What bugs you in GT5?

This topic is locked from further discussion.

Avatar image for MountyManGamer
MountyManGamer

209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 MountyManGamer
Member since 2012 • 209 Posts

Ok, so we all know that GT5 is the greatest car game so far, ;) , but what little minor things irritate you to no end?

Here is my list:
Low detail standard cars
Blurry track/environment textures
Oddly pixalated tire smoke
Rough shadows
Very unrealistic rollover physics
The whole "paint chip" system
No AA

Avatar image for osiris667
osiris667

484

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 osiris667
Member since 2005 • 484 Posts

The car sounds are absolutely disgusting. Everything else is fine by me.

Avatar image for MountyManGamer
MountyManGamer

209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 MountyManGamer
Member since 2012 • 209 Posts

The car sounds are absolutely disgusting. Everything else is fine by me.

osiris667

True, they are a little off, but not too bad if you leave the stock exhaust on. Not to mention, GT5 sounds are leaps and bounds above GT4. Maybe GT6 will perfect them ;)

Avatar image for deadpeasant
deadpeasant

139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 deadpeasant
Member since 2012 • 139 Posts
I love this game, its the ultimate racing game for me. But what annoys me is that the cars don't get progressively dirty anymore. They used to in the previous games, then you could go in and wash them. Why not in this game? They have a car wash option. But its completely useless!
Avatar image for ps3gameplayer
ps3gameplayer

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 ps3gameplayer
Member since 2011 • 225 Posts

Loading Times but the game is epic.

Also I think the standard cars are underrated, they still look great, it's jus that the premium cars look amazing.

Avatar image for tjricardo089
tjricardo089

7429

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 tjricardo089
Member since 2010 • 7429 Posts

The goddamn ugly trees.

Avatar image for GTR12
GTR12

13490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 GTR12
Member since 2006 • 13490 Posts

The goddamn ugly trees.

tjricardo089

Yeah cos I spend my racing looking at trees :roll:

Avatar image for -Grieves-
-Grieves-

1708

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 -Grieves-
Member since 2007 • 1708 Posts

The menus are terrible. It took me so long to work out how to listen to my own music.

Once you get to the driving the game is fantastic.

Avatar image for Pelon208
Pelon208

3375

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Pelon208
Member since 2005 • 3375 Posts

For me:

- Car sounds sucks

- It needs better clutch support

- I want to buy some brakes damit!!

- I want that you can modifie withthe racing mod for more than 5 cars

Avatar image for MonkeySpot
MonkeySpot

6070

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 MonkeySpot
Member since 2010 • 6070 Posts

What bugs me? People nit-picking.

Avatar image for Jackc8
Jackc8

8515

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#12 Jackc8
Member since 2007 • 8515 Posts

Let's see...

  1. If you played GT4 and 5 Prologue, there are virtually no new tracks in GT5. In fact some of my favorites from GT4 were gone, with boring junk like the Autumn Ring in their place. Other games like the Shift series doubled the number of tracks from one game to the next, and that game had an 18 month development cycle, compared to GT5's 6 years.
  2. AI - to call it abysmal would be an insult to large empty places. It's not programmed to deal with a human player on the track, and rams you off at every opportunity. This makes it impossible to race against it, so you just put soft racing tires on your car and win every race by a mile.
  3. No challenge whatsoever. I won at least three-quarters of the races on my first try. No adjustable difficulty for the AI, no scalable dificulty (modify your car and the AI doesn't get faster, so now you can really annihilate them)
  4. Way way too simple. The tracks are all as smooth as glass and the suspension doesn't react to anything. I could run 6:30 laps of the Nurburgring in just about any car in GT5, paying almost no attention to what I was doing, yawning the whole way around. In other racing games I have to bust my butt to run a time like that, absolutely 100% concentration every single second. It's an exhilarating experience. Just the opposite of GT5.
  5. The career mode was a long boring grind for money. There wasn't sufficient variety in the races, nor was their enough money awarded for lower level races, so you just ended up doing the same races over and over and over to earn money to buy the car you need for the next level.
  6. Car selection was ridiculously Japan-centric. More underpowered Japanese grocery-getters than all non-Japanese sports cars combined.

I'm a big fan of racing sim's and I spent six months with GT4, a month with 5 Prologue, and had GT5 pre-ordered over a year before it came out. That was the disappointment of the generation. If you like to look at pretty graphics and win most races on your first try, awesome. But if you actually like some challenge, and you like to race against the AI cars in something resembling a realistic fashion, it doesn't even compare to other current-gen racing sim's.

Avatar image for MonkeySpot
MonkeySpot

6070

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 MonkeySpot
Member since 2010 • 6070 Posts

Let's see...

  1. If you played GT4 and 5 Prologue, there are virtually no new tracks in GT5. In fact some of my favorites from GT4 were gone, with boring junk like the Autumn Ring in their place. Other games like the Shift series doubled the number of tracks from one game to the next, and that game had an 18 month development cycle, compared to GT5's 6 years.
  2. AI - to call it abysmal would be an insult to large empty places. It's not programmed to deal with a human player on the track, and rams you off at every opportunity. This makes it impossible to race against it, so you just put soft racing tires on your car and win every race by a mile.
  3. No challenge whatsoever. I won at least three-quarters of the races on my first try. No adjustable difficulty for the AI, no scalable dificulty (modify your car and the AI doesn't get faster, so now you can really annihilate them)
  4. Way way too simple. The tracks are all as smooth as glass and the suspension doesn't react to anything. I could run 6:30 laps of the Nurburgring in just about any car in GT5, paying almost no attention to what I was doing, yawning the whole way around. In other racing games I have to bust my butt to run a time like that, absolutely 100% concentration every single second. It's an exhilarating experience. Just the opposite of GT5.
  5. The career mode was a long boring grind for money. There wasn't sufficient variety in the races, nor was their enough money awarded for lower level races, so you just ended up doing the same races over and over and over to earn money to buy the car you need for the next level.
  6. Car selection was ridiculously Japan-centric. More underpowered Japanese grocery-getters than all non-Japanese sports cars combined.

I'm a big fan of racing sim's and I spent six months with GT4, a month with 5 Prologue, and had GT5 pre-ordered over a year before it came out. That was the disappointment of the generation. If you like to look at pretty graphics and win most races on your first try, awesome. But if you actually like some challenge, and you like to race against the AI cars in something resembling a realistic fashion, it doesn't even compare to other current-gen racing sim's.

Jackc8

I accept everything but the above hilighted statement. That's pure BS, and you know it.

Avatar image for DJ_Lae
DJ_Lae

42748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 73

User Lists: 0

#14 DJ_Lae
Member since 2002 • 42748 Posts
-Standard cars are various degrees of hideous (the ones modeled specifically for GT:PSP look better than the vast majority, which are simply model rips from GT4). -Menus are AWFUL -Engine notes are even worse -B-Spec is embarassingly bad, doubly so that it's given equal weight to A-spec -the career mode in general is not good, too few races and structured in the laziest way possible -ugly tracks. a handful of them were obviously pulled from GT4 and are jarringly low detail compared to newer ones -the menus are terrible. This warrants another mention. You need one or two or three too many button presses to do anything with a too-long load time in between each one -poor effects (smoke, rain, shadows) that are visibly pixelated compared to everything else and really hurt the game's immersion, especially on pre-race views of your car -screen tearing. this was fixed somewhat with one of the patches but it's still too frequent Game has good handling though. And those cars that are actually premium look good.
Avatar image for MountyManGamer
MountyManGamer

209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 MountyManGamer
Member since 2012 • 209 Posts

Let's see...

  1. If you played GT4 and 5 Prologue, there are virtually no new tracks in GT5. In fact some of my favorites from GT4 were gone, with boring junk like the Autumn Ring in their place. Other games like the Shift series doubled the number of tracks from one game to the next, and that game had an 18 month development cycle, compared to GT5's 6 years.
  2. AI - to call it abysmal would be an insult to large empty places. It's not programmed to deal with a human player on the track, and rams you off at every opportunity. This makes it impossible to race against it, so you just put soft racing tires on your car and win every race by a mile.
  3. No challenge whatsoever. I won at least three-quarters of the races on my first try. No adjustable difficulty for the AI, no scalable dificulty (modify your car and the AI doesn't get faster, so now you can really annihilate them)
  4. Way way too simple. The tracks are all as smooth as glass and the suspension doesn't react to anything. I could run 6:30 laps of the Nurburgring in just about any car in GT5, paying almost no attention to what I was doing, yawning the whole way around. In other racing games I have to bust my butt to run a time like that, absolutely 100% concentration every single second. It's an exhilarating experience. Just the opposite of GT5.
  5. The career mode was a long boring grind for money. There wasn't sufficient variety in the races, nor was their enough money awarded for lower level races, so you just ended up doing the same races over and over and over to earn money to buy the car you need for the next level.
  6. Car selection was ridiculously Japan-centric. More underpowered Japanese grocery-getters than all non-Japanese sports cars combined.

I'm a big fan of racing sim's and I spent six months with GT4, a month with 5 Prologue, and had GT5 pre-ordered over a year before it came out. That was the disappointment of the generation. If you like to look at pretty graphics and win most races on your first try, awesome. But if you actually like some challenge, and you like to race against the AI cars in something resembling a realistic fashion, it doesn't even compare to other current-gen racing sim's.

Jackc8

Agreed. The overall racing experience is far from "Sim" and the AI is appalling. Yes, the car handling it self is dead on, but good handling alone doesn't make a simulator. Everything else outside the car seems to be unimportant to PolyDigital. You are right about the handling feel as well. You really can't "feel" the road like you can in other sim games.

I think PolyDigital need to take a lesson from someone like Papyrus. To date, Papyrus's NASCAR Racing 2003 is the most realistic feeling simulator I have ever played. Not for car detail or effects of course, but is one of the few games that you can really feel every bump and crack in a track and react accordingly.

I have better hopes for GT6, mabye they will get it all right on next gen, but in the mean time, hopefully the soon to be released rFactor 2 will be closer to real life racing ;)

Avatar image for NaviJ
NaviJ

137

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 NaviJ
Member since 2012 • 137 Posts
Nitpicky, but menus could use some refinement.getyeryayasout
Yes^
Avatar image for MonkeySpot
MonkeySpot

6070

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 MonkeySpot
Member since 2010 • 6070 Posts

[QUOTE="getyeryayasout"]Nitpicky, but menus could use some refinement.NaviJ
Yes^

Agreed. The menu system is pointlessly arty.

Avatar image for JohnF111
JohnF111

14190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#18 JohnF111
Member since 2010 • 14190 Posts
I got what I paid for, a great game that has good physics and great car choice, if i was to complain i'd have said no interior view of standard cars but that's fixed, now my biggest annoyance is the terrible soundtrack. I sat down and disabled every song and setup my own soundtrack to play when racing. The menu sucks as well, i remember seeing things like "The menu has been designed with the PS3 controller in mind. Load of balls if you ask me it's terrible. Visuals are good and all but I never bought the game to go "Oohh aaahh!" at the shiny cars, i wanted to race them.
Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Should have been some Deer in the forest tracks.

Avatar image for Gaming4You1990
Gaming4You1990

150

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Gaming4You1990
Member since 2012 • 150 Posts
Nothing bugs me, as I tend not to nitpick on games for having little minor problems. I am so happy it's back to San Andrea's and it seems Tommy from Vice City is going to be the main character, and we will see CJ of course. I love San Andrea's the best!
Avatar image for ps3gameplayer
ps3gameplayer

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 ps3gameplayer
Member since 2011 • 225 Posts
Nothing bugs me, as I tend not to nitpick on games for having little minor problems. I am so happy it's back to San Andrea's and it seems Tommy from Vice City is going to be the main character, and we will see CJ of course. I love San Andrea's the best!Gaming4You1990
It's GT5 (Gran Turismo 5) not GTA5 (Grand Theft Auto 5), not bashing you for making the mistake btw, I was just pointing it out.
Avatar image for colibriosis
colibriosis

598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 colibriosis
Member since 2010 • 598 Posts

Ok, so we all know that GT5 is the greatest car game so far, ;) , but what little minor things irritate you to no end?

Here is my list:
Low detail standard cars
Blurry track/environment textures
Oddly pixalated tire smoke
Rough shadows
Very unrealistic rollover physics
The whole "paint chip" system
No AA

MountyManGamer

everything on your list, the menus could've been set up much better, they have put great work and detail into cars like the Kubelwagen and the Volkswagen Kombi (i forget what it's called, the hippie bus) when we could've gladly had those removed to see a fully visual Bugatti for instance, the online system is just a mess sometimes having to send over those long codes that you've got to type down...damn. When you look at some of the flaws this game's got, you really start thinking that they put emphasis on the wrong things. Also the standard cars, even if they don't get the personalized interior, at least make it some default interior so that you don't have to keep seeing half the screen black and half the screen on the track (i like the firstperson view). I don't care to much about loading times, but it bothers me that the game offers you to install the game into your drive so that it'll load "much" faster, but then in fact does not make any real difference after you've waited for more than half an hour to take up 8 pointless gigabytes of space. Also one more thing, when you're about to race, but realize after you've pressed X that you need to change the car, but have to wait for it to load for 20 seconds to take you to another menu that will make you have to go to the previous menu, which will take about 10 seconds to load back , so that you can pick the car that fulfills your needs for the upcoming race, for it to load up yet again for 20 seconds when you're about to enter the racing menu yet again.... UGH....also what's up with one Aston Martin on sale at the dealership?? There are so many horrible Volkswagens for sale too, jeez.

Avatar image for colibriosis
colibriosis

598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 colibriosis
Member since 2010 • 598 Posts
Also, where's porsche?
Avatar image for Custodian405
Custodian405

1041

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#24 Custodian405
Member since 2003 • 1041 Posts
@colibriosis EA owns the exclusive right to use Porsche cars in games, FYI. Anyways, At launch: Re-used cars from GT4 bugged me quite a bit - blatant copy-pasta of that list into GT5 so that they could advertise the game as having 'Over 1000 Cars!!!" Also the brain dead AI that would just drive in a line bumper to bumper like a train of some sort - an AI so bad that they altogether removed qualifiers for races because the game was easy enough starting in last position or in the middle of the pack and would just become stupidly easy if you could start in first place. And the number of skylines was annoying. Even in premium there was like 10, and the standard had another 20 or so. I understand that, overall, the game is a tribute to Japanese automotive history but they left out many other, what i would call important, *** cars like the Supra and the mitsubishi eclipse to name only 2 from the Premium lineup. I know PD has a really close relationship to Nissan and all that, but still. Other than that, it was still really fun, and the many patches they released really smoothed out many rough edges. I guess sony could have given them more time and not rushed release but if they didn't pressure them, we may still be waiting for release cause Kaz is OCD like that.
Avatar image for DJ_Lae
DJ_Lae

42748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 73

User Lists: 0

#25 DJ_Lae
Member since 2002 • 42748 Posts
Also, where's porsche?colibriosis
EA. Porsche will likely never happen with Gran Turismo now that EA's even taken it away from Turn 10's Forza on the 360. I presume they've done it because neither Shift game has been as good as GT or Forza and they need it as a selling point. Which is sad, because both racing series represent a rich automotive history and holding Porsche hostage from that is criminal.
Avatar image for Swift_Boss_A
Swift_Boss_A

14579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Swift_Boss_A
Member since 2007 • 14579 Posts

premium/standard.

Avatar image for colibriosis
colibriosis

598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 colibriosis
Member since 2010 • 598 Posts
[QUOTE="colibriosis"]Also, where's porsche?DJ_Lae
EA. Porsche will likely never happen with Gran Turismo now that EA's even taken it away from Turn 10's Forza on the 360. I presume they've done it because neither Shift game has been as good as GT or Forza and they need it as a selling point. Which is sad, because both racing series represent a rich automotive history and holding Porsche hostage from that is criminal.

Wow i had no idea, that's a shame...out of all cargames out there, gt should always have dibs on any brand imo :P
Avatar image for jsmoke03
jsmoke03

13719

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#28 jsmoke03
Member since 2004 • 13719 Posts

lack of honda's like my ef 9 hatchback

the fact that standard cars can't swap rimsand lack of good rims

cycling used cars section

actually having a used car section is stupid...can't it be like gt3

having to earn all the paint...what if the only colors i want my cars to come in is in black or white? why cant i just do that

not having midfield race track...that was my favorite track

not having a downhill mountain pass

lack of creative ness in the game. check forza or nfs...these games dont drive as well as gt, but they are in touch with features

Avatar image for JohnF111
JohnF111

14190

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#29 JohnF111
Member since 2010 • 14190 Posts
Too many Nissans and Japanese cars, i know it's a japanese game but dear lord give it a rest. (forgot about that one till one)
Avatar image for MountyManGamer
MountyManGamer

209

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 MountyManGamer
Member since 2012 • 209 Posts

lack of honda's like my ef 9 hatchback

the fact that standard cars can't swap rimsand lack of good rims

cycling used cars section

actually having a used car section is stupid...can't it be like gt3

having to earn all the paint...what if the only colors i want my cars to come in is in black or white? why cant i just do that

not having midfield race track...that was my favorite track

not having a downhill mountain pass

lack of creative ness in the game. check forza or nfs...these games dont drive as well as gt, but they are in touch with features

jsmoke03

Yea, just not being able to just go buy whatever used car you want at any time drives me absolutely nuts! It is just mindless to have them randomly generate a tiny little list every few days. Ridiculous :evil:

Too many Nissans and Japanese cars, i know it's a japanese game but dear lord give it a rest. (forgot about that one till one)JohnF111

Definitely, I think they do waste a lot of time on making hundreds of versions of Japanese cars, a lot of which are compact junkers that no one would want to drive anyways. I mean cars like Supras and GTRs are cool, but we really don't need dozens of slightly different variations :?

Avatar image for GTR12
GTR12

13490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 GTR12
Member since 2006 • 13490 Posts

[QUOTE="DJ_Lae"][QUOTE="colibriosis"]Also, where's porsche?colibriosis
EA. Porsche will likely never happen with Gran Turismo now that EA's even taken it away from Turn 10's Forza on the 360. I presume they've done it because neither Shift game has been as good as GT or Forza and they need it as a selling point. Which is sad, because both racing series represent a rich automotive history and holding Porsche hostage from that is criminal.

Wow i had no idea, that's a shame...out of all cargames out there, gt should always have dibs on any brand imo :P

EA/NFS easily beat GT to the punch, with Porsche Unleashed, and Im certain NFS SE or 2 had Porsches, way before GT.

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 kraken2109
Member since 2009 • 13271 Posts

[QUOTE="colibriosis"][QUOTE="DJ_Lae"] EA. Porsche will likely never happen with Gran Turismo now that EA's even taken it away from Turn 10's Forza on the 360. I presume they've done it because neither Shift game has been as good as GT or Forza and they need it as a selling point. Which is sad, because both racing series represent a rich automotive history and holding Porsche hostage from that is criminal.GTR12

Wow i had no idea, that's a shame...out of all cargames out there, gt should always have dibs on any brand imo :P

EA/NFS easily beat GT to the punch, with Porsche Unleashed, and Im certain NFS SE or 2 had Porsches, way before GT.

GT5 has porches, they're just not called porche
Avatar image for colibriosis
colibriosis

598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 colibriosis
Member since 2010 • 598 Posts
Hehe, you mean the RUF? Yeah it's decent in both looking and acting like a Porsche, but still not the same thing IMO :/
Avatar image for RageQuitter69
RageQuitter69

1366

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#34 RageQuitter69
Member since 2012 • 1366 Posts
Load Times but other than that, it's an epic game.
Avatar image for GTR12
GTR12

13490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 GTR12
Member since 2006 • 13490 Posts

[QUOTE="GTR12"]

EA/NFS easily beat GT to the punch, with Porsche Unleashed, and Im certain NFS SE or 2 had Porsches, way before GT.

kraken2109

GT5 has porches, they're just not called porche

Thats RUF, its a Porsche tuning company, like how NISMO are for Nissan or TRD for Toyota.