What would be harder on your system?

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Klofle

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#1 Klofle
Member since 2008 • 311 Posts

Running a disc-based game or a psn game/demo/beta? Just curious.

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mrmcygan

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#2 mrmcygan
Member since 2010 • 882 Posts

Running a disc-based game or a psn game/demo/beta? Just curious.

Klofle

Well disc-based games require power for the drive to spin and scan it so a downloaded psn game will be less hard on the system, but only a little bit.

Now a beta tends to be laggy which can hurt the system, for example the Medal of Honor beta froze my PS3 2 times already.

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GodofEmpires

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#3 GodofEmpires
Member since 2009 • 611 Posts

[QUOTE="Klofle"]

Running a disc-based game or a psn game/demo/beta? Just curious.

mrmcygan

Well disc-based games require power for the drive to spin and scan it so a downloaded psn game will be less hard on the system, but only a little bit.

Now a beta tends to be laggy which can hurt the system, for example the Medal of Honor beta froze my PS3 2 times already.

Pretty much. But, it also depends on how much processing power the certain game is using. Uncharted 2, which is supposed to run nearly 100% of processing power, will not continue to play when you press the PS button and you didn't pause the game.
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dk00111

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#5 dk00111
Member since 2007 • 3123 Posts

Well disc-based games require power for the drive to spin and scan it so a downloaded psn game will be less hard on the system, but only a little bit.

Now a beta tends to be laggy which can hurt the system, for example the Medal of Honor beta froze my PS3 2 times already.

mrmcygan

Playing a psn game will require it to spin the hard drive too unless it's a solid state, so the difference is really minimal.

Pretty much. But, it also depends on how much processing power the certain game is using. Uncharted 2, which is supposed to run nearly 100% of processing power, will not continue to play when you press the PS button and you didn't pause the game. GodofEmpires
The 100% processing power is tricky. Uncharted 2 was coded to take advantage of the architecture of the PS3, making it more efficient. Any game can take up 100% of the processing power (and most do, because that would be a waste), it's just that the more efficient you code it, the better you can make the graphics.