I know most people are tired of hearing about Killzone 2, but I think it's perfect use of SixAxis has gone unsaid. Now some may disagree, but look at a game like GTA IV or Burnout Paradise where sure the SixAxis is cool to use for a few minutes butdoesn't work good enough toplay the game withthe setting on. Killzone 2 makes perfect use of it forthe small things such as placing an explosive or keepingthe Sniper Rifle steady. The only other game that SixAxis wasn'tto poorly integrated in (That I've Played) was Uncharted, with actions like throwing enemies off of you, or walking across a log. SixAxis is normally stupidto havein most games but Killzone 2made it nice to have and it's use of it gave me a newopinion of it.
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