Let me explain myself. Some games I've played have had some pretty nifty ideas regarding tiny bits of gameplay elements that standout because of how well they work. Sometimes those games aren't exactly the greatest games ever made, but they did make an impact on me as a gamer by making such trivial enhancements tothe standard formulathat in the end made my experience with the game afun one. For example, in Haze (an average shooter to most) I really loved the idea of setting up booby traps with my grenades on the weapons dropped by the enemies. I thought that was brilliant and should be mandatory on all FPS from that moment on.I can say the same thingabout Killzone 2's cover system (another brilliant gameplay element not found in other games of the same genre). So I ask you...what great ideas that can't be found on others games butare in a game you like would you carry over to other games?
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