By "unbalanced trophy weights" I am referring to a game that seems to give too much (silver for example) for something simple like a headshot, and at the same time would only give you a bronze for something difficult and time consuming.
I'm going to accuse RDR of being such a game. A silver trophy for getting a headshot in expert mode, but only a bronze for feats such as:
Finding and killing one of every animal, break in the top 3 horses, use a pardon letter with over 5K bounty (VERY hard to get to 5K), killing and skinning 18 grizzlies (not as easy as it sounds), and attaining Legendary rank in any challenge.
There's also alot of things that should have had trophies attached to them, and alot that shouldn't be there (imo).
Any game you can think of with the same problem?
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