Mixed Feeling about this Uncharted Demo

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lhbchen

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#1 lhbchen
Member since 2004 • 1070 Posts

The game looks really nice. The motions of the characters are smooth and natural. The AI of the enemies is quite over average foes. The environment is astonishingly polished.

But there're two things I really have a problem with:

1)I wish there's a auto-aim or aim-aid feature in this game.

The aiming and shooting is really not easy at all and require quite a lot precision, which I've got a problem with using console controllers. Even after I've turned the sensitivity option all the way down, it's still tough.

2)The camera has way too many close-ups and it brings me nausea. I wish they could have pulled the camera further and higher as Heavenly Sword does. Non-fixed camera does bring more freedom to the game, but it brings problems like this also.

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kevy619

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#2 kevy619
Member since 2004 • 5617 Posts

The game looks really nice. The motions of the characters are smooth and natural. The AI of the enemies is quite over average foes. The environment is astonishingly polished.

But there're two things I really have a problem with:

1)I wish there's a auto-aim or aim-aid feature in this game.

The aiming and shooting is really not easy at all and require quite a lot precision, which I've got a problem with using console controllers. Even after I've turned the sensitivity option all the way down, it's still tough.

2)The camera has way too many close-ups and it brings me nausea. I wish they could have pulled the camera further and higher as Heavenly Sword does. Non-fixed camera does bring more freedom to the game, but it brings problems like this also.

lhbchen

I think you'll get used to it. A Heavenly Sword camera angle wouldnt work.

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lhbchen

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#3 lhbchen
Member since 2004 • 1070 Posts

I know, the 2nd point is kinda whining anyway.

But I just don't get it, why they can't assign a button for auto-aim while there're two reload buttons.

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kevy619

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#4 kevy619
Member since 2004 • 5617 Posts

I know, the 2nd point is kinda whining anyway.

But I just don't get it, why they can't assign a button for auto-aim while there're two reload buttons.

lhbchen

You mean lock-on? I suppose they could make it optional for people who would prefer that...

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immikeulate

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#5 immikeulate
Member since 2004 • 350 Posts
[QUOTE="lhbchen"]

I know, the 2nd point is kinda whining anyway.

But I just don't get it, why they can't assign a button for auto-aim while there're two reload buttons.

kevy619

You mean lock-on? I suppose they could make it optional for people who would prefer that...

Yeah its just a demo, maybe the full game will have a lock-on function.

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immikeulate

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#6 immikeulate
Member since 2004 • 350 Posts
[QUOTE="lhbchen"]

I know, the 2nd point is kinda whining anyway.

But I just don't get it, why they can't assign a button for auto-aim while there're two reload buttons.

kevy619

You mean lock-on? I suppose they could make it optional for people who would prefer that...

Yeah its just a demo, maybe the full game will have a lock-on function.

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LtColJaxson

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#7 LtColJaxson
Member since 2005 • 3233 Posts

They should just make an option for lock-on, or just a quick click of L1 should bring the reticle to the enemy kind of like COD4.

Me personally, I prefer without lock-on.

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WSP87

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#8 WSP87
Member since 2006 • 667 Posts
Lock on would be lame and require no skill. I had no problem taking people out left and right. Maybe it's cuz ive played gears so much i dunno but the aiming was fine to me.
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LtColJaxson

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#9 LtColJaxson
Member since 2005 • 3233 Posts
They should keep the camera like it is, it really adds a cinematic feel to the game and immersed me more. It's what they need for this genre. Fixed camera would be horrible, and would ruin the experience.
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lhbchen

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#10 lhbchen
Member since 2004 • 1070 Posts
[QUOTE="lhbchen"]

I know, the 2nd point is kinda whining anyway.

But I just don't get it, why they can't assign a button for auto-aim while there're two reload buttons.

kevy619

You mean lock-on? I suppose they could make it optional for people who would prefer that...

Not exactly lock-on. Lock-on will only hit the enemy on the same spot. In Uncharted, obviously you can hit them on different body parts and cause different degrees of damage. I was hoping there's something that can help you move the aiming cursor towards the nearest enemy body part. Now for me there're just too many missed shots. So I would say even if it's just lock-on I'll take it.

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lhbchen

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#11 lhbchen
Member since 2004 • 1070 Posts

Lock on would be lame and require no skill. I had no problem taking people out left and right. Maybe it's cuz ive played gears so much i dunno but the aiming was fine to me.WSP87

This is not an cometition game. Why are you calling for SKILL? To show your 1337?

If lock-on can bring me outta frustration and let me fully enjoy the game, I don't care being called lame and you can enjoy your supremacy.

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lhbchen

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#12 lhbchen
Member since 2004 • 1070 Posts

They should keep the camera like it is, it really adds a cinematic feel to the game and immersed me more. It's what they need for this genre. Fixed camera would be horrible, and would ruin the experience.LtColJaxson

True, that was just my little whining.