Here is a little hint. Advance Wars wasn't the first SRPG. You need to go back further to Famicom Wars. They are both strategy RPG's yes and all games in a genre share things in common with one another. What you said would be like me saying Ratchet ripped off Mario.
Let me spell out the differences for you since you can't grasp it.
Units are used by points instead of each character moves once per turn.
AP is not the same as the grid. There is more fluid and atmosphere with AP. You need to actually use your environment around you for cover.
Characters have personalities and so forth.
You can revive fallen enemies
No you don't have to aim but it is better if you do. For instance shooting someone in the head takes more damage then in the foot.
You don't know anything about the game or the genre since you are claiming advance wars to have invented the genre or at least making it sound like advance wars turned the SRPG genre on it's head. That game didn't do anything. It was just Nintendo bringing out their wars series to english speaking markets. Valkyria breathed new life into a niche genre by giving it an awsome art style and a different perspective other than the 2d grid system in place since the beginning of time.
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