Socom 4 or Killzone 3 ? ( Multiplayer Only )

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rain1128

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#1 rain1128
Member since 2008 • 54 Posts

I need a good multiplayer game to get me through the summer , until the big guns come out this holiday season.

Socom 4 or Killzone 3

Thanks

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zombiejonny

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#2 zombiejonny
Member since 2003 • 8277 Posts

Killzone 3. I rented socom 4 and I found it really disappointing.

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arbitor365

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#3 arbitor365
Member since 2009 • 2726 Posts

KZ3's multiplayer is some of the best I have ever played. I would recommend buying the map packs as well. they are not too expensive. if you buy all of them, you will basically be paying $2 per map. you cant beat that.

but make sure you play the campaign. playing KZ3 and not experiencing the campaign should be a crime. just look at my sig. its one of the best campaigns in FPS history.

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BSC14

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#4 BSC14
Member since 2002 • 4187 Posts

I would go with Socom but that's just me....love the multiplayer.

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Awesome-Possum

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#5 Awesome-Possum
Member since 2011 • 93 Posts
Get Killzone 3. It is epic!!! Much better than socom 4's.
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The_Rick_14

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#7 The_Rick_14
Member since 2006 • 9945 Posts
Invisibility cloaks and people disguised as your teammates in KZ3? No thanks.
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arbitor365

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#8 arbitor365
Member since 2009 • 2726 Posts

Invisibility cloaks and people disguised as your teammates in KZ3? No thanks. The_Rick_14

its not that big of a deal. overall the online is pretty balanced

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moej88

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#9 moej88
Member since 2007 • 799 Posts

Neither lol.

If u have to choose then KZ3. Socom 4 sucked.

KZ3 is a cluster of deaths and its MP is the same as KZ2 -_-"

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fsurb28

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#10 fsurb28
Member since 2008 • 1329 Posts

neither, bad company 2 ftw

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naju890_963

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#11 naju890_963
Member since 2008 • 8954 Posts

neither, bad company 2 ftw

fsurb28
Agreed. But the KZ3 is still awesome.
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campzor

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#12 campzor
Member since 2004 • 34932 Posts
both kz3 and socom 4 have great mp.. either one u would be enjoying. Though having played A LOT more fps mp than tps i tended to like socom 4 a bit more.. Its pretty fun
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contracts420

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#13 contracts420
Member since 2008 • 1956 Posts

If you play a lot of FPS games online and you own a few of them than go for Socom 4. Nice to play a TPS online these days instead of the hundreds of FPS games that come out every year.

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-ArchAngeL-777-

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#14 -ArchAngeL-777-
Member since 2007 • 3840 Posts

[QUOTE="The_Rick_14"]Invisibility cloaks and people disguised as your teammates in KZ3? No thanks. arbitor365

its not that big of a deal. overall the online is pretty balanced

Unless they patched something, it is indeed a big deal and not balanced. How much time did you spend on KZ2?
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-ArchAngeL-777-

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#15 -ArchAngeL-777-
Member since 2007 • 3840 Posts
If I had to pick one, I would say KZ3. The single player is really good. The multiplayer is only slightly less frustrating to me than Socom 4. The biggest mistake they made in KZ3 was allowing Infiltrators and Marksmen to rank up to where bots cannot detect them anymore. That was just plain stupid. Bots were a big deterrent against these classes in KZ2. I stopped playing after a month or so because Infiltrators and Marksmen were dominating the game. If you like these classes, you will love KZ3. In KZ2 Marksmen couldnt run around cloaked without losing much of their cloaking...now they can. In KZ2, Infiltrators were not exact disguises and did not show up as friendly on radar...now they do. It was a 50/50 shot as to whether I jumped into a game getting spawn camped by Marksmen and Infiltrators. They also changed up the Tactician class so that he fights for control points instead of carrying Spawn grenades like in KZ2. They do have an online mode called Botzone which is pretty cool. Botzone allows you and some friends to play with up to 15 bots in a room. Ramp up the AI difficulty and they are pretty good competition. Its a good change of pace from some of the multiplayer frustration. As for Socom, its a far slower moving game with an online cover system. That means you can slip behind cover at a box or something and still see around it (its third person shooter). People call it "tactical" but its just an excuse to camp. Socom 4 online will often devolve into a trench line across the map with both teams on either side lineup up behind cover. Anyone moving across No Mans land has a 90% chance of getting head shot within the first 10 steps. Headshots are VERY easy in this game...especially from cover. The weapons in Socom are very disappointing as well. The unlocks are automatic instead of equipable and seem to be useless anyway. The guns almost seem GRAW2 like generic to me. No matter which gun I used, I seemed to do about the same which is unusual for shooters. On the more positive side, Socom 4 co-op is excellent and might be the best I have played. Its good enough that I havent sold the game. If it seems like Im complaining about both...I am. These were two big disappointments for me this year. I wanted something better from both. Instead, I got gameplay that is closer to a casual shooter than the formula which made these great game series. I would recommend renting these titles or getting them used at Gamestop (so you can return them within 7 days if you dont like them).
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rain1128

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#16 rain1128
Member since 2008 • 54 Posts

are people still playing bad company 2 online ?

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contracts420

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#17 contracts420
Member since 2008 • 1956 Posts

are people still playing bad company 2 online ?

rain1128

Yes... A LOT of people still play Bad Company 2 online, including me. It's one of the most popular online games. It's also probably the best FPS online game for consoles. You can even get the first Bad Company on PS3 for cheap and tons of people are still playing that one as well.

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Inmate_69

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#18 Inmate_69
Member since 2011 • 96 Posts
I would go for KZ3. I have it and I play it just about every night for 2hrs or so. It is a good game.
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mythochondria

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#19 mythochondria
Member since 2009 • 160 Posts

Go for Killzone 3. People say it's unbalanced but I disagree. I usually play as a marksman and I get spotted and killed, sure you have an extra edge if you know the maps very well, but (for example) I don't have any problem in spotting other snipers, so you can see, there is balance.
When I play as a tactician I do good as well, because of the radar scan ability. I think every character in the game has its highs and lows, therefore the game is balanced.


Infiltrators are a pain in the ass yeah, but hey listen....when you see someone of your faction running from the enemies up to you, not being shot by the enemies...hey it's pretty clear he's an infiltrator, just shot him a little and see.

I agree they should get hit by the turrets though.

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shaunchgo

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#20 shaunchgo
Member since 2006 • 4605 Posts
Socom 4. I haven't played much of Killzone 3 online because of the "Infiltrator perk/class".
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DarthRoel

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#21 DarthRoel
Member since 2010 • 1058 Posts
hmmm... that's a tough one, I think you should go for KZ3 it looks really good :)
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BSC14

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#22 BSC14
Member since 2002 • 4187 Posts

Ok, a lot of people are not talking very nice about Socom so let me kind of fill you in on why.

Most of them don't like it because it's so different than the older Socom games. It's not a run-n-gun type of game like the ones from the past (or at least that's how I understand the older ones were).

It's a bit more "real" in the way that you can't really "run-n-gun" because there is a cover system and a lot of people tend to hang back and hit from a distance from cover. That's why I say it's more real...in the real world people are not going to run-n-gun. It's not perfect though...head shots are too easy and there are a few other issues but all and all I love the game. In fact I think it's probably the best online game at the moment...on console anyway.

I have KZ3 but only played a few multiplayer games because I have been enjoying Socom so much more.

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KeepItClutch

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#23 KeepItClutch
Member since 2011 • 26 Posts

SOCOM 4. Pre-patch it sucked, but I actually like it with the new patch. I'm also a diehard SOCOM I and II fan, still play II to this day.

They do need to release a new patch that makes hipfiring more useful. It shouldn't be as ridiculously easy as Confronation but it's absolutely horrendous and not even worth doing in 4.

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krayzieE99

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#24 krayzieE99
Member since 2010 • 544 Posts
i didnt like socom too much. kz3 is ok, but i sold it awhile back. the spawn camping is horrible in kz3, the teams are unbalanced, and the maps are worst than kz2. this is just my opinion. i think the best idea would be to rent them and try first before you drop money on it.
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#25 StealthMonkey4
Member since 2009 • 7434 Posts

KZ3 ruined everything that made KZ2 amazing, it's now an unbalanced CoD clone with no player or weapon weight, no customization, no deployable spawns, and completely unbalanced classes. I think you should just buy KZ2, KZ2 is one of the best MP games out there.

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monalrules

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#26 monalrules
Member since 2011 • 25 Posts
must b Killzone 3 boom......
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lowkey254

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#27 lowkey254
Member since 2004 • 6031 Posts

I've not played Socom 4, so I don't know which is better. I do enjoy a good romping* in Killzone 3.

Note: yes, I said romping.

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#28 lowkey254
Member since 2004 • 6031 Posts
[QUOTE="arbitor365"]

[QUOTE="The_Rick_14"]Invisibility cloaks and people disguised as your teammates in KZ3? No thanks. -ArchAngeL-777-

its not that big of a deal. overall the online is pretty balanced

Unless they patched something, it is indeed a big deal and not balanced. How much time did you spend on KZ2?

KZ2 is not KZ3...
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arbitor365

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#29 arbitor365
Member since 2009 • 2726 Posts

[QUOTE="arbitor365"]

[QUOTE="The_Rick_14"]Invisibility cloaks and people disguised as your teammates in KZ3? No thanks. -ArchAngeL-777-

its not that big of a deal. overall the online is pretty balanced

Unless they patched something, it is indeed a big deal and not balanced. How much time did you spend on KZ2?

quite a bit. KZ2 was pretty unbalanced.

for example, take a look at the radec academy levels from both games. in KZ2 8 times out of 10, the battle would become a cluster**** around or even inside the spawning points. on top of that, the spawn grenades enabled even more spawn-killing madness. it was a mess. If you play the level on KZ3, there is none of that stuff.

also, you cant forget the boosters that were rampant in KZ2. what about the armor perk (which was far stronger than the one in KZ3), adreneline perk, and the golden pistol? werent those just as cheap as anything in KZ3?

but even apart from the balance, KZ3 made countless improvements

- lowering the health a tad. now its not too high (like in halo) and yet its not too low (like in COD).

- the controls are alot more fluent (not that they were terrible in KZ2). I dont see how anyone can deny that the controls are better in KZ3. and this is a very important factor.

- the melee is vastly improved. you shouldnt have to whack a guy 2 or 3 times with your gun to kill him.

- the medic can heal alot quicker and easier. you can heal with one button

- with the engineer the same applies. you can repair with the press of only one button.

- the tacticians recon ability work alot quicker

- ability/leveling system is alot more coherent and it keeps people from mixing abilities from other ****s in cheap ways.

- you have more of a choice of side arms

- operations mode is fresh and inventive

- the level design is more tight-knit. and because of that there are slightly less campers

- the spawn points are better protected. no more "radec accademy" spawnkilling nonsense

- jetpacks and mechs add alot to the action

of course, people want to ignore all of the positive aspects as if none of it matters.

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Terrencec06

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#30 Terrencec06
Member since 2008 • 4024 Posts

Socom...... No gimmicks... Gun vs Gun... A man's game. but I do like KZ3 too.

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The_Rick_14

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#31 The_Rick_14
Member since 2006 • 9945 Posts

[QUOTE="-ArchAngeL-777-"][QUOTE="arbitor365"]

its not that big of a deal. overall the online is pretty balanced

arbitor365

Unless they patched something, it is indeed a big deal and not balanced. How much time did you spend on KZ2?

quite a bit. KZ2 was pretty unbalanced.

for example, take a look at the radec academy levels from both games. in KZ2 8 times out of 10, the battle would become a cluster**** around or even inside the spawning points. on top of that, the spawn grenades enabled even more spawn-killing madness. it was a mess. If you play the level on KZ3, there is none of that stuff.

also, you cant forget the boosters that were rampant in KZ2. what about the armor perk (which was far stronger than the one in KZ3), adreneline perk, and the golden pistol? werent those just as cheap as anything in KZ3?

but even apart from the balance, KZ3 made countless improvements

- lowering the health a tad. now its not too high (like in halo) and yet its not too low (like in COD).

- the controls are alot more fluent (not that they were terrible in KZ2). I dont see how anyone can deny that the controls are better in KZ3. and this is a very important factor.

- the melee is vastly improved. you shouldnt have to whack a guy 2 or 3 times with your gun to kill him.

- the medic can heal alot quicker and easier. you can heal with one button

- with the engineer the same applies. you can repair with the press of only one button.

- the tacticians recon ability work alot quicker

- ability/leveling system is alot more coherent and it keeps people from mixing abilities from other ****s in cheap ways.

- you have more of a choice of side arms

- operations mode is fresh and inventive

- the level design is more tight-knit. and because of that there are slightly less campers

- the spawn points are better protected. no more "radec accademy" spawnkilling nonsense

- jetpacks and mechs add alot to the action

of course, people want to ignore all of the positive aspects as if none of it matters.

It was still a big enough deal a month ago to me to outweigh and ruin all of those positive things. I'm not a big fan of having to waste bullets into friendlies just to check if they're an enemy or not and hate even more that someone can just camp in a corner completely invisible. I'm glad you love it though. To each their own.