[QUOTE="LordReithgar"][QUOTE="cebcubs1"]I think that the only reason that they would be charging is so that they could maintain such a large game (256 players at once) and make it great. If it improves the online capability of the game, then I say charge. Subscriptions are why games like WoW have become so popular. Blizzard is able to maintain their servers so that the quality is high. If MAG (assuming the article is indeed talking about MAG) is able to maintain high quality with 256 players playing at once, I'll be glad to dish out a monthly subscription for it.RomanticFool
Investment to keep a mmo update and running is far more costy then a normal game like MAG. Even though mmo's monthly fee is a boat load of crap. Blizzard makes profit when you buy a game and they make THAT much more profit with monthly subscription, it never cost that much to upkeek their server.
Do you know how long it takes to pay off the loads of fiberoptic cable thats wired to the server warehouse? How about paying for the actual service? How about how much energy it takes to cool a server farm - and when your energy rate goes up, what then? And when the hardware fails (because it is hardware and it does have a lifespan)? With a one time pay game, they would have one time pay expenses... but a continuous outside operation incurs so called operating costs. At the point when support costs exceed a certain amount, they would drop support for the game entirely to maintain the overall goal of PROFITABILITY... because they have a legal obligation to shareholders.
This explains the issue for all to understand.
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