What publishers need to put a little more effort into their PS3 ports?

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LeifLongbottom

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#1 LeifLongbottom
Member since 2009 • 2777 Posts

It doesn't happen as much now but we still see games that are released multiplatform where the ps3 version is clearly not as tight as the other versions. It could be the visuals that aren't as sharp or presented as well, features that are missing, or it crashes/glitches out much more than it does on other platforms.

I'm hearing that Dead Island is a little more messed up on the ps3. But it seems like Bethesda has made a habit of neglecting the ps3 versions of their games which take longer to get patches and those patches tend to not do very much. I've also noticed that their games look better (like, even better than on the PC..without mods mind you) on the 360.

What publishers do you think only go so far as to release something but obviously couln't be bothered with the ps3?

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OmenUK

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#2 OmenUK
Member since 2011 • 1268 Posts

I kind of agree with you about Bethesda although I am sure there are others who more often than not provduce sub standard ports. That being said I don't think any game (ported or not) has really made full use of the graphical capabilities of the PS3 console.

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LeifLongbottom

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#4 LeifLongbottom
Member since 2009 • 2777 Posts

I kind of agree with you about Bethesda although I am sure there are others who more often than not provduce sub standard ports. That being said I don't think any game (ported or not) has really made full use of the graphical capabilities of the PS3 console.

OmenUK

There definitely are. I can think of a couple of individual games (Ghostbusters, Bayonetta, Blops) that definitely needed more attention given to the ps3 versions. But Bethesda was the only one I could think of off the top of my head that has a chronic problem making ps3 games playable. I'm sure there are more as well but they're the only ones I always gave a chance; notice the past tense.

Beyond just the graphical capabilities, the ps3 is full of untapped potential. I remember when they were hyping it for launch, they said that we'd be able to have custom soundtracks, video capture (both of which have only make it into a few games), and they said those BR discs would be crammed full of extra content. Now I find myself just hoping that the stupid game will work.

Maybe it's Sony. Maybe they've given up on getting the publishers/devs to do anything interesting with it.

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DevilishStyles

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#5 DevilishStyles
Member since 2010 • 766 Posts

It's whatever console is the lead platfrom during development that determines which one looks better. 9 times out of 10, Xbox is the lead and it's the reason why the multiplats look better on that console. You look at Final Fantasy XIII and you'll see that the PS3 has a much higher edge in graphics.

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epichotcheese

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#6 epichotcheese
Member since 2011 • 162 Posts

Activision, Treyarch

Modern Warfare and Black Ops are all based on the Xbox 360 port, they can at least spend a bit more time on the PS3 and take advantage of the Blu-Ray storage and superior hardware. Higher texture size, faster loading time, frame rate issues.

Also, EA need to stop kissing Microsoft's ass.

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OmenUK

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#7 OmenUK
Member since 2011 • 1268 Posts

To be honest I have a distain for Activision born out of a personal opinion about the company, and I have seen little from them to persuede me I am wrong in what I think about them (this goes beyond ports), but on the opposite side of that is Bethesda who I think still attempt to make a good port to PS3 just seems that, because of the size and content in their games they struggle to get the best out of the PS3 technology and so don't make as good a game (looks wise) as they could although really the games are normally so good your not really to bothered about minor problems.

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LeifLongbottom

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#8 LeifLongbottom
Member since 2009 • 2777 Posts

Activision, Treyarch

Modern Warfare and Black Ops are all based on the Xbox 360 port, they can at least spend a bit more time on the PS3 and take advantage of the Blu-Ray storage and superior hardware. Higher texture size, faster loading time, frame rate issues.

Also, EA need to stop kissing Microsoft's ass.

epichotcheese

Are they also bad time and again? The only current game of theirs which I've played on the ps3 is Blops. It didn't have a New Vegas amount of problems but it wasn't exactly stable either.

I was trying to be patient about it for a while because I know that the two consoles have different architecture and that most games are built for the 360. But really they should have their heads wrapped around it at this point. And if they really can't do that, then maybe they shouldn't be charging us the same $60 if they can't provide an equally functional product.

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OmenUK

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#9 OmenUK
Member since 2011 • 1268 Posts

[QUOTE="OmenUK"]

I kind of agree with you about Bethesda although I am sure there are others who more often than not provduce sub standard ports. That being said I don't think any game (ported or not) has really made full use of the graphical capabilities of the PS3 console.

LeifLongbottom

There definitely are. I can think of a couple of individual games (Ghostbusters, Bayonetta, Blops) that definitely needed more attention given to the ps3 versions. But Bethesda was the only one I could think of off the top of my head that has a chronic problem making ps3 games playable. I'm sure there are more as well but they're the only ones I always gave a chance; notice the past tense.

Beyond just the graphical capabilities, the ps3 is full of untapped potential. I remember when they were hyping it for launch, they said that we'd be able to have custom soundtracks, video capture (both of which have only make it into a few games), and they said those BR discs would be crammed full of extra content. Now I find myself just hoping that the stupid game will work.

Maybe it's Sony. Maybe they've given up on getting the publishers/devs to do anything interesting with it.



I think you just get the feeling that Sony had all these great plans for the PS3, and it's turned a little bit hit and miss with some of the functions being taken up by game publishers but, as you say, most of it being overlooked.

For example I have a couple of Blu-Ray's, and of the ones I own maybe 3 at most have the BD Live (I think that's what it's called) function as part of the menu's but by and large most distributors seem either unaware or unwilling to add this to their discs and that is what appears to be happening with a great deal of games publishers.

It is all fine and well having such a large space available to put data onto, but I think most games are not concerned with getting the best out of the games and either choose to put on dlc content that has to be paid for before you can access it, or waste space one way or another. I know most games do not have the DLC already on the game disc but some do.

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LeifLongbottom

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#10 LeifLongbottom
Member since 2009 • 2777 Posts

[QUOTE="LeifLongbottom"]

[QUOTE="OmenUK"]

I kind of agree with you about Bethesda although I am sure there are others who more often than not provduce sub standard ports. That being said I don't think any game (ported or not) has really made full use of the graphical capabilities of the PS3 console.

OmenUK

There definitely are. I can think of a couple of individual games (Ghostbusters, Bayonetta, Blops) that definitely needed more attention given to the ps3 versions. But Bethesda was the only one I could think of off the top of my head that has a chronic problem making ps3 games playable. I'm sure there are more as well but they're the only ones I always gave a chance; notice the past tense.

Beyond just the graphical capabilities, the ps3 is full of untapped potential. I remember when they were hyping it for launch, they said that we'd be able to have custom soundtracks, video capture (both of which have only make it into a few games), and they said those BR discs would be crammed full of extra content. Now I find myself just hoping that the stupid game will work.

Maybe it's Sony. Maybe they've given up on getting the publishers/devs to do anything interesting with it.



I think you just get the feeling that Sony had all these great plans for the PS3, and it's turned a little bit hit and miss with some of the functions being taken up by game publishers but, as you say, most of it being overlooked.

For example I have a couple of Blu-Ray's, and of the ones I own maybe 3 at most have the BD Live (I think that's what it's called) function as part of the menu's but by and large most distributors seem either unaware or unwilling to add this to their discs and that is what appears to be happening with a great deal of games publishers.

It is all fine and well having such a large space available to put data onto, but I think most games are not concerned with getting the best out of the games and either choose to put on dlc content that has to be paid for before you can access it, or waste space one way or another. I know most games do not have the DLC already on the game disc but some do.

Exactly.

I like the way another guy on this site (or maybe it was the escapist) put it:

having a ps3 is like having a really nice, expensive sports car that just wont pop out of first gear.

And I think both the publishers and Sony are to blame. Sony because of all the demands they could've made for their games, the only one they ever enforced was that all games must have trophies (which I know people like but are pretty worthless). But the publishers could've stepped up too, they just didn't. They just want to take advantage of the internet connectivity so they can release broken games & patch them later and sell overpriced dlc.

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OmenUK

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#11 OmenUK
Member since 2011 • 1268 Posts

Well I'll admit to being a trophy w***e when it comes to games, and will try to get as many as I can for each of the games I have, although for some they are simply far too difficult for me to get anywhere near 25% completion, but not really that sure that trophies are all that important, surely the one thing Sony should be pushing for is to require developers to make sure that as much effort is put into the product on their console as is put into other formats, a fair point is the fact that many times the graphics on a PS3 are slightly or noticeably worse than on the XBox, and even at times the X-Box struggles to match the quality of a game produced for PC. If your making games, then you want to bring in revenue by selling as many units as possible so surely if your developing a game to be released in the three main gaming markets (PC/PS3/XBOX) then you want your product to shine across the board, so that not only are you making sales on that title, but will possibly grow a market for future titles in that franchise as well as making a name for yourself as a developer that goes the extra mile and have fans of your company's work.

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Vari3ty

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#12 Vari3ty
Member since 2009 • 11111 Posts

Activision, Treyarch

Modern Warfare and Black Ops are all based on the Xbox 360 port, they can at least spend a bit more time on the PS3 and take advantage of the Blu-Ray storage and superior hardware. Higher texture size, faster loading time, frame rate issues.

Also, EA need to stop kissing Microsoft's ass.

epichotcheese

Oddly enough, in my opinion Modern Warfare 2 ran extremely well for a 360 to PS3 port. I don't know what happened with Black Ops, but Treyarch messed up somewhere along the line.

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LeifLongbottom

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#13 LeifLongbottom
Member since 2009 • 2777 Posts

I didn't have too many problems with Blops: the framerate was a bit shaky and it was sometimes a chore to find a game I wouldn't have connection problems with, but other than that, I didn't notice too many issues.

As for trophies: I don't have anything against people appreciating them. I just think that there are probably more interesting & important things they could've forced the publishers to implement. Also, in trying to prevent people getting trophies they didn't earn (as if they were worth something) they completely hamstringed the backup utility for the ps3... although that might have been in prep - to get people to pay for their cloud service too.

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lusitanogamer

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#14 lusitanogamer
Member since 2006 • 9338 Posts
Bethesda, definately.
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Vari3ty

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#15 Vari3ty
Member since 2009 • 11111 Posts

I didn't have too many problems with Blops: the framerate was a bit shaky and it was sometimes a chore to find a game I wouldn't have connection problems with, but other than that, I didn't notice too many issues.

As for trophies: I don't have anything against people appreciating them. I just think that there are probably more interesting & important things they could've forced the publishers to implement. Also, in trying to prevent people getting trophies they didn't earn (as if they were worth something) they completely hamstringed the backup utility for the ps3... although that might have been in prep - to get people to pay for their cloud service too.

LeifLongbottom

I don't know why this is (and I'm not sure if I'm they only person who has had this problem or not). but whenever I play a game of zombies with other people, I ALWAYS get disconnected in either the upper teen or lower twenty rounds. It's the strangest error, because I'll be playing with no lag or any problems, when I will just get cut off.

Needless to say, this completely ruined zombies for me. And I'm pretty sure it isn't on my end, as I have had other games where I have had no connection problems. An any rate, extremely annoying.

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volume_three

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#16 volume_three
Member since 2005 • 2142 Posts

After playing both Oblivion and Fallout 3 on the 'other' console, I'd definitely say Bethesda.

Did anyone play Operation Anchorage on the PS3? O.M.G :?

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LeifLongbottom

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#17 LeifLongbottom
Member since 2009 • 2777 Posts

[QUOTE="LeifLongbottom"]

I didn't have too many problems with Blops: the framerate was a bit shaky and it was sometimes a chore to find a game I wouldn't have connection problems with, but other than that, I didn't notice too many issues.

As for trophies: I don't have anything against people appreciating them. I just think that there are probably more interesting & important things they could've forced the publishers to implement. Also, in trying to prevent people getting trophies they didn't earn (as if they were worth something) they completely hamstringed the backup utility for the ps3... although that might have been in prep - to get people to pay for their cloud service too.

Vari3ty

I don't know why this is (and I'm not sure if I'm they only person who has had this problem or not). but whenever I play a game of zombies with other people, I ALWAYS get disconnected in either the upper teen or lower twenty rounds. It's the strangest error, because I'll be playing with no lag or any problems, when I will just get cut off.

Needless to say, this completely ruined zombies for me. And I'm pretty sure it isn't on my end, as I have had other games where I have had no connection problems. An any rate, extremely annoying.

I definitely wouldn't say you're the only one,plenty of people had problems with Blops on the ps3.

Now I'm thinking I know why I never had too many problems with it: I could never get very far. This song says it all:

http://www.youtube.com/watch?v=aWD-niiEjRg

That song always cracks me up.

I never played F3's Operation Anchorage on the ps3. I just got goty for the pc eventually but OA wasn't exactly stable there either. I can only imagine what it did to the ps3.

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Vari3ty

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#18 Vari3ty
Member since 2009 • 11111 Posts

[QUOTE="Vari3ty"]

[QUOTE="LeifLongbottom"]

I didn't have too many problems with Blops: the framerate was a bit shaky and it was sometimes a chore to find a game I wouldn't have connection problems with, but other than that, I didn't notice too many issues.

As for trophies: I don't have anything against people appreciating them. I just think that there are probably more interesting & important things they could've forced the publishers to implement. Also, in trying to prevent people getting trophies they didn't earn (as if they were worth something) they completely hamstringed the backup utility for the ps3... although that might have been in prep - to get people to pay for their cloud service too.

LeifLongbottom

I don't know why this is (and I'm not sure if I'm they only person who has had this problem or not). but whenever I play a game of zombies with other people, I ALWAYS get disconnected in either the upper teen or lower twenty rounds. It's the strangest error, because I'll be playing with no lag or any problems, when I will just get cut off.

Needless to say, this completely ruined zombies for me. And I'm pretty sure it isn't on my end, as I have had other games where I have had no connection problems. An any rate, extremely annoying.

I definitely wouldn't say you're the only one,plenty of people had problems with Blops on the ps3.

Now I'm thinking I know why I never had too many problems with it: I could never get very far. This song says it all:

http://www.youtube.com/watch?v=aWD-niiEjRg

That song always cracks me up.

I never played F3's Operation Anchorage on the ps3. I just got goty for the pc eventually but OA wasn't exactly stable there either. I can only imagine what it did to the ps3.

From my personal experience, all of the Fallout 3 DLC *completely* effed up the regular game. Honestly, I didn't really have many problems until I downloaded and installed the DLC. Once the DLC was in place though, freezes increased significantly, as well as horrible frame rate in some areas.

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KillerJuan77

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#19 KillerJuan77
Member since 2007 • 3823 Posts

Capcom, Rockstar Games and Activision.

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LeifLongbottom

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#20 LeifLongbottom
Member since 2009 • 2777 Posts

[QUOTE="LeifLongbottom"]

[QUOTE="Vari3ty"]

I don't know why this is (and I'm not sure if I'm they only person who has had this problem or not). but whenever I play a game of zombies with other people, I ALWAYS get disconnected in either the upper teen or lower twenty rounds. It's the strangest error, because I'll be playing with no lag or any problems, when I will just get cut off.

Needless to say, this completely ruined zombies for me. And I'm pretty sure it isn't on my end, as I have had other games where I have had no connection problems. An any rate, extremely annoying.

Vari3ty

I definitely wouldn't say you're the only one,plenty of people had problems with Blops on the ps3.

Now I'm thinking I know why I never had too many problems with it: I could never get very far. This song says it all:

http://www.youtube.com/watch?v=aWD-niiEjRg

That song always cracks me up.

I never played F3's Operation Anchorage on the ps3. I just got goty for the pc eventually but OA wasn't exactly stable there either. I can only imagine what it did to the ps3.

From my personal experience, all of the Fallout 3 DLC *completely* effed up the regular game. Honestly, I didn't really have many problems until I downloaded and installed the DLC. Once the DLC was in place though, freezes increased significantly, as well as horrible frame rate in some areas.

Ouch. It's too bad because Bethesda is really good at designing games (I loved Fallout 3 goty... on the pc), they're just really really bad at publishing games.

It makes me wonder who the hell is in charge over there and what he's been smoking.

I can't say I like Capcom's dlc practices (it's kind of obvious that they think we're all a bunch of suckers) but I've never had any problems getting their games to run on the ps3. Mind you, the only things I've tried on the ps3 were the fighting games (SF4 & MvC3) and Dead Rising 2. Which ones were the trouble games.

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ristactionjakso

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#21 ristactionjakso
Member since 2011 • 6118 Posts

black ops and oblivion are prime examples.

i think developers develope some games on the xbox and it turns out bad on the ps3 port because the game doesnt take advantage of the ps3's full capabilities.

plus developers can now release half assed games and just patch them over time. complete b.s.