my honest review on dishonored

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jaidev004

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#1 jaidev004
Member since 2004 • 358 Posts

for those of you on the fence as to whether to buy this, I must give you some of my thoughts

1) this new IP from bethesda is a great entry this year, you have the freedom to play in any style you want being as stealthy as you like or being upright action oriented.

2) the plot is average at its best they could have added more depth to certain characters and even the main character doesnt talk like freeman of half life.

3) the graphics is cartoonish and leans more into fantasy like bioshock, i would have preferred more realistic graphics like darkness 1

4) they could have added more stealth powers and devices like cloaking and a sleep grenade but the game is relatively easy so i guess they took that out

5)not much sidequests

6)would have been better if it was openworld for me in that way you could do the unfinished tasks for later.

7)one of the areas where the game shines is that your actions have consequences changing the world around you and this gives you the value of replayability.

all in all i would give this game a 7/10 as its a good game not a great game due to the points missing above

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Bigboi500

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#2 Bigboi500
Member since 2007 • 35550 Posts

Good points. I rated it a 7.5/10 for much of the same reasons. The devs claimed you could play any way you wanted too, but in truth you could only do that if you wanted to play stealth. There's almost no way you could play all-out rambo style, especially near the end because security is heavy and the game just isn't designed for that kind of play.

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PetJel

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#3 PetJel
Member since 2009 • 3725 Posts

You can post reviews on the gamepage and there are already a lot of discussion threads about the game.

I'd rate it a 9+ easily, and it's my personal GOTY. I loved the graphics, gameplay and story, after finishing my first playthrough I immediately started a new game again and it just doesn't get old. Stick a mine on a rat, posses the rat, run to a guard, or let someone shoot you, stop time, place guard in front of his own bullets, such great gameplay, blahblah I'm a huge fan of this game by now.

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PetJel

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#4 PetJel
Member since 2009 • 3725 Posts

Also if you think this game is easy go play on very hard, guards will see you from a mile away.

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DoctorWho88

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#5 DoctorWho88
Member since 2011 • 214 Posts

This is great, only things I could say are 1) A more concise structure and more care with punctuation, grammar etc. would really give off a better impression and 2) If you expanded on your points, or at the least explained all of them, that would be better too, as a lot of your points were very vague

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jaidev004

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#6 jaidev004
Member since 2004 • 358 Posts

please do advise which of the points are vague and i could try to explain it better

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DoctorWho88

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#7 DoctorWho88
Member since 2011 • 214 Posts

please do advise which of the points are vague and i could try to explain it better

jaidev004
For starters, the one that's three words long
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jaidev004

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#8 jaidev004
Member since 2004 • 358 Posts

not much sidequests.

yes i feel that many characters in the game could trigger more sidequests by talking to them

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DoctorWho88

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#9 DoctorWho88
Member since 2011 • 214 Posts

not much sidequests.

yes i feel that many characters in the game could trigger more sidequests by talking to them

jaidev004
Yeh, that's right- expand all of them again and again, until you have something that sizes up to something you see on the critics' reviews. Like I said before, having a structure is elemental too (ie. try making them into paragraphs and refraining them from being simple numbered points). Look at IGN's reviews for examples, they do some good ones.
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Venom_Raptor

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#10 Venom_Raptor
Member since 2010 • 6959 Posts

I disagree with a lot of your points, I think it was amazing, with tonnes of room for creative variety, a terrific art style, more than enough powers to put to good use, and an engaging setting. 9/10

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MonkeySpot

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#11 MonkeySpot
Member since 2010 • 6070 Posts

As a general rule, I try to write as if I'm talking to a friend... Less List-Format, and more conversational. That said, you seem to have some good points (I haven't played the game at all).

Keep working at it (not just for this game, but everything you want to write about), I think this Internet we live in needs all the User reviews we can get - To that end, you should be posting these reviews in your blog on this site as apposed to posting them in a forum. Thanks for posting your ideas and stuff on the game, though. I would rather read what Joe Average Gamer has to say about a game than a reviewer who's getting paid to write and got a free copy to do so. "Real" gamers, spending their real money, tend to show more of a stake in what they're writing about.

:)

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DoctorWho88

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#12 DoctorWho88
Member since 2011 • 214 Posts

As a general rule, I try to write as if I'm talking to a friend... Less List-Format, and more conversational. That said, you seem to have some good points (I haven't played the game at all).

Keep working at it (not just for this game, but everything you want to write about), I think this Internet we live in needs all the User reviews we can get - To that end, you should be posting these reviews in your blog on this site as apposed to posting them in a forum. Thanks for posting your ideas and stuff on the game, though. I would rather read what Joe Average Gamer has to say about a game than a reviewer who's getting paid to write and got a free copy to do so. "Real" gamers, spending their real money, tend to show more of a stake in what they're writing about.

:)

MonkeySpot
Well I'm tracking jaidev's blog to see if he can keep up :) ^^^^ Nice name, btw, MonkeySpot
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glitch2424

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#15 glitch2424
Member since 2006 • 897 Posts

[QUOTE="jaidev004"]

not much sidequests.

yes i feel that many characters in the game could trigger more sidequests by talking to them

DoctorWho88

Yeh, that's right- expand all of them again and again, until you have something that sizes up to something you see on the critics' reviews. Like I said before, having a structure is elemental too (ie. try making them into paragraphs and refraining them from being simple numbered points). Look at IGN's reviews for examples, they do some good ones.

EEERR! WRONG!

That's an english no no. The original poster was on the right track on making his points punctual, but he forgot to state what was the problem with those points. For example, "not much sidequests" would be written as "not much sidequests makes you feel like the game is low on content and the gameworld, empty". Many people are heavily critical on grammar, for good reason. But content is important as well, and in most cases, more words don't amount to better points. The raw content does.

Also, I don't think the original poster was writing out a full review here. He's just stating his thoughts in bulletpoint form

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DoctorWho88

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#16 DoctorWho88
Member since 2011 • 214 Posts

[QUOTE="DoctorWho88"][QUOTE="jaidev004"]

not much sidequests.

yes i feel that many characters in the game could trigger more sidequests by talking to them

glitch2424

Yeh, that's right- expand all of them again and again, until you have something that sizes up to something you see on the critics' reviews. Like I said before, having a structure is elemental too (ie. try making them into paragraphs and refraining them from being simple numbered points). Look at IGN's reviews for examples, they do some good ones.

EEERR! WRONG!

That's an english no no. The original poster was on the right track on making his points punctual, but he forgot to state what was the problem with those points. For example, "not much sidequests" would be written as "not much sidequests makes you feel like the game is low on content and the gameworld, empty". Many people are heavily critical on grammar, for good reason. But content is important as well, and in most cases, more words don't amount to better points. The raw content does.

Also, I don't think the original poster was writing out a full review here. He's just stating his thoughts in bulletpoint form

Then he should've titled it 'my honest THOUGHTS on dishonored', not my honest 'review'. Anyway, expanding points is practically the expertise way of explaining the points. And yes, grammar is an important one - I MENTIONED THAT! ;)