The next JRPG for PS3

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TriangleHard

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#1 TriangleHard
Member since 2005 • 9097 Posts

Is.... Cross Edge.

I'm actually very excited about it due to the bundle of characters. Any game with Etna must have great entertainment value whenever she appears.

Obviously these kind of mixed franchise games are never a big high quality game (at least from my experiance), but it's better than nothing.

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hazelnutman

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#2 hazelnutman
Member since 2007 • 9688 Posts
My next JRPG experience will probably White Knight Chronicles. If not, then an import copy of FFXIII.
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yokofox33

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#3 yokofox33
Member since 2004 • 30775 Posts
Yeah, this game looked cool when I saw it in the Japanese stores. I always pick up the case and scope it out when iI go to the store. Should be a decent game and I'll give it a looksie when it arrives.
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TriangleHard

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#4 TriangleHard
Member since 2005 • 9097 Posts

My next JRPG experience will probably White Knight Chronicles. If not, then an import copy of FFXIII.hazelnutman

Is White Knight Chronicles still TBA for release date?

And why no Cross Edge? No Disgaea love? No Darkstalker love?

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Scianix-Black

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#5 Scianix-Black
Member since 2008 • 19297 Posts
I thought Cross Edge was a fighting game?
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hazelnutman

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#6 hazelnutman
Member since 2007 • 9688 Posts

[QUOTE="hazelnutman"]My next JRPG experience will probably White Knight Chronicles. If not, then an import copy of FFXIII.TriangleHard

Is White Knight Chronicles still TBA for release date?

And why no Cross Edge? No Disgaea love? No Darkstalker love?

I'm kind of "egh" on the mixed franchise bit, and sadly, I haven't played a Disgaea game yet.
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TriangleHard

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#7 TriangleHard
Member since 2005 • 9097 Posts

I thought Cross Edge was a fighting game?Scianix-Black

no it's JRPG.

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TriangleHard

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#8 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="TriangleHard"]

[QUOTE="hazelnutman"]My next JRPG experience will probably White Knight Chronicles. If not, then an import copy of FFXIII.hazelnutman

Is White Knight Chronicles still TBA for release date?

And why no Cross Edge? No Disgaea love? No Darkstalker love?

I'm kind of "egh" on the mixed franchise bit, and sadly, I haven't played a Disgaea game yet.

It's a shame you didn't get Disgaea yet :(

It's hardcore strategy RPG with great sense of humor. Well only first game had really great sense of humor, so you might want to check it out.

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hazelnutman

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#9 hazelnutman
Member since 2007 • 9688 Posts
[QUOTE="hazelnutman"][QUOTE="TriangleHard"]

Is White Knight Chronicles still TBA for release date?

And why no Cross Edge? No Disgaea love? No Darkstalker love?

TriangleHard

I'm kind of "egh" on the mixed franchise bit, and sadly, I haven't played a Disgaea game yet.

It's a shame you didn't get Disgaea yet :(

It's hardcore strategy RPG with great sense of humor. Well only first game had really great sense of humor, so you might want to check it out.

The only thing stopping me from getting the game is the fact that all of my gaming retailers pretty much suck when it comes to carrying older games - including used ones. The internet is always a last resort however...
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TriangleHard

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#10 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="TriangleHard"][QUOTE="hazelnutman"] I'm kind of "egh" on the mixed franchise bit, and sadly, I haven't played a Disgaea game yet.hazelnutman

It's a shame you didn't get Disgaea yet :(

It's hardcore strategy RPG with great sense of humor. Well only first game had really great sense of humor, so you might want to check it out.

The only thing stopping me from getting the game is the fact that all of my gaming retailers pretty much suck when it comes to carrying older games - including used ones. The internet is always a last resort however...

It has PSP and DS versions too, and they are fairly new so if you have one of those handheld system, you might want to check it out.

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yokofox33

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#11 yokofox33
Member since 2004 • 30775 Posts
[QUOTE="TriangleHard"]

[QUOTE="hazelnutman"]My next JRPG experience will probably White Knight Chronicles. If not, then an import copy of FFXIII.hazelnutman

Is White Knight Chronicles still TBA for release date?

And why no Cross Edge? No Disgaea love? No Darkstalker love?

I'm kind of "egh" on the mixed franchise bit, and sadly, I haven't played a Disgaea game yet.

Neither have I, but I want to. The 2nd one is still expensive on amazon, but the first one is cheap. Wish I had the money to buy them, but alas, I don't. Want to get my hands on them before they become extinct though.

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TriangleHard

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#12 TriangleHard
Member since 2005 • 9097 Posts

Neither have I, but I want to. The 2nd one is still expensive on amazon, but the first one is cheap. Wish I had the money to buy them, but alas, I don't. Want to get my hands on them before they become extinct though.

yokofox33

I don't recommend 2nd one.

The gameplay was more solid, but story was a lot weaker than the first game, and until first game characters came out, 2nd game story was a snooze.

I recommend first game for overall enjoyment. 2nd game for more of hardcore side of Disgaea.

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TheTenth10

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#13 TheTenth10
Member since 2006 • 3087 Posts
the fighting game is X-blades
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#14 yokofox33
Member since 2004 • 30775 Posts
[QUOTE="yokofox33"]

Neither have I, but I want to. The 2nd one is still expensive on amazon, but the first one is cheap. Wish I had the money to buy them, but alas, I don't. Want to get my hands on them before they become extinct though.

TriangleHard

I don't recommend 2nd one.

The gameplay was more solid, but story was a lot weaker than the first game, and until first game characters came out, 2nd game story was a snooze.

I recommend first game for overall enjoyment. 2nd game for more of hardcore side of Disgaea.

Well, I want them because they are Atlus games and don't want them to become rare again. Don't get me wrong, I want to play them, but it's more that I don't want to be stuck with no Disgaea in the future. And I'd much prefer them on the PS2, but if worst came to worst, I'd have to settle for a portable version. I like having collections of games and feel I'm missing out if I skip one of them.

I know they already re-released the first one, so the odds of them selling out again are slimmer, but I don't want to take the chance...

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#15 BC20FLY
Member since 2008 • 1672 Posts
You hit right on the spot, Cross Edge will be great. Cross brands from namco, disgaea, capcom and Ar tonelico, lvl cap of 999, im really looking forward to it Ive actually been playing Ar tonelico recently to know the characters right off the bat. Good game might I add
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Scianix-Black

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#16 Scianix-Black
Member since 2008 • 19297 Posts

the fighting game is X-bladesTheTenth10

lol, No I know what X-Bladesis (but I do get them mixed up.)

I just remember seeing a trailer for Cross Edge on the JPN PSN store and it looked like a fighting game to me.

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#17 funsohng
Member since 2005 • 29976 Posts
well, my next jrpg on ps3 should be agarest senki, since i might get it for my birthday. if not, it will be eternal sonata. Havent got my hands on that game yet.
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#18 shreeveera_ps3
Member since 2008 • 85 Posts
How is Eternal sonata? has neone played it.
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hazelnutman

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#19 hazelnutman
Member since 2007 • 9688 Posts
How is Eternal sonata? has neone played it.shreeveera_ps3
I've played it, beaten it, and loved it. Story was laughably bad, but the gameplay and visuals kick major ass.
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#20 TriangleHard
Member since 2005 • 9097 Posts

[QUOTE="shreeveera_ps3"]How is Eternal sonata? has neone played it.hazelnutman
I've played it, beaten it, and loved it. Story was laughably bad, but the gameplay and visuals kick major ass.

I also loved Eternal Sonata, but thought opposite.

Great art design, graphics were poor technically, and story was amazing although it had some cheesy and corny moments.

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#21 hazelnutman
Member since 2007 • 9688 Posts

[QUOTE="hazelnutman"][QUOTE="shreeveera_ps3"]How is Eternal sonata? has neone played it.TriangleHard

I've played it, beaten it, and loved it. Story was laughably bad, but the gameplay and visuals kick major ass.

I also loved Eternal Sonata, but thought opposite.

Great art design, graphics were poor technically, and story was amazing although it had some cheesy and corny moments.

Which part of the story did you think was amazing? I'm not critiquing you, but I'm curious as to how you found it "amazing". It starts off innocently enough, but then finds itself tangled in tons of cliches and predictable outcomes. I wouldn't have minded it if they actually put heart into the ending. I can guarantee that the ending wasn't meant to be deep or philosophical at all. It felt simply like the writers were going off this "LOLWUT" to escape the fact that they couldn't think of how to end it there and then. Go back to it and see how randomly the "last boss" happens. It didn't happen due to a sudden realization or anything of the sort. It was simply the writers rushing to find some way of ending everything - and it shows. Still, everything else about the game - I loved. And yes, I agree that it's a technically flawed game graphically (such as Beat covering his mouth from laughing, but it ending up like he wants to throw up). The art style makes up for it though, and you gotta love the fast-paced gameplay.
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TriangleHard

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#22 TriangleHard
Member since 2005 • 9097 Posts

Which part of the story did you think was amazing? I'm not critiquing you, but I'm curious as to how you found it "amazing". It starts off innocently enough, but then finds itself tangled in tons of cliches and predictable outcomes. I wouldn't have minded it if they actually put heart into the ending. I can guarantee that the ending wasn't meant to be deep or philosophical at all. It felt simply like the writers were going off this "LOLWUT" to escape the fact that they couldn't think of how to end it there and then. Go back to it and see how randomly the "last boss" happens. It didn't happen due to a sudden realization or anything of the sort. It was simply the writers rushing to find some way of ending everything - and it shows. Still, everything else about the game - I loved. And yes, I agree that it's a technically flawed game graphically (such as Beat covering his mouth from laughing, but it ending up like he wants to throw up). The art style makes up for it though, and you gotta love the fast-paced gameplay.hazelnutman

The thing about the game I really liked was how the story was structured.

It's a dream, and just about every events symbolized Chopins life. It was very psychological, which is why all the drama and political plot by themselves would've sounded ridiculous, but how it relates to the events of Chopins life and how it symbolizes made the game quite amazing in terms of story. Also it was amazingly well structured using that events and representation into one whole plot.

I thought ending was great. It was way to pay respect to musician they admire and shows the cycles of life and linking death to life. How Chopin lives among us with his music and his story and each time it is played and told he is going through that cycle again. It is BECAUSE he went against the flow and made that impact and smoothe the hearts of people, he is able to live again.

As long as you remember that the story is a dream, and what it symbolizes pick up the hints, it makes a lot more sense. Which is why the story made a lot of sense and was appropriate to take such method. Unlike Nomura who just B.S all the way through.

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hazelnutman

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#23 hazelnutman
Member since 2007 • 9688 Posts

[QUOTE="hazelnutman"] Which part of the story did you think was amazing? I'm not critiquing you, but I'm curious as to how you found it "amazing". It starts off innocently enough, but then finds itself tangled in tons of cliches and predictable outcomes. I wouldn't have minded it if they actually put heart into the ending. I can guarantee that the ending wasn't meant to be deep or philosophical at all. It felt simply like the writers were going off this "LOLWUT" to escape the fact that they couldn't think of how to end it there and then. Go back to it and see how randomly the "last boss" happens. It didn't happen due to a sudden realization or anything of the sort. It was simply the writers rushing to find some way of ending everything - and it shows. Still, everything else about the game - I loved. And yes, I agree that it's a technically flawed game graphically (such as Beat covering his mouth from laughing, but it ending up like he wants to throw up). The art style makes up for it though, and you gotta love the fast-paced gameplay.TriangleHard

The thing about the game I really liked was how the story was structured.

It's a dream, and just about every events symbolized Chopins life. It was very psychological, which is why all the drama and political plot by themselves would've sounded ridiculous, but how it relates to the events of Chopins life and how it symbolizes made the game quite amazing in terms of story. Also it was amazingly well structured using that events and representation into one whole plot.

I thought ending was great. It was way to pay respect to musician they admire and shows the cycles of life and linking death to life. How Chopin lives among us with his music and his story and each time it is played and told he is going through that cycle again. It is BECAUSE he went against the flow and made that impact and smoothe the hearts of people, he is able to live again.

As long as you remember that the story is a dream, and what it symbolizes pick up the hints, it makes a lot more sense. Which is why the story made a lot of sense and was appropriate to take such method. Unlike Nomura who just B.S all the way through.

Each to their own I suppose, but I found it a bit too preachy, mixed it with a lot of unnecessary drama (like a certain death of a certain spy woman). As far as JRPG stories go, I wasn't too fond of it. That's just my taste though, as personally I find that over-using symbolism is a lazy excuse to not have to do as much structuring.
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TriangleHard

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#24 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="TriangleHard"]

[QUOTE="hazelnutman"] Which part of the story did you think was amazing? I'm not critiquing you, but I'm curious as to how you found it "amazing". It starts off innocently enough, but then finds itself tangled in tons of cliches and predictable outcomes. I wouldn't have minded it if they actually put heart into the ending. I can guarantee that the ending wasn't meant to be deep or philosophical at all. It felt simply like the writers were going off this "LOLWUT" to escape the fact that they couldn't think of how to end it there and then. Go back to it and see how randomly the "last boss" happens. It didn't happen due to a sudden realization or anything of the sort. It was simply the writers rushing to find some way of ending everything - and it shows. Still, everything else about the game - I loved. And yes, I agree that it's a technically flawed game graphically (such as Beat covering his mouth from laughing, but it ending up like he wants to throw up). The art style makes up for it though, and you gotta love the fast-paced gameplay.hazelnutman

The thing about the game I really liked was how the story was structured.

It's a dream, and just about every events symbolized Chopins life. It was very psychological, which is why all the drama and political plot by themselves would've sounded ridiculous, but how it relates to the events of Chopins life and how it symbolizes made the game quite amazing in terms of story. Also it was amazingly well structured using that events and representation into one whole plot.

I thought ending was great. It was way to pay respect to musician they admire and shows the cycles of life and linking death to life. How Chopin lives among us with his music and his story and each time it is played and told he is going through that cycle again. It is BECAUSE he went against the flow and made that impact and smoothe the hearts of people, he is able to live again.

As long as you remember that the story is a dream, and what it symbolizes pick up the hints, it makes a lot more sense. Which is why the story made a lot of sense and was appropriate to take such method. Unlike Nomura who just B.S all the way through.

Each to their own I suppose, but I found it a bit too preachy, mixed it with a lot of unnecessary drama (like a certain death of a certain spy woman). As far as JRPG stories go, I wasn't too fond of it. That's just my taste though, as personally I find that over-using symbolism is a lazy excuse to not have to do as much structuring.

I like it when it's done well.

and this was example of being done well.

Also i think developers did enough to prepare you for it by letting you know that this is a dream, and they did good enough job to make me think Chopin might've actually had this dream the moment he died.

I agree with you that some designers over-use the symbolism and abstract method of storytelling too much, (I'm looking at you Nomura!!!!) but just because there are pretenders, we shouldn't dismiss contenders.

And yea that death scene was ridiculously horribly directed, but remember that this was Tri-Crescendos first game. They could've done that part better but it was needed. They just didn't do ideal job on directing it.

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#25 Garudo
Member since 2004 • 436 Posts
white knight chronicles seems awesome..but somehow i still prefer FF XIII