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In my honest opinion, I think it's going to be a lagfest.
and I think it sucks that we are getting yet another shooter instead of getting games from other popular genre like RPGs.
In my honest opinion, I think it's going to be a lagfest.
and I think it sucks that we are getting yet another shooter instead of getting games from other popular genre like RPGs.
TriangleHard
i doubt its gonna be lagfest, remember its zipper, and yeah i think we have way too many shooters now, but if it turns out to be as great as it sounds im gonna buy it :D and agenth said i need some in game footage
With brand new server's, i gladly don't think "lag" will be a problem. Although, ps3 is a powerful system.socomfan21
if you have 256 people, lag will definitely be a problem.
Especially if it will be squad basd gameplay.
even if the server is fast, that doesn't mean player connection will live up to the expectation.
256 people would mean you need to recieved information of 255 people. There's bound to be people who has connection that won't be able to handle this smoothly as they want. If this was MMO it would be more acceptable because the response time doesn't need to be instant, but this is shooter, so quick response time is needed. Can players really get 255 people's infromation at the sametime quickly enough?
Also with 256 people, you think no one will lag behind would be unreasonable. And if a squad is unable to perform due to being limited with number of people, then chances are 256 people will stuck in one sided match which is rarely fun. Also seeing about 50 to 70 people stuck in middle of animation would be just bad and ruin the experience.
Not only that, does squad based gameplay mean you won't be able to revive right away and wait until the match to be over? Imagine waiting for 256 people. And if you do respawn, think how chaotic it would be if 50 people respawn around the same time.
I think there is good chance not many people will actually use the option to play with 256 people and end up being just another shooter with 32 people match. Maybe it would be up to 64, but I think there is a good chance the game won't perform like designer planned or meet player's expectation.
I never heard is it FPS or TPS??
If it is FPS it's a must have, if it's a TPS i'll have to see more of it. It sounds cool but i forgot about it. Now i remember! I'll have to track it.
[QUOTE="socomfan21"]With brand new server's, i gladly don't think "lag" will be a problem. Although, ps3 is a powerful system.TriangleHard
if you have 256 people, lag will definitely be a problem.
Especially if it will be squad basd gameplay.
even if the server is fast, that doesn't mean player connection will live up to the expectation.
256 people would mean you need to recieved information of 255 people. There's bound to be people who has connection that won't be able to handle this smoothly as they want. If this was MMO it would be more acceptable because the response time doesn't need to be instant, but this is shooter, so quick response time is needed. Can players really get 255 people's infromation at the sametime quickly enough?
Also with 256 people, you think no one will lag behind would be unreasonable. And if a squad is unable to perform due to being limited with number of people, then chances are 256 people will stuck in one sided match which is rarely fun. Also seeing about 50 to 70 people stuck in middle of animation would be just bad and ruin the experience.
Not only that, does squad based gameplay mean you won't be able to revive right away and wait until the match to be over? Imagine waiting for 256 people. And if you do respawn, think how chaotic it would be if 50 people respawn around the same time.
I think there is good chance not many people will actually use the option to play with 256 people and end up being just another shooter with 32 people match. Maybe it would be up to 64, but I think there is a good chance the game won't perform like designer planned or meet player's expectation.
i know what u mean, but then again they could make it zone restricted, i mean not country restricted or anything like that i just mean game zones, if u are in a zone u only need to recieve info on the guys around that zone and what ever enters that zone u dont wanna know if some random guy on the other side of the map is jumping or runnin around i hope i explain myself, as far as i know this game has been under development for 2 years now and im sure they have taken under consideration all of that, if everything else fails they can put in the cover " do not buy if u have a connection below 1mb" or something:P
I think it will revolutionise the online shooter, because of the huge level of tactics that can be involved.
By the way every/any one, is it TPS or FPS?
Screw tactics......I personally do not like tactial fps or spy games like splinter cell where it takes like an hour for one level. Uncharted, Killzone, Haze....all these games were awesome because you can kill at your own rate....this game will be awesome if you dont have to follow the leader with 7 other members of your squad like they said.....plus the leader will probably be a 12 year old that plays too much and has no clue what they are doing......but basically the game looks sweet......256 players is insane, but they really really need to watch the lag.....even if it means sacrificing the graphics....
its going to be hell on earth
and the Devs aint that stupid .. they know that they MUST do something about the lag thing
anyways i want to see some gameplay footage or video ..
I think it will revolutionise the online shooter, because of the huge level of tactics that can be involved.
By the way every/any one, is it TPS or FPS?
killzone_gamer
Well, lets not get carried away here. We know next to nothing about it, and it could very easily degenerate into a 256 orgy of nades.
[QUOTE="AgentH"]The idea is frickin' awesome but I need to see real time gameplay footages to decide.GootHimp
Zipper = ZERO lag, i think they can pull it of.
Zipper's also never done something of this magnitude.[QUOTE="socomfan21"]With brand new server's, i gladly don't think "lag" will be a problem. Although, ps3 is a powerful system.TriangleHard
if you have 256 people, lag will definitely be a problem.
Especially if it will be squad basd gameplay.
even if the server is fast, that doesn't mean player connection will live up to the expectation.
256 people would mean you need to recieved information of 255 people. There's bound to be people who has connection that won't be able to handle this smoothly as they want. If this was MMO it would be more acceptable because the response time doesn't need to be instant, but this is shooter, so quick response time is needed. Can players really get 255 people's infromation at the sametime quickly enough?
Also with 256 people, you think no one will lag behind would be unreasonable. And if a squad is unable to perform due to being limited with number of people, then chances are 256 people will stuck in one sided match which is rarely fun. Also seeing about 50 to 70 people stuck in middle of animation would be just bad and ruin the experience.
Not only that, does squad based gameplay mean you won't be able to revive right away and wait until the match to be over? Imagine waiting for 256 people. And if you do respawn, think how chaotic it would be if 50 people respawn around the same time.
I think there is good chance not many people will actually use the option to play with 256 people and end up being just another shooter with 32 people match. Maybe it would be up to 64, but I think there is a good chance the game won't perform like designer planned or meet player's expectation.
Lol its obviously going to be a problem comon once you buy the game you will be very very annoyed of lag[QUOTE="TriangleHard"]
[QUOTE="socomfan21"]With brand new server's, i gladly don't think "lag" will be a problem. Although, ps3 is a powerful system.Hiddren
if you have 256 people, lag will definitely be a problem.
Especially if it will be squad basd gameplay.
even if the server is fast, that doesn't mean player connection will live up to the expectation.
256 people would mean you need to recieved information of 255 people. There's bound to be people who has connection that won't be able to handle this smoothly as they want. If this was MMO it would be more acceptable because the response time doesn't need to be instant, but this is shooter, so quick response time is needed. Can players really get 255 people's infromation at the sametime quickly enough?
Also with 256 people, you think no one will lag behind would be unreasonable. And if a squad is unable to perform due to being limited with number of people, then chances are 256 people will stuck in one sided match which is rarely fun. Also seeing about 50 to 70 people stuck in middle of animation would be just bad and ruin the experience.
Not only that, does squad based gameplay mean you won't be able to revive right away and wait until the match to be over? Imagine waiting for 256 people. And if you do respawn, think how chaotic it would be if 50 people respawn around the same time.
I think there is good chance not many people will actually use the option to play with 256 people and end up being just another shooter with 32 people match. Maybe it would be up to 64, but I think there is a good chance the game won't perform like designer planned or meet player's expectation.
Lol its obviously going to be a problem comon once you buy the game you will be very very annoyed of lagI hope it doesn't have any lag at all.
[QUOTE="Hiddren"][QUOTE="TriangleHard"][QUOTE="socomfan21"]With brand new server's, i gladly don't think "lag" will be a problem. Although, ps3 is a powerful system.AgentH
if you have 256 people, lag will definitely be a problem.
Especially if it will be squad basd gameplay.
even if the server is fast, that doesn't mean player connection will live up to the expectation.
256 people would mean you need to recieved information of 255 people. There's bound to be people who has connection that won't be able to handle this smoothly as they want. If this was MMO it would be more acceptable because the response time doesn't need to be instant, but this is shooter, so quick response time is needed. Can players really get 255 people's infromation at the sametime quickly enough?
Also with 256 people, you think no one will lag behind would be unreasonable. And if a squad is unable to perform due to being limited with number of people, then chances are 256 people will stuck in one sided match which is rarely fun. Also seeing about 50 to 70 people stuck in middle of animation would be just bad and ruin the experience.
Not only that, does squad based gameplay mean you won't be able to revive right away and wait until the match to be over? Imagine waiting for 256 people. And if you do respawn, think how chaotic it would be if 50 people respawn around the same time.
I think there is good chance not many people will actually use the option to play with 256 people and end up being just another shooter with 32 people match. Maybe it would be up to 64, but I think there is a good chance the game won't perform like designer planned or meet player's expectation.
Lol its obviously going to be a problem comon once you buy the game you will be very very annoyed of lagI hope it doesn't have any lag at all.
But in all likelihood, it will.
[QUOTE="AgentH"][QUOTE="Hiddren"][QUOTE="TriangleHard"][QUOTE="socomfan21"]With brand new server's, i gladly don't think "lag" will be a problem. Although, ps3 is a powerful system.pyromaniac223
if you have 256 people, lag will definitely be a problem.
Especially if it will be squad basd gameplay.
even if the server is fast, that doesn't mean player connection will live up to the expectation.
256 people would mean you need to recieved information of 255 people. There's bound to be people who has connection that won't be able to handle this smoothly as they want. If this was MMO it would be more acceptable because the response time doesn't need to be instant, but this is shooter, so quick response time is needed. Can players really get 255 people's infromation at the sametime quickly enough?
Also with 256 people, you think no one will lag behind would be unreasonable. And if a squad is unable to perform due to being limited with number of people, then chances are 256 people will stuck in one sided match which is rarely fun. Also seeing about 50 to 70 people stuck in middle of animation would be just bad and ruin the experience.
Not only that, does squad based gameplay mean you won't be able to revive right away and wait until the match to be over? Imagine waiting for 256 people. And if you do respawn, think how chaotic it would be if 50 people respawn around the same time.
I think there is good chance not many people will actually use the option to play with 256 people and end up being just another shooter with 32 people match. Maybe it would be up to 64, but I think there is a good chance the game won't perform like designer planned or meet player's expectation.
Lol its obviously going to be a problem comon once you buy the game you will be very very annoyed of lagI hope it doesn't have any lag at all.
But in all likelihood, it will.
i dont think it will, there are sevral ways for the devs to fix that, im not an experto but i have my share of knowledge on the topic, remember ps3 is only broadband, even if u have a crappy broadband it is still broadband
1.- they can add broadband restrictions (say, if u have a crappy connection then u only get 32 vs 32 or something like that)
2.- they can implement zone restrictions (say u onle get data from players around you, say in a radius of 50 feet, u are the center of the radious and it moves with you, and i think thats what they are doin cuz that requires a looot of calculation for a game like that, and remember they said " this even gives the ps3 a workout"?
and some more :)
i dont even really care if the 256 player thing works out or not. 64-128 I hope that works. Either way I really just see this being a big shoot/frag fest like resistance. Players don't play tactical and dont play like they are on a team. they just all run out doing their own thing. Its not a personal attack on the game itself as pretty much any online game is the same way, but to me it gets worse the more people you have. But i shouldnt complain i guess b/c i loved resistance online, planetside was very fun, and I love bigger battles and have been waiting for games with 64+ people.
and to those people saying that this game will lag. not necessarily true. 256 players without lag or little lag is going to happen sometime. I dont know if MAG will be it, but I guess we'll find out.
This. The only game I've ever played where people are actually tactical is ArmA.i dont even really care if the 256 player thing works out or not. 64-128 I hope that works. Either way I really just see this being a big shoot/frag fest like resistance. Players don't play tactical and dont play like they are on a team. they just all run out doing their own thing. Its not a personal attack on the game itself as pretty much any online game is the same way, but to me it gets worse the more people you have. But i shouldnt complain i guess b/c i loved resistance online, planetside was very fun, and I love bigger battles and have been waiting for games with 64+ people.
and to those people saying that this game will lag. not necessarily true. 256 players without lag or little lag is going to happen sometime. I dont know if MAG will be it, but I guess we'll find out.
Gokuja
[QUOTE="Gokuja"]This. The only game I've ever played where people are actually tactical is ArmA.i dont even really care if the 256 player thing works out or not. 64-128 I hope that works. Either way I really just see this being a big shoot/frag fest like resistance. Players don't play tactical and dont play like they are on a team. they just all run out doing their own thing. Its not a personal attack on the game itself as pretty much any online game is the same way, but to me it gets worse the more people you have. But i shouldnt complain i guess b/c i loved resistance online, planetside was very fun, and I love bigger battles and have been waiting for games with 64+ people.
and to those people saying that this game will lag. not necessarily true. 256 players without lag or little lag is going to happen sometime. I dont know if MAG will be it, but I guess we'll find out.
pyromaniac223
In my opinion, I think MAG is going to be an action game, that is massive.
But seriously, from what coverage has been provided thus far, I can't really say what I think of this game. Who knows how it will turn out?
I would love to just say that it is going to be amazing (because it looks that way so far), but I made that same mistake when talking about Haze months before it came out. Let me just say, I was not happy with Haze.... at all.
[QUOTE="pyromaniac223"][QUOTE="Gokuja"]This. The only game I've ever played where people are actually tactical is ArmA.i dont even really care if the 256 player thing works out or not. 64-128 I hope that works. Either way I really just see this being a big shoot/frag fest like resistance. Players don't play tactical and dont play like they are on a team. they just all run out doing their own thing. Its not a personal attack on the game itself as pretty much any online game is the same way, but to me it gets worse the more people you have. But i shouldnt complain i guess b/c i loved resistance online, planetside was very fun, and I love bigger battles and have been waiting for games with 64+ people.
and to those people saying that this game will lag. not necessarily true. 256 players without lag or little lag is going to happen sometime. I dont know if MAG will be it, but I guess we'll find out.
river_rat3117
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