that LBP allows people to
esentially play around with a game engine and make their
own little games. It's such a big leap and an achievement in
Games I think =)
yeah, most likely built it from the ground up :) what kind of game u like to develop...i programmed pac man:P :lol: psyumI love RPGs! But I'm afraid i've never been on a team to develop one. I have however been apart of an RC racing game which was awesome, A 2.5D Side Scroller where you play as a ninja who hates himself and the whole world. A kind of Action Adventure similar to Wonderboy. And finally a Action Adventure/ Wannabe RPG where you play as a woodland elf on a desolate island. Lol. that's what happens when you mix Lord of the Rings and Lost =P
Hey everyone,
I'm currently doing a games development
course at Uni and I am fascinated by LBP.
I was wondering whether anyone knew what
engine MediaMolecule used to create this lovely
game.
Thanks
Quaay
which university? I am seeking the same career.
Blender is great, i use it all of the time, but if you want to get more advacned get Maya then download the Havok engine with Maya plugins and you can use that, that is used for great games such as Halo and Halo 2, etc. But Blender works good, they use Bullet Physics and i made a few game like Jenga, a race car game and a few others, nice interface.Wow!
That's amazing isn't it?
Makes perfect sense though.
I guess it allowed them more freedom
especially with the user creation dynamic.
That's what amazes me the most.
I've spent the last 6 months in a game engine
called Blender, which is now the bane of my existence.
It is free though so it is to be expected.
But it truly find it amazing that LBP allows people to
esentially play around with a game engine and make their
own little games. It's such a big leap and an achievement in
Games I think =)
Quaay
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