Developer
Naughty Dog
Publishers
Sony Computer Entertainment
Director
Amy Hennig (Creative director)
Series
Uncharted
Platforms
PlayStation 3
Release dates
* NA November 1, 2011
* JP November 2, 2011
* EU November 4, 2011
* AUS November, 2011
Genres
Action-adventure
Platformer
Third-person shooter
Mode
Single-player,
online multiplayer
online co-op
split-screen co-op
Media/distribution
Blu-ray Disc
Uncharted 3: Drake's Deception
is the third game in the Uncharted series, created by Naughty Dog for the PlayStation 3, and due for release in North America on November 1, 2011, Europe on November 4, 2011 and Australia on Q4 2011. It is the sequel to Uncharted 2: Among Thieves.[1] It was first announced on December 9, 2010.[1] Officially it was announced at the 2010 Spike Video Game Awards with a debut trailer, which was on December 11, 2010. The worldwide demo of the game was premiered on the American late-night talk show, Late Night with Jimmy Fallon on December 14, 2010.
Uncharted 3 will see protagonist Nathan Drake and mentor Victor Sullivan, travelling around the world to such places as the Rub' al Khali desert, in search of the legendary lost city, the Iram of the Pillars. Chloe Frazer and Elena Fisher will also return in Uncharted 3. The plot will draw from the archaeology days of T. E. Lawrence.
Development
Creative director Amy Hennig has explained that the desire for a desert-themed Uncharted stemmed from wanting to push the team creatively and technologically, as "organic" elements such as sand, water, and fire are "technically difficult to credibly render with animation".
New features in Uncharted 3 will include "character creation for the main single player campaign, we hope this should emotionally immerse the players in the story as it's their own character", automatic ammunition pickup, and the ability to fight multiple enemies at once. Friendly AI is improved, providing the ability for players to form squads of up to 6 people. Multiplayer and co-op features will also be greatly expanded. It will also support stereoscopic 3D.
Game director Justin Richmond explained that the game will feel more open than other Uncharted games mainly due to the great new character creation feature. "We're not an open-world game, we're never going to be an open-world game but; we can try. It's still up in the air how much gameplay we're going to let you wander around. But we aim to let you just ride a thousand miles off into the middle of nowhere and still find action and adventure as you go." Ultimately the feel we want to get is, yeah, your character is lost in the desert. So it needs to feel like that. We aim to make it feel open-world."
In regards to whether or not PlayStation Move would be supported in Uncharted 3, Naughty Dog explained that "A Great Move game is a game made around Move and we started Uncharted long before that. It would be very difficult for us to adjust it. We tried a couple of things but it wasn't making a lot of sense."
Naughty Dog community strategist, Arne Meyer, has said that Uncharted 3 is created like a Hollywood film. The Uncharted series has received praise for its movie-like sections, which Naughty Dog hopes to continue to work on.
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