The Official Final Fantasy XIII Thread (56K Warning)

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TheEldestGod

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#801 TheEldestGod
Member since 2010 • 4142 Posts
I finally unlocked my first theme. Man, it looks pretty awesome. Luckily its of my favorite character, too. Sahz FTW!
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Khadaj32

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#802 Khadaj32
Member since 2009 • 3157 Posts

I finally unlocked my first theme. Man, it looks pretty awesome. Luckily its of my favorite character, too. Sahz FTW!TheEldestGod

Noice, gratz!

I'm finally strong enough to farm Adamantortoises, namely, Mark Mission 63, as that one earns me a Gold Nugget everytime (60,000 Gil). Finally got him to drop a Trapezohedron, gonna turn it into 3 later with the Kain's Lance dismantling trick.

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Leon_Kennedy1

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#803 Leon_Kennedy1
Member since 2006 • 1030 Posts
Hello guys, so I just got my copy today (it's the asian version, because it was the only copy I could find in my local shop) but I couldn't find my FFXIV beta code.. so the beta isn't included in the asian version? :(
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-Hoax-

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#804 -Hoax-
Member since 2008 • 5331 Posts

[QUOTE="TheEldestGod"]I finally unlocked my first theme. Man, it looks pretty awesome. Luckily its of my favorite character, too. Sahz FTW!Khadaj32

Noice, gratz!

I'm finally strong enough to farm Adamantortoises, namely, Mark Mission 63, as that one earns me a Gold Nugget everytime (60,000 Gil). Finally got him to drop a Trapezohedron, gonna turn it into 3 later with the Kain's Lance dismantling trick.

How much damage can you do? I just got to GP and got pwned by the BIG turtle
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Khadaj32

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#805 Khadaj32
Member since 2009 • 3157 Posts

[QUOTE="Khadaj32"]

[QUOTE="TheEldestGod"]I finally unlocked my first theme. Man, it looks pretty awesome. Luckily its of my favorite character, too. Sahz FTW!-Hoax-

Noice, gratz!

I'm finally strong enough to farm Adamantortoises, namely, Mark Mission 63, as that one earns me a Gold Nugget everytime (60,000 Gil). Finally got him to drop a Trapezohedron, gonna turn it into 3 later with the Kain's Lance dismantling trick.

How much damage can you do? I just got to GP and got pwned by the BIG turtle

Well, the legs have a few hundred thousand HP, and high defenses, so I go Relentless Assault, spam Fire with Lightning for a quick Stagger, then use two Army of One's while Fang is tearing it up for 50kish per shot. Then I move onto the next leg, same deal, and knock the big beastie down. Then I spam Fire again (and with luck, activate Lightning's synthesized ability of Instant Stagger), two more Army of One's, then switch to Agression and spam Ruin, cause it's fast and hits for 35k each. Beastie gets up, summon Odin (insta-knockdown) then repeat. Odin can one-shot it, apparently, though it has only happened to me once. You also need 3 Gaian Rings, Imperial Armlets, and the like to blocks much of the incoming damage as possible, Fang's STR should be in the high 2000's, same with Hope's MAG, and Lightning should have both around 2000. It's gonna be awhile before you take one down.

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TheEldestGod

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#806 TheEldestGod
Member since 2010 • 4142 Posts
[QUOTE="Khadaj32"]

[QUOTE="-Hoax-"][QUOTE="Khadaj32"]

Noice, gratz!

I'm finally strong enough to farm Adamantortoises, namely, Mark Mission 63, as that one earns me a Gold Nugget everytime (60,000 Gil). Finally got him to drop a Trapezohedron, gonna turn it into 3 later with the Kain's Lance dismantling trick.

How much damage can you do? I just got to GP and got pwned by the BIG turtle

Well, the legs have a few hundred thousand HP, and high defenses, so I go Relentless Assault, spam Fire with Lightning for a quick Stagger, then use two Army of One's while Fang is tearing it up for 50kish per shot. Then I move onto the next leg, same deal, and knock the big beastie down. Then I spam Fire again (and with luck, activate Lightning's synthesized ability of Instant Stagger), two more Army of One's, then switch to Agression and spam Ruin, cause it's fast and hits for 35k each. Beastie gets up, summon Odin (insta-knockdown) then repeat. Odin can one-shot it, apparently, though it has only happened to me once. You also need 3 Gaian Rings, Imperial Armlets, and the like to blocks much of the incoming damage as possible, Fang's STR should be in the high 2000's, same with Hope's MAG, and Lightning should have both around 2000. It's gonna be awhile before you take one down.

Holy hell. Reading this I've just realized I'm about to step into a world of hurt. I just killed you-know-who in the Ark and am still in chapter X. The most HP any of my characters have is Snow with 2800+. Man, when they say this game opens up in chapter XI they mean it, huh?
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TheEldestGod

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#807 TheEldestGod
Member since 2010 • 4142 Posts
Oh, does anyone else suddenly find themselves thinking in Vanille's voice? I can't make it stop!!!!!
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ElGreco88

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#808 ElGreco88
Member since 2009 • 766 Posts

Oh, does anyone else suddenly find themselves thinking in Vanille's voice? I can't make it stop!!!!!TheEldestGod

:lol::lol: Thankfully not.

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Khadaj32

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#809 Khadaj32
Member since 2009 • 3157 Posts

[QUOTE="Khadaj32"]

[QUOTE="-Hoax-"] How much damage can you do? I just got to GP and got pwned by the BIG turtleTheEldestGod

Well, the legs have a few hundred thousand HP, and high defenses, so I go Relentless Assault, spam Fire with Lightning for a quick Stagger, then use two Army of One's while Fang is tearing it up for 50kish per shot. Then I move onto the next leg, same deal, and knock the big beastie down. Then I spam Fire again (and with luck, activate Lightning's synthesized ability of Instant Stagger), two more Army of One's, then switch to Agression and spam Ruin, cause it's fast and hits for 35k each. Beastie gets up, summon Odin (insta-knockdown) then repeat. Odin can one-shot it, apparently, though it has only happened to me once. You also need 3 Gaian Rings, Imperial Armlets, and the like to blocks much of the incoming damage as possible, Fang's STR should be in the high 2000's, same with Hope's MAG, and Lightning should have both around 2000. It's gonna be awhile before you take one down.

Holy hell. Reading this I've just realized I'm about to step into a world of hurt. I just killed you-know-who in the Ark and am still in chapter X. The most HP any of my characters have is Snow with 2800+. Man, when they say this game opens up in chapter XI they mean it, huh?

Lol, yes. This is post-story play, I'm 63 hours in, with at least 20 more to go before plat trophy. And the Adamantortoise I was speaking of is actually one of the easier of the giant, four-legged Oretoises. Then there's Mission Mark 64, Vercingetorix...it looks painful. It apparently has a move that blocks pretty much all damage for a period of time, but removes all of your status enhancements, removes all his status ailments, buffs him, heals him, and resets his chain gauge...it's gonna be epic.

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Shoooryuken

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#810 Shoooryuken
Member since 2009 • 969 Posts
I am about 10 Hours into the game. Snow just picked up Hope... Chapter 6 or 7 I think. Story hasn't hooked me up "that" much. Is there any chance it will get better? Will the game get signicantly better?
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bloodling

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#811 bloodling
Member since 2006 • 5822 Posts

I am about 10 Hours into the game. Snow just picked up Hope... Chapter 6 or 7 I think. Story hasn't hooked me up "that" much. Is there any chance it will get better? Will the game get signicantly better?Shoooryuken

No, it will only get worse... /sarcasm off

Obviously it will get better! Weather or not you'll be hooked, nobody can tell since it's subjective... Keep playing...

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Khadaj32

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#812 Khadaj32
Member since 2009 • 3157 Posts

[QUOTE="Shoooryuken"]I am about 10 Hours into the game. Snow just picked up Hope... Chapter 6 or 7 I think. Story hasn't hooked me up "that" much. Is there any chance it will get better? Will the game get signicantly better?bloodling

No, it will only get worse... /sarcasm off

Obviously it will get better! Weather or not you'll be hooked, nobody can tell since it's subjective... Keep playing...

Yeah, I enjoyed the game the entire way through, and am still enjoying it in post-story play. It's all subjective.

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Shoooryuken

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#813 Shoooryuken
Member since 2009 • 969 Posts
Well it's like 10 Hours that I am playing. Other games would have been finished by now. And ofc it's subjective, but I can still ask for opinions. If the general opinion is everything will be rainbow and pancake after chapter 10, I will look forward to 10. It would just be disappointing if it goes on like this. It's so unenjoyable being forced to play certain characters you do not want to play and the game really gives you NO freedom at all. I'd rather know it now instead of hoping and hoping..
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Khadaj32

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#814 Khadaj32
Member since 2009 • 3157 Posts

Well it's like 10 Hours that I am playing. Other games would have been finished by now. And ofc it's subjective, but I can still ask for opinions. If the general opinion is everything will be rainbow and pancake after chapter 10, I will look forward to 10. It would just be disappointing if it goes on like this. It's so unenjoyable being forced to play certain characters you do not want to play and the game really gives you NO freedom at all. I'd rather know it now instead of hoping and hoping..Shoooryuken

Aww, I wish you had said "sugar and rainbows." Sazh quote = awesome.

And yes you can still ask for opinions, but it helps when you're specific like you were in this post, clarifying that you don't enjoy playing through the characters in a scenario fashion. Yes, it opens up and you can pick and choose your party. I actually think they did a great job of making all the characters fun to play, though. None of them are weak, they're each powerful and versatile in their primary roles. But yes, the game opens right up in Chapter 11.

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bloodling

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#815 bloodling
Member since 2006 • 5822 Posts

Well it's like 10 Hours that I am playing. Other games would have been finished by now. And ofc it's subjective, but I can still ask for opinions. If the general opinion is everything will be rainbow and pancake after chapter 10, I will look forward to 10. It would just be disappointing if it goes on like this. It's so unenjoyable being forced to play certain characters you do not want to play and the game really gives you NO freedom at all. I'd rather know it now instead of hoping and hoping..Shoooryuken

My general opinion on the game: masterpiece.

Now, I see that you have some specific questions you didn't ask before. Yes, you will be able to choose your team and your leader in the near future. This game is not so much about freedom (even though there are many possible paths you can take with relatively different consequences), besides this game wouldn't be as good if you had so much freedom in my opinion. Turn your map off if you want more exploration, that's what I did. There are some places with a lot of people you can listen to.

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DeadnBuried

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#816 DeadnBuried
Member since 2007 • 196 Posts

How do I get a chocobo? Urgh >_> I'm in the chocobo place, just got a chocobo plume, but how do I actually ride a chocobo? I just can't seem to do anything with it, it's driving me mad. One chocobo shows up on the map but I can't ride it or anything, what am I missing? x_X

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-Hoax-

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#817 -Hoax-
Member since 2008 • 5331 Posts
You need chocobo food i think. Cant remember the name something Greens you might need 2 do a mission to get them.
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DeadnBuried

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#818 DeadnBuried
Member since 2007 • 196 Posts
Ahhh yeah that'd make sense actually. I'll keep looking for that, cheers!
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-Hoax-

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#819 -Hoax-
Member since 2008 • 5331 Posts
Ahhh yeah that'd make sense actually. I'll keep looking for that, cheers!DeadnBuried
Im not sure if you do need chocobo food but in other games you did so it might work.
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4nia

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#820 4nia
Member since 2009 • 179 Posts

Just finished the game. Took me about 45hours. It sure has been amazing.

Now onto the missions for the weekend and hopefully being able to unlock lightning theme sometime soon.

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TheEldestGod

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#821 TheEldestGod
Member since 2010 • 4142 Posts
Just got to Gran Pulse.... O... M.... G...... :P That place is huge. I love how there're beasts just roaming around everywhere that you can just go up an fight until your thumbs break off. I beat everything I came into contact with (I didn't go NEAR any turtles!) but when I took on the King Behemoth he showed me who's boss as soon as he got to his second form. Lucky these things out here drop so much CP I'll probably be whiping the floor with him in no time. Anyway, to anyone who's tired of running through tubes... its coming! You'll have more room to roam free than you'll know what to do with. I see now why they made the rest of the game so linear, cause when they go big they go BIG! It'd have taken forever to get through this game if you had this much ground to cover the entire time, y'know? Anyway, this is a great reward. I'm going back to enjoy it some more now. ;)
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GalufUndies

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#822 GalufUndies
Member since 2010 • 103 Posts

Just got to Gran Pulse.... O... M.... G...... :P That place is huge. I love how there're beasts just roaming around everywhere that you can just go up an fight until your thumbs break off. I beat everything I came into contact with (I didn't go NEAR any turtles!) but when I took on the King Behemoth he showed me who's boss as soon as he got to his second form. Lucky these things out here drop so much CP I'll probably be whiping the floor with him in no time. Anyway, to anyone who's tired of running through tubes... its coming! You'll have more room to roam free than you'll know what to do with. I see now why they made the rest of the game so linear, cause when they go big they go BIG! It'd have taken forever to get through this game if you had this much ground to cover the entire time, y'know? Anyway, this is a great reward. I'm going back to enjoy it some more now. ;)TheEldestGod

I also think they went linear for the story. After all they are trying to break free of a governent society, escape from their own people, fight an external conflict/ foe that threatens their lives. I think the reason the story and game is like this is because it's about escaping a linear life, going through the mudane and harsh reality that they face, insitution to insitution. I think it's about crossing over the bridges of civilization, before travel under them, to discover the groundwork of their humanity and existence.

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TheEldestGod

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#823 TheEldestGod
Member since 2010 • 4142 Posts

[QUOTE="TheEldestGod"]Just got to Gran Pulse.... O... M.... G...... :P That place is huge. I love how there're beasts just roaming around everywhere that you can just go up an fight until your thumbs break off. I beat everything I came into contact with (I didn't go NEAR any turtles!) but when I took on the King Behemoth he showed me who's boss as soon as he got to his second form. Lucky these things out here drop so much CP I'll probably be whiping the floor with him in no time. Anyway, to anyone who's tired of running through tubes... its coming! You'll have more room to roam free than you'll know what to do with. I see now why they made the rest of the game so linear, cause when they go big they go BIG! It'd have taken forever to get through this game if you had this much ground to cover the entire time, y'know? Anyway, this is a great reward. I'm going back to enjoy it some more now. ;)GalufUndies

I also think they went linear for the story. After all they are trying to break free of a governent society, escape from their own people, fight an external conflict/ foe that threatens their lives. I think the reason the story and game is like this is because it's about escaping a linear life, going through the mudane and harsh reality that they face, insitution to insitution. I think it's about crossing over the bridges of civilization, before travel under them, to discover the groundwork of their humanity and existence.

Ooooo... Nice perspective. That would make a lot of since and is great symbolism. It did remind me a lot of leaving Midgar in FFVII which was basically the same principal. Needless to say, SE hasn't lost their touch. They may need to work on their strategy just a bit, but the magic is most definitely still there.
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GalufUndies

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#824 GalufUndies
Member since 2010 • 103 Posts

[QUOTE="GalufUndies"]

[QUOTE="TheEldestGod"]Just got to Gran Pulse.... O... M.... G...... :P That place is huge. I love how there're beasts just roaming around everywhere that you can just go up an fight until your thumbs break off. I beat everything I came into contact with (I didn't go NEAR any turtles!) but when I took on the King Behemoth he showed me who's boss as soon as he got to his second form. Lucky these things out here drop so much CP I'll probably be whiping the floor with him in no time. Anyway, to anyone who's tired of running through tubes... its coming! You'll have more room to roam free than you'll know what to do with. I see now why they made the rest of the game so linear, cause when they go big they go BIG! It'd have taken forever to get through this game if you had this much ground to cover the entire time, y'know? Anyway, this is a great reward. I'm going back to enjoy it some more now. ;)TheEldestGod

I also think they went linear for the story. After all they are trying to break free of a governent society, escape from their own people, fight an external conflict/ foe that threatens their lives. I think the reason the story and game is like this is because it's about escaping a linear life, going through the mudane and harsh reality that they face, insitution to insitution. I think it's about crossing over the bridges of civilization, before travel under them, to discover the groundwork of their humanity and existence.

Ooooo... Nice perspective. That would make a lot of since and is great symbolism. It did remind me a lot of leaving Midgar in FFVII which was basically the same principal. Needless to say, SE hasn't lost their touch. They may need to work on their strategy just a bit, but the magic is most definitely still there.

Actually, lol, you're right! It does sound like FF7. Thanks for sharing m8.

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tigertechie

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#825 tigertechie
Member since 2009 • 1951 Posts
Can anyone tell me how to defeat the spirits of L'Cie? And where is the guide book? I cant find it anywhere!!!!!!!
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tigertechie

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#826 tigertechie
Member since 2009 • 1951 Posts
I finally unlocked my first theme. Man, it looks pretty awesome. Luckily its of my favorite character, too. Sahz FTW!TheEldestGod
can you unlock themes from the game? How?
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-Hoax-

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#827 -Hoax-
Member since 2008 • 5331 Posts
[QUOTE="TheEldestGod"]I finally unlocked my first theme. Man, it looks pretty awesome. Luckily its of my favorite character, too. Sahz FTW!tigertechie
can you unlock themes from the game? How?

By unlocking certain trophies you can unlock 7 XMB themes go on the Main Menu and then Extras to install them.
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Bloodseeker23

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#828 Bloodseeker23
Member since 2008 • 8338 Posts

I vow to myself not to play this game today and concentrate on my hw and stuff like that.. but reading this thread is making me want to play! argh!!, Ima try and finish the game today!, final chapter right now. Any suggestions would be nice :P

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GalufUndies

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#829 GalufUndies
Member since 2010 • 103 Posts

I vow to myself not to play this game today and concentrate on my hw and stuff like that.. but reading this thread is making me want to play! argh!!, Ima try and finish the game today!, final chapter right now. Any suggestions would be nice :P

Bloodseeker23

I'm 22 years old, same way, I get As and Bs in college except for sign language...My sign professor would beg me to study instead of FINAL FANTASY!

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Bloodseeker23

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#830 Bloodseeker23
Member since 2008 • 8338 Posts

[QUOTE="Bloodseeker23"]

I vow to myself not to play this game today and concentrate on my hw and stuff like that.. but reading this thread is making me want to play! argh!!, Ima try and finish the game today!, final chapter right now. Any suggestions would be nice :P

GalufUndies

I'm 22 years old, same way, I get As and Bs in college except for sign language...My sign professor would beg me to study instead of FINAL FANTASY!

lmao!, wow haha. Well im still in high school, I gotta finish my project for drawing and math TODAY, but screw it!! LOL I want to play! Oh btw, I just got Hawkeye improved to became a eagletalon , you think this wep is good? O_O
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GalufUndies

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#831 GalufUndies
Member since 2010 • 103 Posts

[QUOTE="GalufUndies"]

[QUOTE="Bloodseeker23"]

I vow to myself not to play this game today and concentrate on my hw and stuff like that.. but reading this thread is making me want to play! argh!!, Ima try and finish the game today!, final chapter right now. Any suggestions would be nice :P

Bloodseeker23

I'm 22 years old, same way, I get As and Bs in college except for sign language...My sign professor would beg me to study instead of FINAL FANTASY!

lmao!, wow haha. Well im still in high school, I gotta finish my project for drawing and math TODAY, but screw it!! LOL I want to play! Oh btw, I just got Hawkeye improved to became a eagletalon , you think this wep is good? O_O

Did I also mention that I was lucky to get into a college that I would have chosen for my degree because it was open enrollment and local? haha. I also don't have to study for my exams, I retain information alot simplier than I used to be able to. I got this skill through studdying and opening my mind to information, to be honest. Still, I guess I am a laid back guy.

Well, good luck with your life.

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Bloodseeker23

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#832 Bloodseeker23
Member since 2008 • 8338 Posts

[QUOTE="Bloodseeker23"][QUOTE="GalufUndies"]

I'm 22 years old, same way, I get As and Bs in college except for sign language...My sign professor would beg me to study instead of FINAL FANTASY!

GalufUndies

lmao!, wow haha. Well im still in high school, I gotta finish my project for drawing and math TODAY, but screw it!! LOL I want to play! Oh btw, I just got Hawkeye improved to became a eagletalon , you think this wep is good? O_O

Did I also mention that I was lucky to get into a college that I would have chosen for my degree because it was open enrollment and local? haha. I also don't have to study for my exams, I retain information alot simplier than I used to be able to. I got this skill through studdying and opening my mind to information, to be honest. Still, I guess I am a laid back guy now. Drawing and math, ironic, different sides of the brain more often than not.

Wow you lucky, well I hate math and drawing really, im rather good in English and History, which is pretty rare in my school LOL.
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GalufUndies

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#833 GalufUndies
Member since 2010 • 103 Posts

[QUOTE="GalufUndies"]

[QUOTE="Bloodseeker23"] lmao!, wow haha. Well im still in high school, I gotta finish my project for drawing and math TODAY, but screw it!! LOL I want to play! Oh btw, I just got Hawkeye improved to became a eagletalon , you think this wep is good? O_OBloodseeker23

Did I also mention that I was lucky to get into a college that I would have chosen for my degree because it was open enrollment and local? haha. I also don't have to study for my exams, I retain information alot simplier than I used to be able to. I got this skill through studdying and opening my mind to information, to be honest. Still, I guess I am a laid back guy now. Drawing and math, ironic, different sides of the brain more often than not.

Wow you lucky, well I hate math and drawing really, im rather good in English and History, which is pretty rare in my school LOL.

Those are good classes for electives or major courses in college. I hate math too, but not drawing. :) Lots of electives relate to history and english type of stuff. Lots of electives...mmhmm...yep. You might just enjoy college, for the most part.

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Bloodseeker23

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#834 Bloodseeker23
Member since 2008 • 8338 Posts

[QUOTE="Bloodseeker23"][QUOTE="GalufUndies"]

Did I also mention that I was lucky to get into a college that I would have chosen for my degree because it was open enrollment and local? haha. I also don't have to study for my exams, I retain information alot simplier than I used to be able to. I got this skill through studdying and opening my mind to information, to be honest. Still, I guess I am a laid back guy now. Drawing and math, ironic, different sides of the brain more often than not.

GalufUndies

Wow you lucky, well I hate math and drawing really, im rather good in English and History, which is pretty rare in my school LOL.

Those are good classes for electives or major courses in college. I hate math too, but not drawing. :) Lots of electives relate to history and english type of stuff. Lots of electives...mmhmm...yep. You might just enjoy college, for the most part.

yah i thunk i will, i just cant to go to college.. 2 more years tho -_-..
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passon13

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#835 passon13
Member since 2009 • 146 Posts
how do i know when i need to begin grinding? did anyone beat the game w/out grinding for cp? in at the end of chap. 7 and those motorcycle things kill me everuytime but i have no prob w/ anything els... all my crystariums are at level 2... should they be higher by now?
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GalufUndies

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#836 GalufUndies
Member since 2010 • 103 Posts

how do i know when i need to begin grinding? did anyone beat the game w/out grinding for cp? in at the end of chap. 7 and those motorcycle things kill me everuytime but i have no prob w/ anything els... all my crystariums are at level 2... should they be higher by now?passon13
By the end of the game? I have like my characters at a level 4, that's just me though.

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passon13

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#837 passon13
Member since 2009 • 146 Posts
@galufundies .......where are you in the game?
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Alan1187

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#838 Alan1187
Member since 2008 • 372 Posts

I'm trying to figure this out, but I can't seem to find it via google/manuel/guide either. What in the world does the stagger lock effect on a weapon do?

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hazelnutman

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#839 hazelnutman
Member since 2007 • 9688 Posts
how do i know when i need to begin grinding? did anyone beat the game w/out grinding for cp? in at the end of chap. 7 and those motorcycle things kill me everuytime but i have no prob w/ anything els... all my crystariums are at level 2... should they be higher by now?passon13
Are you talking about those motorcycle things with the Gatling Gun attack? Those are impossible to beat without using Sentinels. Use provoke on them and then steel guard right after. Their enormously strong attack should merely scratch Snow and Snow only. You don't really have to grind too much in this game unless you avoid enemies too much; even then, you can fall back on strategy more than statistics.
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Ultimasamune

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#840 Ultimasamune
Member since 2010 • 265 Posts

Hey yawl. This is the first part of my guide to a complete Enemy Intel section. This list contains enemy intel entries that are only available for a limited amount of time. If an entry is located below a certain chapter, it means that after that chapter, if you have not completed the entry, it can never be obtained and/or completed.

I recommend using this guide like so: 1. After every battle featuring a new enemy, check your datalogue to see what that enemy is called, and what portion of its entry you have gathered. 2. Check if that intel entry is listed below. 3. If it is, save before the next group of enemies that it is in, and battle and respawn until you have completed the entry. 4. Right before the end of each chapter, consult the list below and make sure that you have completed each entry listed. Many of these entries will be automatically completed. For example, the Manasvin Warmech's entry will automatically be completed, as will Anima's and many other bosses'.

I'm hoping to add more detail to this list later on, once I've completed the second half. Specifically, I want to elaborate more on the very final locations of each enemy, and narrow those locations down to specific areas on the map.

As you read through these entries, you will notice a few notes scattered throughout. Since I do not have immediate access to the game, I cannot test these out at the moment. Therefore, if you know the answer to whatever problem I'm dealing with, I would be grateful if you would notify me.

Enjoy!

_______________________________________

Chapter 1 Exclusive Enemy Intel Entries:

_______________________________________

Enemy: Manasvin Warmech

Last Location: The Hanging Edge

*not sure whether this, or the Manasvin Warmech at Lake Bresha, or both, appear as enemy intel entries

_______________________________________

Enemy: PSICOM Aerial Recon

Last Location: The Hanging Edge

_______________________________________

Enemy: PSICOM Marauder

Last Location: The Hanging Edge

_______________________________________

Enemy: Beta Behemoth

Last Location: The Hanging Edge

_______________________________________

Chapter 2 Exclusive Enemy Intel Entries:

_______________________________________

Enemy: Zwerg Scandroid

Last Location: The Pulse Vestige

_______________________________________

Enemy: Anima

Last Location: The Pulse Vestige

_______________________________________

Enemy: Anima Left Manipulator

Last Location: The Pulse Vestige

*not sure whether this appears as an enemy intel entry

_______________________________________

Enemy: Anima Right Manipulator

Last Location: The Pulse Vestige

*not sure whether this appears as an enemy intel entry

_______________________________________

Chapter 3 Exclusive Enemy Intel Entries:

_______________________________________

Enemy: Ghoul

Last Location: Lake Bresha

_______________________________________

Enemy: Ghast

Last Location: Lake Bresha

_______________________________________

Enemy: Wight

Last Location: Lake Bresha

_______________________________________

Enemy: PSICOM Warden

Last Location: Lake Bresha

_______________________________________

Enemy: Breshan Bass

Last Location: Lake Bresha

_______________________________________

Enemy: PSICOM Enforcer

Last Location: Lake Bresha

_______________________________________

Enemy: Manasvin Warmech

Last Location: Lake Bresha

*not sure whether this, or the Manasvin Warmech at The Hanging Edge, or both, appear as enemy intel entries

_______________________________________

Enemy: Bloodfang Bass

Last Location: Lake Bresha

_______________________________________

Enemy: Ciconia Velocycle

Last Location: Lake Bresha

_______________________________________

Enemy: Crusader

Last Location: Lake Bresha

_______________________________________

Enemy: PSICOM Executioner

Last Location: Lake Bresha

_______________________________________

Enemy: Garuda Interceptor (1st Encounter)

Last Location: Lake Bresha

*not sure whether this, or the Garuda Interceptor (2nd Encounter), or both, appear as enemy intel entries

_______________________________________

Enemy: Garuda Interceptor (2nd Encounter)

Last Location: Lake Bresha

*not sure whether this, or the Garuda Interceptor (1st Encounter), or both, appear as enemy intel entries

_______________________________________

Chapter 4 Exclusive Enemy Intel Entries:

_______________________________________

Enemy: Pantheron

Last Location: The Vile Peaks

_______________________________________

Enemy: Watchdrone

Last Location: The Vile Peaks

_______________________________________

Enemy: Pulsework Soldier

Last Location: The Vile Peaks

_______________________________________

Enemy: Incubus

Last Location: The Vile Peaks

_______________________________________

Enemy: Succubus

Last Location: The Vile Peaks

_______________________________________

Enemy: Dreadnaught

Last Location: The Vile Peaks

_______________________________________

Enemy: PSICOM Tracker

Last Location: The Vile Peaks

_______________________________________

Enemy: Corps Regular

Last Location: The Vile Peaks

_______________________________________

Enemy: Uhlan

Last Location: The Vile Peaks

_______________________________________

Enemy: PSICOM Ranger

Last Location: The Vile Peaks

_______________________________________

Enemy: Bomb

Last Location: The Vile Peaks

_______________________________________

Enemy: Targeting Beacon

Last Location: The Vile Peaks

*not sure whether this, or the Targeting Beacon at Eden, or both, appear as enemy intel entries

_______________________________________

Chapter 5 Exclusive Enemy Intel Entries:

_______________________________________

Enemy: Frag Leach

Last Location: Gapra Whitewood

_______________________________________

Enemy: Thexteron

Last Location: Gapra Whitewood

_______________________________________

Enemy: Vespid

Last Location: Gapra Whitewood

_______________________________________

Enemy: Alpha Behemoth

Last Location: Gapra Whitewood

_______________________________________

Enemy: Silver Lobo

Last Location: Gapra Whitewood

_______________________________________

Enemy: Crawler

Last Location: Gapra Whitewood

_______________________________________

Enemy: Feral Behemoth

Last Location: Gapra Whitewood

_______________________________________

Enemy: Barbed Specter

Last Location: Gapra Whitewood

_______________________________________

Enemy: Corps Watchman

Last Location: Gapra Whitewood

_______________________________________

Enemy: Corps Marksman

Last Location: Gapra Whitewood

_______________________________________

Enemy: Milvus Velocycle

Last Location: Gapra Whitewood

_______________________________________

Enemy: Aster Protoflorian

Last Location: Gapra Whitewood

_______________________________________

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gizmo_dave100

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#841 gizmo_dave100
Member since 2005 • 409 Posts

when i hit gran pulse last night the king behemoths murdered me! did anyone here farm in pulse for a while or crack on with the game for a bit until strong enough to roam free without fear of getting killed?

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hazelnutman

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#842 hazelnutman
Member since 2007 • 9688 Posts
Wow, excellent work, Ultimasamune! Your guide is sure to tickle the fancies of many completionists. Oh jeez, I hope I didn't miss any enemies so far :P
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ElGreco88

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#843 ElGreco88
Member since 2009 • 766 Posts

Wow, excellent work, Ultimasamune! Your guide is sure to tickle the fancies of many completionists. Oh jeez, I hope I didn't miss any enemies so far :Phazelnutman

I think the only enemies you can miss (at least till chapter 10 where I'm at) are those Wyverns in the part where you can change the weather in order to avoid them. At least I fought one of them, just to see if I can handle them. Although I don't know if they appear later in the game.

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Ultimasamune

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#844 Ultimasamune
Member since 2010 • 265 Posts

Glad to be of service :P

There are plenty more guides I'd like to make after this. Would anyone be interested in a list of products from dismantled weapons and accessories? This way people can know which items they need to dismantle to get maximum amounts of each component. Or it could be used by a player seeking one particular component.

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TheEldestGod

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#845 TheEldestGod
Member since 2010 • 4142 Posts

I'm trying to figure this out, but I can't seem to find it via google/manuel/guide either. What in the world does the stagger lock effect on a weapon do?

Alan1187
It actually prevents you from being able to stagger an enemy. The stagger lock is on a weapon with very high attack stats. You're sacrificing the ability to stagger for an extremely high powered weapon. All of the third tier weapons seem to have an ability that is more of a punishment for power than it is an enhancement. The only ones without such abilities are the original weapons for each character. You'll find that their original weapons also have a perfect balance between str/mag. So for most characters you'll probably be better off just upgrading their main weapons to third tier (by main weapons I mean the first ones they get, i.e. Lightning's Blazefire weapon).
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TheEldestGod

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#846 TheEldestGod
Member since 2010 • 4142 Posts

when i hit gran pulse last night the king behemoths murdered me! did anyone here farm in pulse for a while or crack on with the game for a bit until strong enough to roam free without fear of getting killed?

gizmo_dave100
Yeah, those guys on Gran Pulse are insane! I actually tried to farm the smaller wildcat looking fellas, but it was time consuming and not so easy. So I decided to go on with the story. Luckily, if you just head to the map marker you'll eventually be in a cave that's leading you on to the village. As soon as you get in the cave there is a save point. From the save point you can head down and there are three different groups of these robot things that are very easy to get a preemptive strike on. They die relatively quick and hardly damage you at all. You can go all the way until you reach the third group and then come back to the save point and they all respawn instantly. Each run down the cave nets you a little over 7000CP. It only takes a minute at the most per run. Spending a little over an hour in that spot I was able to raise all my characters to level four in their primary roles. Now, those pups on Gran Pulse ain't so tough. Hope this helps!
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ElGreco88

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#847 ElGreco88
Member since 2009 • 766 Posts

Glad to be of service :P

There are plenty more guides I'd like to make after this. Would anyone be interested in a list of products from dismantled weapons and accessories? This way people can know which items they need to dismantle to get maximum amounts of each component. Or it could be used by a player seeking one particular component.

Ultimasamune

Wow. Yes actually that would be really helpful. I don't wanna end up destroying my equipment, just to find out I got a scrubby component:P. Thanks for these guides man:D

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TheEldestGod

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#848 TheEldestGod
Member since 2010 • 4142 Posts

To further explain what stagger lock and all those other weapon abilities can do to help/hurt your reputation on the battle field I found this nifty little guide for you guys:

Special Skill Explanations

  • Attack ATB Charge - Recharge ATB Gauge for a small amount upon attack, slightly larger amount with ATB Charge II
  • Improved Raise - Increases the amount of HP given for using Raise on an fallen ally, slightly larger amount with Improved Raise II
  • Leadenstrike/Ironstrike - Stronger weapon STR/MAG at the cost of sacrificing attack speed
  • Stagger Lock - Prevents weapon user from staggering an enemy, does not affect any other characters in party from achieving a stagger
  • Quick Stagger - Causes weapon user to stagger while just within reach of stagger (Both the enemy and stagger bar will be flashing) usually the last 15% of the gauge or so, also does not affect other party members
  • Augment Maintenance - Increases the time that status buffs last, effect increases with Augment Maintenance II
  • Paper/Silk Tiger - Severely cuts HP for STR/MAG boosts on weapon
  • Chain Bonus Boost - Increases the rate at which the Stagger gauge increases, more so with Chain Bonus Boost II
  • Stagger Maintenance - Increases the time enemies stay staggered, more so with Stagger Maintenance II
  • Critical Shield - Bestow's several buffs when HP reaches critical limits, honestly can't remember all the buffs since I don't use this weapon...sorry
  • Siphon Boost - Boost the effects of the Siphon abilities in the Ravager Paradigm, even more so with Siphon Boost II
  • Defense Maintenance - Increases the time defensive buffs stay on party members, even more so with Defense maintenance II
  • Stifled/Fettered Magic - Nerfs your magic and the effect should be obvious, not recommended for magic users such as Vanille or Hope. Its fine when using Fang
  • Improved Guard - Improves the Sentinel's ability to guard against physical attacks, even more with Improved Guard II
  • Critical Power Surge - This is gonna be edited as soon as I find out what it does, its hard to get snow to critical HP though >_>
  • Enfeeblement/Hindrance - Nerfs your attack and the effect should be obvious. Not recommended unless you character is a magic user
  • Improved Ward - Improves the Sentinel's ability to guard against magic attacks, even more with Improved Ward II
  • Stagger TP Charge - Recharges TP gauge every time you stagger an enemy
  • Improved Debilitation - Improves the chances of any Saboteur abilities to land.
  • Improved Counter - Strengthens the Sentinels Counter ability
  • Improved Cure - Strengthens the Cure ability of the caster
  • Ally Ko Power Surge - See Critical Power Surge...AKA no idea as of yet
  • Improved Debuffing - Improves the chances of any Saboteur abilities to land. Not entirely sure why there are two abilities that do the same thing, maybe there is a slight difference. I'll look into it

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ElGreco88

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#849 ElGreco88
Member since 2009 • 766 Posts

To further explain what stagger lock and all those other weapon abilities can do to help/hurt your reputation on the battle field I found this nifty little guide for you guys:

Special Skill Explanations

  • Attack ATB Charge - Recharge ATB Gauge for a small amount upon attack, slightly larger amount with ATB Charge II
  • Improved Raise - Increases the amount of HP given for using Raise on an fallen ally, slightly larger amount with Improved Raise II
  • Leadenstrike/Ironstrike - Stronger weapon STR/MAG at the cost of sacrificing attack speed
  • Stagger Lock - Prevents weapon user from staggering an enemy, does not affect any other characters in party from achieving a stagger
  • Quick Stagger - Causes weapon user to stagger while just within reach of stagger (Both the enemy and stagger bar will be flashing) usually the last 15% of the gauge or so, also does not affect other party members
  • Augment Maintenance - Increases the time that status buffs last, effect increases with Augment Maintenance II
  • Paper/Silk Tiger - Severely cuts HP for STR/MAG boosts on weapon
  • Chain Bonus Boost - Increases the rate at which the Stagger gauge increases, more so with Chain Bonus Boost II
  • Stagger Maintenance - Increases the time enemies stay staggered, more so with Stagger Maintenance II
  • Critical Shield - Bestow's several buffs when HP reaches critical limits, honestly can't remember all the buffs since I don't use this weapon...sorry
  • Siphon Boost - Boost the effects of the Siphon abilities in the Ravager Paradigm, even more so with Siphon Boost II
  • Defense Maintenance - Increases the time defensive buffs stay on party members, even more so with Defense maintenance II
  • Stifled/Fettered Magic - Nerfs your magic and the effect should be obvious, not recommended for magic users such as Vanille or Hope. Its fine when using Fang
  • Improved Guard - Improves the Sentinel's ability to guard against physical attacks, even more with Improved Guard II
  • Critical Power Surge - This is gonna be edited as soon as I find out what it does, its hard to get snow to critical HP though >_>
  • Enfeeblement/Hindrance - Nerfs your attack and the effect should be obvious. Not recommended unless you character is a magic user
  • Improved Ward - Improves the Sentinel's ability to guard against magic attacks, even more with Improved Ward II
  • Stagger TP Charge - Recharges TP gauge every time you stagger an enemy
  • Improved Debilitation - Improves the chances of any Saboteur abilities to land.
  • Improved Counter - Strengthens the Sentinels Counter ability
  • Improved Cure - Strengthens the Cure ability of the caster
  • Ally Ko Power Surge - See Critical Power Surge...AKA no idea as of yet
  • Improved Debuffing - Improves the chances of any Saboteur abilities to land. Not entirely sure why there are two abilities that do the same thing, maybe there is a slight difference. I'll look into it

TheEldestGod

Another interesting guide. Dude everytime an FF game comes out my Excel is overloading and slowly dying :P

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gizmo_dave100

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#850 gizmo_dave100
Member since 2005 • 409 Posts

that guide to what the weapon things are is really helpful.