Silent Hill - Shattered Memories up on PSN

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194197844077667059316682358889

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#1 194197844077667059316682358889
Member since 2003 • 49173 Posts
Just happened to notice it there in case anyone has been dying to download it
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ston3henge

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#2 ston3henge
Member since 2007 • 2732 Posts

Just happened to notice it there in case anyone has been dying to download itxaos

I saw it there tonight too... it looks really good in screen shots, though the one review I've read of it on 1Up says that it's no great shakes. Not that it's broken or anything, and the review says that they did a great job of porting it to the PSP (as well as the PS2, which I found interesting) graphically and that it controls well, but that it's fairly unilluminating story-wise (aren't ALL SH games like that???) and that the "All-Flee-No-Fight" character of the game doesn't increase tension so much as turn things into a trial-and-error way of attacking the locations in the game in order to progress (translation: "You die a lot and it's frustrating").

All of that said - Definite purchase for me when the price drops, but on UMD. I could care less if it reviews "poorly".

:D

Heck, I even want to play "Obscure" eventually. Perhaps I'm blinded by fanship.

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kikitube

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#3 kikitube
Member since 2009 • 576 Posts
I don't like the PSP version, looks awful.
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jasontdoto

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#4 jasontdoto
Member since 2005 • 510 Posts

i don't like the idea of running away from monsters and memorizing the right paths to go through by trial and error. its a whole bunch of horse excretion. if i can't do head shots and blow monsters up, that's too bad. i think i will pass. i enjoyed SH: origins, because there were weapons everywhere, so you always could fight back. i will wait to see what others say about this game.

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EyeShatteredSky

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#5 EyeShatteredSky
Member since 2008 • 1510 Posts

[QUOTE="xaos"]Just happened to notice it there in case anyone has been dying to download itston3henge

I saw it there tonight too... it looks really good in screen shots, though the one review I've read of it on 1Up says that it's no great shakes. Not that it's broken or anything, and the review says that they did a great job of porting it to the PSP (as well as the PS2, which I found interesting) graphically and that it controls well, but that it's fairly unilluminating story-wise (aren't ALL SH games like that???) and that the "All-Flee-No-Fight" character of the game doesn't increase tension so much as turn things into a trial-and-error way of attacking the locations in the game in order to progress (translation: "You die a lot and it's frustrating").

All of that said - Definite purchase for me when the price drops, but on UMD. I could care less if it reviews "poorly".

:D

Heck, I even want to play "Obscure" eventually. Perhaps I'm blinded by fanship.

I highly suggest giving "Obscure" a shot! It's cheesy, spooky, beautifully rendered with some of the best graphics I've seen on the system. And above all else, the soundtrack is unmatched when is comes to the genre of horror in video games!

As for Silent Hill: Shattered Memories, that's sure to be my next purchase! I've been anticipating its arrival since I first got word of it appearing on the PSP. :)

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jasontdoto

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#6 jasontdoto
Member since 2005 • 510 Posts
i played obscure: aftermath on psp. i was the one who wrote a thread about it in this forum trying to push the game. the music is amazingly creepy.
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Marc1k1

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#7 Marc1k1
Member since 2010 • 25 Posts
I dunno, The only Silent Hill game I've every played was the PS1 game... its was actually really good but meah, Is this any better? should I get it or not? Also that Obscure: Aftermath game, I've seen pictures but I want to know from somebody who's played it, Is it worth getting?
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#8 miless
Member since 2005 • 715 Posts

^ Yeah what are the differences with the original SH ?

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ston3henge

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#9 ston3henge
Member since 2007 • 2732 Posts

^ Yeah what are the differences with the original SH ?

miless

There's limited fighting in the original (meaning your character is never very effective, but he can try), the perspective is third-person in the original instead of over-the-shoulder, and certain aspects have been changed plot-wise and puzzle-wise and map-wise to make it a fresh experience for those of us who played the original (which is available for cheap on PSN).

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Silent-Hal

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#10 Silent-Hal
Member since 2007 • 9795 Posts

^ Yeah what are the differences with the original SH ?

miless
Everything. That's not an exaggeration, this game has literally nothing in common with the original besides character names and the town of Silent Hill. The gameplay is different and the story isn't even recognisable. It's best to look at it as something different in it's own right rather than as a remake.
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ston3henge

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#11 ston3henge
Member since 2007 • 2732 Posts

[QUOTE="miless"]

^ Yeah what are the differences with the original SH ?

Silent-Hal

Everything. That's not an exaggeration, this game has literally nothing in common with the original besides character names and the town of Silent Hill. The gameplay is different and the story isn't even recognisable. It's best to look at it as something different in it's own right rather than as a remake.

So Hal... being as you are our resident expert (compliment intended), have you played it and how do you feel about it?

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jasontdoto

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#12 jasontdoto
Member since 2005 • 510 Posts

I ended up getting this game yesterday and played with it for a few hours. Again just like any other SH games, it's a love and hate relationship.

The game has 3 parts: 1 ) explore the town on your own, 2) theme changes and you have to run for your life 3) inside the office where you are getting analyzed by the psychologist.

Love the exploring part which is intrigueing and scary as well. Music and environment settings are brilliant. Hate the theme change part when you have to run for your life. The problem is, these monsters that chases you are not slow like in SH: Origins. They come after you fast, and you have to button press to shake them off. it does not matter how fast your reaction time is to press the button, you will still take damage. The worst part is basically going from point A to B through a set of doors and pathways while monsters are chasing you. This would not be bad if you could pause and look up where to go next. If you take the wrong path and monsters catch up to you, you have to keep running till you either die from taking all the damages, or end up reaching your destination (at which point there is a cutscene and you go back to exploring the town). It's trial and error till you figure out which doors and paths to take to get this part over with. The first time you are running is exciting and fun. But when you keep dieing and have to keep doing it over and over just to reach to point B, it reaches frustration levels and you can't wait to get over this part so you can go back to exploring the town again at your own pace. You will also wish you had those weapons that were available in other SH games.

There are lots of choices that you can make, and these choices does affect which ending you get in the end. So there is replay value. I just wish the "running for your life " part was better designed. I also do miss the guns/bats/shotguns/hammer/cleaver/machette/television/IV stand/poker/ and the numerous other weapons that were available in Origins. I guess I can't compare that game to this, because.. it IS A DIFFERENT GAME and I have to accept this game for being "unique".