@MethodManFTW said:
@SolidTy said:
I'm not feeling it. I track devs and this is one dev I don't trust. Be nice if they surprised me...
Good luck to them though!
Tracking devs... lol.
Anyhow, why don't you like Supermassive? They haven't made many games and they have pretty much all been kids games... I liked LBP2 more than LBP1 personally.
Not tracking devs and buying brands blindly, lol?..
I said good luck to them, didn't I? I also indicated that I wanted them to surprise me which means I would be thrilled if this game ends up good. Great!
If you enjoy laughing because people track talent, I have more jokes:
I also follow authors of my favorite books, directors of film, writers of film, and various artists (including music artists.) That means I get more excited say, for a Chris Nolan or Quentin Tarantino movie than say a Fast and the Furious sequel. I get more excited when my fave musicians release a new track than say a played out Miley Cyrus track. Ya feel me? Another example is when I hear Hideki Kamiya is working on a game which is usually a new IP. Another game developer example of a team I track is when Naughty Dog is working on a game instead of automatically getting amped up for Uncharted, I'm more passionate about what ND's cooking. If Uncharted is passed off to another dev, I lose interest. This is how I knew The Last of Us was going to be good and bought it day one instead of having to hear critics tell me to buy it months later. Of course, I know the majority of the world doesn't bother with this and usually buy annualized pumped out Assassin's Creeds, Call of Duty's, and Madden games, but I do track devs to avoid buying disasters.
To each their own though, so lol away, as I will as well. We shall share in laughs! :P
Anyhow, I went into about 50 rants on Supermassive over the many years. I simply think their games are not good to okay at best (Doctor Who, Start the Party, Tumble, etc). I didn't indicate I dislike them, just that I am not feeling it. I hope Until Dawn is good of course as I would like to add it to my collection, but we'll see. Studios can always break out and blow me away and I hope they do, but in the meantime I'm playing it safe as I track devs.
Also, LBP and LBP2 was developed by Media Molecule (MM). Supermassive only helped with some downloadable kits for LBP1 and LBP2 (Muppets, Toy Story, Pirates of the Caribbean, Marvel, etc).
I'm not sure why you mentioned you liked LBP2 more than LBP1 since both games are Media Molecule games. Incidentally, I too liked Media Molecule's LBP2 as well, but that's because MM improved on their first game. Much like Naughty Dog's Uncharted 1 to Uncharted 2, another example of a developer improving upon their own game franchise. BTW: MM didn't develop LBP3, which is why I wasn't excited when LBP3 released. I picked up LBP3 on sale unlike LBP2 just based on my tracking devs. I'm glad I did too, LBP3 wasn't as good as LBP2 and buggy to boot.
Really what I do is I track quality and that's why I track musicians/directors/authors/game developers.
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