The GoW Saga... specifically, the two PsP games

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Essian

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#1 Essian
Member since 2007 • 3444 Posts

So I just beat Chains of Olympus, and wow that game was short. It was a whopping 3 and a half hours long for me, and even on the normal difficulty I didn't feel it was nearly as challenging as other games in the series (much like 3, which was laughably easy). I'm about to start Ghost of Sparta... how did you guys feel about that one? For me, God of War 2 was by far the best in the series.

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Legendaryscmt

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#2 Legendaryscmt
Member since 2005 • 12532 Posts

I thought Ghost of Sparta was pretty good, but like Chains it wasn't very long.

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Schreek

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#3 Schreek
Member since 2007 • 1637 Posts

I just bought the saga not that long ago. I have finshed God of War and am currently working through God of War 2. It's a shame to know I wont be spending a whole lot of time on the PSP ports, but to be fair it is not that surprising. I assume they wanted to keep it short as the PSP was really market to those who wanted to play on the go.

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Essian

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#4 Essian
Member since 2007 • 3444 Posts

I just bought the saga not that long ago. I have finshed God of War and am currently working through God of War 2. It's a shame to know I wont be spending a whole lot of time on the PSP ports, but to be fair it is not that surprising. I assume they wanted to keep it short as the PSP was really market to those who wanted to play on the go.

Schreek
my thoughts, but honestly, the length issue was compounded by a pretty lame plot and level design options in Chains of Olympus. In Ghost of Sparta, the story is actually really gripping, and they ratchet up the difficulty and the environments considerably. If it wasn't for the two towers of attrition and some of the timed puzzles in God of War 1, it would probably be my second fav in the series. But man, some of those design choices in the first GoW were downright agonizing. 2 was damn near perfect though.
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Schreek

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#5 Schreek
Member since 2007 • 1637 Posts

[QUOTE="Schreek"]

I just bought the saga not that long ago. I have finshed God of War and am currently working through God of War 2. It's a shame to know I wont be spending a whole lot of time on the PSP ports, but to be fair it is not that surprising. I assume they wanted to keep it short as the PSP was really market to those who wanted to play on the go.

Essian

my thoughts, but honestly, the length issue was compounded by a pretty lame plot and level design options in Chains of Olympus. In Ghost of Sparta, the story is actually really gripping, and they ratchet up the difficulty and the environments considerably. If it wasn't for the two towers of attrition and some of the timed puzzles in God of War 1, it would probably be my second fav in the series. But man, some of those design choices in the first GoW were downright agonizing. 2 was damn near perfect though.

The two towers of attrition...... ugh. I finally got past the first one and was so relieved only to find another one waiting for me not even twenty steps away.

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worlock77

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#6 worlock77
Member since 2009 • 22552 Posts

'Chains of Olympus' is disappointingly short (I like how they even joked about that with the trophy you get for beating it) and the plot was bad even by God of War standards. Definately my least favorite of series. 'Ghost of Sparta' is pretty solid however. It's great gameplay-wise, pretty good plot (by God of War standards at least) and it's about as long as any other God of War game. I think it might even be my secong favorite behind 'God of War II'.

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chocolate1325

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#7 chocolate1325
Member since 2006 • 33007 Posts

[QUOTE="Essian"][QUOTE="Schreek"]

I just bought the saga not that long ago. I have finshed God of War and am currently working through God of War 2. It's a shame to know I wont be spending a whole lot of time on the PSP ports, but to be fair it is not that surprising. I assume they wanted to keep it short as the PSP was really market to those who wanted to play on the go.

Schreek

my thoughts, but honestly, the length issue was compounded by a pretty lame plot and level design options in Chains of Olympus. In Ghost of Sparta, the story is actually really gripping, and they ratchet up the difficulty and the environments considerably. If it wasn't for the two towers of attrition and some of the timed puzzles in God of War 1, it would probably be my second fav in the series. But man, some of those design choices in the first GoW were downright agonizing. 2 was damn near perfect though.

The two towers of attrition...... ugh. I finally got past the first one and was so relieved only to find another one waiting for me not even twenty steps away.

They were like so annoying but gladly GOW2 had better puzzle design.