MGS4 2007 vs MGS4 2005

This topic is locked from further discussion.

Avatar image for sim_dude_uk
sim_dude_uk

348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 sim_dude_uk
Member since 2005 • 348 Posts

http://youtube.com/watch?v=5q3ddjIzGb8&mode=related&search=

There is a difference but i wonder why they downgrade the graphics? The 2005 did say it was real time. FPS = forget prerendered stuff.

Avatar image for daveg1
daveg1

20405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#2 daveg1
Member since 2005 • 20405 Posts
the answer lies on the psn on one of the heavenly sword videos my freind....
Avatar image for azad_champ
azad_champ

3482

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#4 azad_champ
Member since 2005 • 3482 Posts

the answer lies on the psn on one of the heavenly sword videos my freind....daveg1

I barely think that MGS4 is too much for PS3. It's too early for that.

Avatar image for jdt532
jdt532

4236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#5 jdt532
Member since 2003 • 4236 Posts
All I know is I'm not impressed with the graphics in MGS4 compared to other PS3 games. Allot of the textures on walls and other surfaces pale in comparison to games like Ratchet & Clank: Future and Uncharted. This game looks good but it doesn't look like it's using the full capabilities of the PS3. I have a feeling this game will eventually go to the 360 so they didn't want to cram it full of huge high detail textures like we see in first party PS3 games cause then they couldn't fit it on a DVD.
Avatar image for sim_dude_uk
sim_dude_uk

348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 sim_dude_uk
Member since 2005 • 348 Posts
to be honest, i would dstill buy the game even its on the PS2. AND please stop saying its coming to the 360 because its not!!!!!!!!!!!!!! People like u make stupid rumours which is why hideo kojima is pissed off about. It's not coming out so shut it.
Avatar image for DoggySpew
DoggySpew

2069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#7 DoggySpew
Member since 2003 • 2069 Posts
Comparing gameplay with a specially made presentation ingame movie is a apple=oranges comparison. The ingame moviesof MGS4 2007 are just as great.
Avatar image for jdt532
jdt532

4236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#8 jdt532
Member since 2003 • 4236 Posts

to be honest, i would dstill buy the game even its on the PS2. AND please stop saying its coming to the 360 because its not!!!!!!!!!!!!!! People like u make stupid rumours which is why hideo kojima is pissed off about. It's not coming out so shut it.sim_dude_uk

Quit being so sensitive and I'm not trying to spread any rumors. It's just a feeling I have based on the way this thing has been handled by Kojima and Konami. If Kojima doesn't want people to ask about MGS4 going multi-platform than he should give a more concrete answer to that question because "not at this junction" doesn't cut it. I'm as big a PS3 fanboy as anyone and I want MGS4 to be PS3 exclusive forever and I want the game to totally take advantage of the PS3 hardware so we have something to point to as a game that can't done on any other system.

Avatar image for Zell_Forever
Zell_Forever

264

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#9 Zell_Forever
Member since 2004 • 264 Posts

All I know is I'm not impressed with the graphics in MGS4 compared to other PS3 games. Allot of the textures on walls and other surfaces pale in comparison to games like Ratchet & Clank: Future and Uncharted. This game looks good but it doesn't look like it's using the full capabilities of the PS3. I have a feeling this game will eventually go to the 360 so they didn't want to cram it full of huge high detail textures like we see in first party PS3 games cause then they couldn't fit it on a DVD.jdt532

That's crap. Kojima was going on about how they are utilising Blu Ray to the fullest, including adding about 9gb or so of uncompressed sound.
Why would they skimp on the graphics then if the sound alone would take up one entire hd-dvd?

Avatar image for piano_pimp
piano_pimp

759

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 piano_pimp
Member since 2005 • 759 Posts
The only considerable downgrade I noticed was the jagged shadows in the newer videos, even the cutscenes. Other than that, everything looks amazing still.
Avatar image for GeneralX84
GeneralX84

768

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 GeneralX84
Member since 2007 • 768 Posts

it turned out that PS3's RSX was not as powerful as some of us have thought

http://digg.com/gaming_news/PlayStation_3_GPU_Less_Powerful_than_GeForce_7800

Avatar image for jdt532
jdt532

4236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#12 jdt532
Member since 2003 • 4236 Posts

[QUOTE="jdt532"]All I know is I'm not impressed with the graphics in MGS4 compared to other PS3 games. Allot of the textures on walls and other surfaces pale in comparison to games like Ratchet & Clank: Future and Uncharted. This game looks good but it doesn't look like it's using the full capabilities of the PS3. I have a feeling this game will eventually go to the 360 so they didn't want to cram it full of huge high detail textures like we see in first party PS3 games cause then they couldn't fit it on a DVD.Zell_Forever

That's crap. Kojima was going on about how they are utilising Blu Ray to the fullest, including adding about 9gb or so of uncompressed sound.
Why would they skimp on the graphics then if the sound alone would take up one entire hd-dvd?

Perhaps audio is easier to downgrade by using compression or 5.1 surround sound instead of 7.1, graphic on the other hand can't easily be downgraded. They would have to spend allot of time re-doing the entire game by removing allot of the high detail textures and replacing them with low detail ones.

Avatar image for jdt532
jdt532

4236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#13 jdt532
Member since 2003 • 4236 Posts

it turned out that PS3's RSX was not as powerful as some of us have thought

http://digg.com/gaming_news/PlayStation_3_GPU_Less_Powerful_than_GeForce_7800

GeneralX84

That story was retracted and it turns out that the RSX is actually faster than a GeForce 7800...

http://news.teamxbox.com/xbox/9132/PlayStation-3-GPU-More-Powerful-than-GeForce-7800/

Avatar image for deactivated-57a12126af02c
deactivated-57a12126af02c

3290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 deactivated-57a12126af02c
Member since 2007 • 3290 Posts
It was because in 2005 MGS4 was running off of ps3 dev kits, not the ps3 itself.
Avatar image for Thomas-Crown
Thomas-Crown

30371

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Thomas-Crown
Member since 2006 • 30371 Posts
The 05 trailer was running in real-time but I don't think it was using the PS3 to run it therefore it isn't game-play or in gamefootage. Is like sort of a target rendering. Kojima Productions team are pretty close at their target with the 07 game-play footage.
Avatar image for solidsnakechamp
solidsnakechamp

799

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#16 solidsnakechamp
Member since 2005 • 799 Posts

All I know is I'm not impressed with the graphics in MGS4 compared to other PS3 games. Allot of the textures on walls and other surfaces pale in comparison to games like Ratchet & Clank: Future and Uncharted. This game looks good but it doesn't look like it's using the full capabilities of the PS3. I have a feeling this game will eventually go to the 360 so they didn't want to cram it full of huge high detail textures like we see in first party PS3 games cause then they couldn't fit it on a DVD.jdt532

dude kojima said he isnt focusing on graphics but more on gameplay and the story. now imagine if he did focus on the graphics. it looks amazing now. i mean R&C looks beautiful but you cant compare these types of graphics since they arent the same. yea some walls look a bit blad or watever you said, but its comin out 2008, im sure they can tweak it up by then

Avatar image for ianuilliam
ianuilliam

4955

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 ianuilliam
Member since 2006 • 4955 Posts
[QUOTE="GeneralX84"]

it turned out that PS3's RSX was not as powerful as some of us have thought

http://digg.com/gaming_news/PlayStation_3_GPU_Less_Powerful_than_GeForce_7800

jdt532

That story was retracted and it turns out that the RSX is actually faster than a GeForce 7800...

http://news.teamxbox.com/xbox/9132/PlayStation-3-GPU-More-Powerful-than-GeForce-7800/

LOL, they self-pwned.

Avatar image for winner-ps3
winner-ps3

2364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 winner-ps3
Member since 2007 • 2364 Posts

http://youtube.com/watch?v=5q3ddjIzGb8&mode=related&search=

There is a difference but i wonder why they downgrade the graphics? The 2005 did say it was real time. FPS = forget prerendered stuff.

sim_dude_uk

i agree i was really upset when i saw the new videos, but the gamplay video made me happy again!

Avatar image for bunchofpixels
bunchofpixels

7049

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 bunchofpixels
Member since 2003 • 7049 Posts

Well, I would expect the graphics to be downgraded as they added more things to the game. Not only that, but the PS3 was downgraded a bit from the original specs.

Watching MGS in motion the textures looked pretty good to me, but in screen shots I definately notced the low quality textures. Doesnt really bother me though.

Avatar image for Cedmln
Cedmln

8802

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#20 Cedmln
Member since 2006 • 8802 Posts
Yeah i odn't know why people think MGS 4 has OMG god great grphics, when it looks downgraded compared to 2005
Avatar image for Sambo234
Sambo234

547

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 Sambo234
Member since 2003 • 547 Posts

it turned out that PS3's RSX was not as powerful as some of us have thought

http://digg.com/gaming_news/PlayStation_3_GPU_Less_Powerful_than_GeForce_7800

GeneralX84

http://news.teamxbox.com/xbox/9132/PlayStation-3-GPU-More-Powerful-than-GeForce-7800/

Avatar image for sim_dude_uk
sim_dude_uk

348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 sim_dude_uk
Member since 2005 • 348 Posts
What makes the console different from the dev kit? I thought its the same.
Avatar image for mztazmz
mztazmz

1405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 mztazmz
Member since 2003 • 1405 Posts

Maybe it's just me, but I think the differences in the graphics are mostly lighting styles and filters. I think the character detail is nearly identical. The older trailers had more HDR style lighting and better contrast. Stuff like this is usually what gets added and polished in the later stages of developement. I think that the final build of the game will be much more like the old trailers.

And I don't know how many of you remember all the trailers that came out for MGS2 leading up to it's release. I have the Document of MGS2(which is kind of a 'making of MGS2' disc). On the disc you can watch the 10 or so trailers that were released up until the games launch.Watching them in order, you can see graphics upgrades from one to the next. As the team got more familiar with the PS2, the graphics just kept getting better. There's a huge difference between the first trailer and the final game.

Then we all saw the difference going from MGS2 to MGS3. Kojima's team really is clever when it comes to getting the most out of Playstation hardware. Even MGS on PS1 was really impressive compared to the other platforms games.

It's the same with the PS3 and maybe even more so.