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[QUOTE="darkfame"]Earlier I've read previews that say MGS4 looked ready to ship and presume it's only to do the last polish the game was delayed. Now this at CES 2008. http://www.ps3center.net/story-1533-MGS-4-Has-Frame-Rate-Issues-On-PS3.html[/QUOTE]
30 FPS isn't too bad.
Anyone that thinks 30 fps is bad is a graphics whore. Of course a demo isn't going to be perfect. At least reserve judgement until the game is out, that way we can avoid having fanboys going 'LOLZ MGS4 has teh BAD FRAMERATES'.Silent-Hal
Inconsistent framerates is what they were refering to, I doubt the final product will be like that.
Anyone that thinks 30 fps is bad is a graphics whore. Of course a demo isn't going to be perfect. At least reserve judgement until the game is out, that way we can avoid having fanboys going 'LOLZ MGS4 has teh BAD FRAMERATES'.Silent-Hal
I think the concern is the fluctuation between 60-30fps which can be noticable. If it was a steady 30fps, you are right, it wouldn't be bad at all.
Awesome :D I have to say though that the game is not due out till June-July so Kojima has another couple of months to polish MGS4 to the sheen. MGS4 will be a breathtaking game to play and apparantly the end is supposed to be so EPIC that gamers will talk about it for a looong time, I heard it in a PSM3 mag which had an interview with Kojima Productions.
This is how I feel about MGS4 which is no doubt the BIGGEST game of the year.
Also I woudn't worry about the frames-per-second, knowing Kojima the game will play really smoothly and they still have time and I believe they want to bump it up to 60fps before release, although 30fps is also great.
They could just cap the framerate at 30 per second and no one would notice. Also, I wonder how they know the exact framerate, I doubt the developers would show the debug menu during the demo.BenderUnit22
30 fps is not bad lbjkurono23
Most console games run at 30fps (all the technically impressive ones anyway) so no big deal so long as it stays above 30 things will run fine.
[QUOTE="moshakirby"]You can tell if something is jumping between 60 and 30.emitsu97
You can tell something is running more frames or less frames, knowing the exact frame count would be an uncanny ability.
Haha, yes, totally, but ~60 is probably still easy to tell the difference from ~40, but I've only tested 30/60.
I could care less because it is not like the game is a run and gun type of game so if the framerate is 30 who cares... haha unless you get the game and try to play the whole thing in first person shooter mode.baller72
[QUOTE="Silent-Hal"]Anyone that thinks 30 fps is bad is a graphics whore. Of course a demo isn't going to be perfect. At least reserve judgement until the game is out, that way we can avoid having fanboys going 'LOLZ MGS4 has teh BAD FRAMERATES'.ryank285
I think the concern is the fluctuation between 60-30fps which can be noticable. If it was a steady 30fps, you are right, it wouldn't be bad at all.
Where are these comments when EA releases their games.... Every time they have 30fps they get blasted. OK more stuff going on at once etc, but still.....
[QUOTE="ryank285"][QUOTE="Silent-Hal"]Anyone that thinks 30 fps is bad is a graphics whore. Of course a demo isn't going to be perfect. At least reserve judgement until the game is out, that way we can avoid having fanboys going 'LOLZ MGS4 has teh BAD FRAMERATES'.svenskamerikan
I think the concern is the fluctuation between 60-30fps which can be noticable. If it was a steady 30fps, you are right, it wouldn't be bad at all.
Where are these comments when EA releases their games.... Every time they have 30fps they get blasted. OK more stuff going on at once etc, but still.....
Thing is that when EA got blasted for games running at 30 fps, it's because the games in question were multiplatform and the 360 versions all ran at 60 fps. People complained to EA because the PS3 users were gettingan "inferior" product compared to their 360 brethren. It's not quite the same situation here.
[QUOTE="BenderUnit22"]They could just cap the framerate at 30 per second and no one would notice. Also, I wonder how they know the exact framerate, I doubt the developers would show the debug menu during the demo.moshakirby
The game hasn't reached a stage of full optimization yet. That's what these last few months of development are going to be used for, to either make it run as solidly as it can @ 60fps, or make 30fps look as good as possible. Either way, 30 or 60 I don't care, it's if they go 60 and it constantly dips to 30 that I will start to complain, I want to play a game, not a slideshow.fntsycloud
[QUOTE="GreenGoblin2099"]Considering MGS is NOT a fps, I couldn't care less about it (if so)ryank285
Actually, MGS 4 gives you the option to play the whole game in FPS view.
I know, but MGS is NOT a fps.
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