UT3 Mods...not Filtered by PSN

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WongB

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#1 WongB
Member since 2004 • 1701 Posts

Interview with Mark Rein, VP of Epic Games.

Will mods on the PS3 be checked or monitored?

No. It's user created content. We don't check mods today on PC, why would we check them in the future? I mean, we check them out if we hear "here's this awesome mod" or they are entered in our contest. We had a big million dollar nVidia "Make something Unreal" mod contest so all those mods were checked because they were submitted to the contest. Somebody had to judge them and decide which ones the rest of the judges should check out and things of that nature. But there's no way to check every single mod that's placed out on the internet.

According to this, PS3 would be getting access to all mods out on pc, but lacks the ability to create them.

http://www.joystiq.com/2007/08/03/joystiq-interviews-unreal-tournament-3s-mark-rein/http://www.joystiq.com/2007/08/03/joystiq-interviews-unreal-tournament-3s-mark-rein

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jdogthebomb09

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#2 jdogthebomb09
Member since 2006 • 556 Posts
So?
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814StopsToday

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#3 814StopsToday
Member since 2007 • 1390 Posts
I'm not sure I'll be using this feature, something about installing unnofficial stuff on my PS3 just doesn't sit right with me. Still for the people who care I bet it's a great feature
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azimiballer

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#4 azimiballer
Member since 2007 • 1107 Posts
whats a mod?
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WongB

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#5 WongB
Member since 2004 • 1701 Posts

whats a mod?azimiballer

Like custom games...modification. Kind of like CounterStrike is a popular 'mod' of the game Half Life.

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FireFalkon

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#7 FireFalkon
Member since 2004 • 866 Posts
Is this good?
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GlavinChris

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#8 GlavinChris
Member since 2005 • 302 Posts

Is this good?FireFalkon

very.

-The Glavin

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FireFalkon

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#9 FireFalkon
Member since 2004 • 866 Posts

very.

-The Glavin

GlavinChris
why?
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vip3r666

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#10 vip3r666
Member since 2005 • 1398 Posts
[QUOTE="GlavinChris"]

very.

-The Glavin

FireFalkon

why?

because it allows for user generated content. havent you played dystopia, garrys mod, etc? theyre all user mods for half-life 2

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FireFalkon

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#11 FireFalkon
Member since 2004 • 866 Posts

because it allows for user generated content. havent you played dystopia, garrys mod, etc? theyre all user mods for half-life 2

vip3r666
I wasn't questioning the mod support, it sure is a big feature for the ps3 version, I asked if Epic not filtering user created content was good and why. I missed both UT2003 and 2004, was there any big mod for those games other than red orchestra?
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ub3r_logic

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#12 ub3r_logic
Member since 2006 • 54 Posts
Red Orchestra was a total conversion I believe. I dont know if you've ever played the original unreal tournament, but they had awesome mods where you could fly spaceships, ride your redeemer, and stuff like that.
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c0mplex

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#13 c0mplex
Member since 2002 • 15382 Posts
[QUOTE="vip3r666"]

because it allows for user generated content. havent you played dystopia, garrys mod, etc? theyre all user mods for half-life 2

FireFalkon

I wasn't questioning the mod support, it sure is a big feature for the ps3 version, I asked if Epic not filtering user created content was good and why. I missed both UT2003 and 2004, was there any big mod for those games other than red orchestra?

filtering through mods would make the flow of mods going from PC to PS3 slower, since Epic would have to check them itself. this pretty much means that once a mod is available on PC, it is available on the PS3. no having to wait to play a mod, nor having to wait to get an improved/fixed version of that mod once they are released.

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cooldust

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#14 cooldust
Member since 2006 • 3283 Posts
[QUOTE="FireFalkon"][QUOTE="GlavinChris"]

very.

-The Glavin

vip3r666

why?

because it allows for user generated content. havent you played dystopia, garrys mod, etc? theyre all user mods for half-life 2

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Th3James

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#15 Th3James
Member since 2007 • 297 Posts

i knew this for awhile.....

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FireFalkon

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#16 FireFalkon
Member since 2004 • 866 Posts

filtering through mods would make the flow of mods going from PC to PS3 slower, since Epic would have to check them itself. this pretty much means that once a mod is available on PC, it is available on the PS3. no having to wait to play a mod, nor having to wait to get an improved/fixed version of that mod once they are released.

c0mplex
Ah! Ok then, thank you.
Red Orchestra was a total conversion I believe. I dont know if you've ever played the original unreal tournament, but they had awesome mods where you could fly spaceships, ride your redeemer, and stuff like that.ub3r_logic
I wasn't too much into pc gaming in the original UT's age, and as far as I know a total conversion is still considered a mod isn't it?
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Judonwanit

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#17 Judonwanit
Member since 2005 • 1246 Posts
lil out of subject but mods are the best, i still remember playing in some gigantic kitchen map called de_rats(i think) on CS...pretty fun
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vip3r666

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#18 vip3r666
Member since 2005 • 1398 Posts

lil out of subject but mods are the best, i still remember playing in some gigantic kitchen map called de_rats(i think) on CS...pretty funJudonwanit

hahahaha rats...funny map

[QUOTE="c0mplex"]

filtering through mods would make the flow of mods going from PC to PS3 slower, since Epic would have to check them itself. this pretty much means that once a mod is available on PC, it is available on the PS3. no having to wait to play a mod, nor having to wait to get an improved/fixed version of that mod once they are released.

FireFalkon

Ah! Ok then, thank you.
Red Orchestra was a total conversion I believe. I dont know if you've ever played the original unreal tournament, but they had awesome mods where you could fly spaceships, ride your redeemer, and stuff like that.ub3r_logic
I wasn't too much into pc gaming in the original UT's age, and as far as I know a total conversion is still considered a mod isn't it?

Counter-Strike was a total conversion but its still considered a half-life mod

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WongB

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#19 WongB
Member since 2004 • 1701 Posts
heh I remember de_rats, Like if you're swimming in the sink and someone turns on the spinning blade of death thing >:D
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junk56

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#20 junk56
Member since 2003 • 1748 Posts
rats used to be my favorite map cuz it was basically an awp map (which i'm very good at btw :D)