which console caused the gta 4 delay?

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extremedogs003

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#1 extremedogs003
Member since 2006 • 30 Posts

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

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addictedtochaos

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#2 addictedtochaos
Member since 2004 • 1142 Posts
There have been reports of both consoles causing problems, the PS3 (it is supposedly harder to develop for) and the 360 (there arereportedly disc space issues).
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kelkimble2k4

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#3 kelkimble2k4
Member since 2004 • 2089 Posts
360!! They are not able to fit the whole game in one disk.....:lol:
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X_CAPCOM_X

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#4 X_CAPCOM_X
Member since 2004 • 9625 Posts

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

extremedogs003

No standard HDD in 360.
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attorihanzo

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#5 attorihanzo
Member since 2003 • 587 Posts
Rockstar are probably working on the PC version
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extremedogs003

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#6 extremedogs003
Member since 2006 • 30 Posts

man I just can't wait for this game

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da1writer

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#7 da1writer
Member since 2005 • 581 Posts
[QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

X_CAPCOM_X


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

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extremedogs003

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#8 extremedogs003
Member since 2006 • 30 Posts

what if they use 2 disk

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GeneralX84

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#9 GeneralX84
Member since 2007 • 768 Posts

what if they use 2 disk

extremedogs003

then they'll have to get used to swapping the discs often, it's afree roam game

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zaney

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#10 zaney
Member since 2003 • 326 Posts
I don't think there was a major delay caused by either console. I believe Take Two and Rockstar threw out some rediculous release date when they really had no clue. Once the release started getting closer, they stuck with it to try and ease all the share holder complaining. Think about it, How do you come out 2 to 3 months before your game release and say you are 6 to 9 months off pace. Do you really think rockstar is that stupid as if they have never made a game before?
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devilzrule27

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#11 devilzrule27
Member since 2005 • 270 Posts
Both. The game simply isn't finished on either system.
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fistoflight

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#12 fistoflight
Member since 2005 • 7943 Posts
I dont think its either one its both... Think about it, both were schedule to be release in 2 months than it got delayed to what? 5-7 more months? I don't think the ps3 is that hard to develop for to add 7 more months to it... nor is the xbox 360 extra content take 7 months to make...
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PureDante

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#13 PureDante
Member since 2007 • 925 Posts
I don't think there was a major delay caused by either console. I believe Take Two and Rockstar threw out some rediculous release date when they really had no clue. Once the release started getting closer, they stuck with it to try and ease all the share holder complaining. Think about it, How do you come out 2 to 3 months before your game release and say you are 6 to 9 months off pace. Do you really think rockstar is that stupid as if they have never made a game before?zaney


I Agree. I think they procrastinated the date and didnt realize how close it really was.
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staley6565

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#14 staley6565
Member since 2003 • 418 Posts

While everyone thinks it's the PS3's development problems fault, that's not true, because GTA's development team has stated many times the game is a PS3 developed title that was brought to the 360. More than likely they delayed it for 2 reasons,

1) With its release nearby Halo 3, they probably wanted to move it out of that launch window to give players a fresh launch date where people will be looking for something new.

2) Waiting until after Christmas means a larger installed base for both PS3, and 360.

Now if this whole issue was something you heard on G4, or whatever, chances are they're going to give it the "OMG it's PS3's fault, and it is teh blowz" because of their mob-mentality uber cool video game fashion sense. Notice in coming months now the whole market mentality will switch to how awesome Wii is, and you'll here the rumor mill shift in their favor.

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senjutsu

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#15 senjutsu
Member since 2005 • 1206 Posts
no console, just like FF games... the biggest and most complex games always get deplayed :( It's a sad story... but still, more work on it means more fun with it! :D:D
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stolz1975

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#16 stolz1975
Member since 2005 • 422 Posts
the rockstar console
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james3030

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#17 james3030
Member since 2007 • 44 Posts
as if u dident know my theory is its xbox 360 fualt mostly cuz they made the game for 360 first add all the next gen grpaghics that are so good it would raise the bar in grpaghics then when they got half way threw they ran out of space so they hade to dumb everything down cuz 360 disk space is **** and for ps3 it just takes longer to develope i wish they would make ps3 version better then 360 instead making the same they should ps3 version have better grpaghics because it can cuz of blu ray
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version2pnt0

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#18 version2pnt0
Member since 2005 • 424 Posts
[QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

da1writer


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

I don't believe you without a link or some other kind of proof.

I call BS.

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Giddieon

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#19 Giddieon
Member since 2004 • 7522 Posts

honestly I don't think they were ready at all.... I don't think it is a programing thing since both sides will helpthem in anyway since this game is a system seller I think for both sides....

Think about it ... were hardly seen anything and the only people that played was developers showing it off to the media....

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Macolele

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#20 Macolele
Member since 2006 • 534 Posts
the 360. They get trouble with DVD.
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Shensolidus

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#21 Shensolidus
Member since 2003 • 931 Posts

A 7 month delay on a PS3 game due to 'programming issues' when the developers never reported any development issues on the PS3 is pure ridiculous. It was MS's fault, but because microsoft refused to give the 'HDD required' sticker to the game so that they could make the game require the Hard Drive in order to be played. R* probably found out they got denied by MS a few weeks before the official delay. If thats the case, then you could just ask why didn't they release the PS3 version on time and delay the 360 version? The reason is simple, the contract for exclusive downloadable content on the 360 probably had a clause that all forms of the game must be released simultanously. Personally, this excuse is the most likely because shortly after, R* announced that not only L.A. Noire would be PS3 exclusive, but a brand new franchise they were working on was PS3 exclusive as well. This was probably them giving MS the finger for denying them a holiday release. And yes, a holiday release is that big a deal to a developer. If you beg to differ, just look at the number of big name games coming out from Sept.-Dec. in comparison to every other time period in the year. Yeah, R* is pissed.

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wallpaper42

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#22 wallpaper42
Member since 2005 • 4127 Posts

I'd say it's either both or none.

PS3: Hard to develop for.

360: Limited disc capacity and no standard HDD

Or maybe they just need more time to make the game and weren't nearly finished?

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timmy84

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#23 timmy84
Member since 2003 • 1222 Posts

I'd have to agree that both systems caused the delay.

I do find it odd that the PS3 version was never shown. R* could have shown it saying that PS3 owners have nothing to worry about during E3. Instead they showed the 360 version. Probaly because it was the furthest along.

But on 1up, they were saying before the delay they were concerned about the game. One for the reason I just stated (their experience is that companies don't show the bad version) but that the demos from the 360 they have gotten, while looked nice, ran terible. The framerate took a nose dive when the shooting began in the last demo they got.

So the problem. R* got ambitious. Too ambitious. They are making a game they couldn't have finished on time on either system. I do believe that the 360 version wouldn't be done by the date, but I'm sure it will be done ahead of the new release date.

And as for the harddrive thing. The Elder Scrolls IV game of the year edition requires a harddrive. It has a install disk. I think Microsoft is loosing some of their standards.

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The_Rick_14

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#24 The_Rick_14
Member since 2006 • 9945 Posts
I say who cares? Regardless of who was to blame, the game will be released when it is ready and will be awesome.
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#25 knicknut17
Member since 2003 • 1987 Posts

Who cares? All I know is that GTA IV coming out next year means that they will release a better final product.

I expect the PS3 version to be awesome simply for the reason that Rockstar can take advantage full advantage of Blu-Ray, the hard drive, and rumble.

GTA and PlayStation have always gone together. It may not be exclusive this time around, but it makes no difference.

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#26 kitty  Moderator
Member since 2006 • 115479 Posts
[QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

da1writer


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

do you have a link for this information, because i'm not believing this one bit
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xxgunslingerxx

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#27 xxgunslingerxx
Member since 2005 • 4275 Posts
[QUOTE="da1writer"][QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

2ndWonder


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

do you have a link for this information, because i'm not believing this one bit

i dont have a link but a remember rockstar saying the ps3 is the leading platform for development

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JoKeR_421

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#28 JoKeR_421
Member since 2006 • 8920 Posts
[QUOTE="2ndWonder"][QUOTE="da1writer"][QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

xxgunslingerxx


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

do you have a link for this information, because i'm not believing this one bit

i dont have a link but a remember rockstar saying the ps3 is the leading platform for development

hes rite about that, i mean u wont beleive me either cuz i dont have the link but i did see something SIMILIAR to wat hes sayin, there was a pst with a link about it somewhere in these threads, if i find it ill post it asap

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MGSFan27285

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#29 MGSFan27285
Member since 2004 • 850 Posts
[QUOTE="xxgunslingerxx"][QUOTE="2ndWonder"][QUOTE="da1writer"][QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

JoKeR_421


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

do you have a link for this information, because i'm not believing this one bit

i dont have a link but a remember rockstar saying the ps3 is the leading platform for development

hes rite about that, i mean u wont beleive me either cuz i dont have the link but i did see something SIMILIAR to wat hes sayin, there was a pst with a link about it somewhere in these threads, if i find it ill post it asap

same, heard something similar, they had trouble fitting into a DVD. something about using a dual sided one still had trouble with it.

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longhorn7

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#30 longhorn7
Member since 2007 • 4637 Posts
neither. anyone who says differently i just trying to fuel the console war bs that ubernerds nut over all day.
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planbfreak4eva

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#31 planbfreak4eva
Member since 2006 • 2856 Posts
its coz of 360....not enought disc space and they dont want to use 2 discs because then people might think to egt ps3 instead of 360 cause its only one disc.....but news start like this.....first no planes beacause of 360...you know it. i know it. and all the 360 users know it...they will never admit it though....you can run away to africa but you cant run away from the truth....just cause there isnt enought space there are no planes...and dont tell me there is no planes coz of 9/11 or coz its only one city.....BLAME 360...and then the delay till april...again coz of 360!!!!!!!!!!!! 360s fault all over it
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Radiozo

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#32 Radiozo
Member since 2006 • 2413 Posts

Both.

Rockstar has NEVER released a game on multiple platforms at the same time. They probably overestimated the time it would take to deveop for 2 platforms at the same time. Thats why its late.

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kitty

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#33 kitty  Moderator
Member since 2006 • 115479 Posts
[QUOTE="JoKeR_421"][QUOTE="xxgunslingerxx"][QUOTE="2ndWonder"][QUOTE="da1writer"][QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

MGSFan27285


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

do you have a link for this information, because i'm not believing this one bit

i dont have a link but a remember rockstar saying the ps3 is the leading platform for development

hes rite about that, i mean u wont beleive me either cuz i dont have the link but i did see something SIMILIAR to wat hes sayin, there was a pst with a link about it somewhere in these threads, if i find it ill post it asap

same, heard something similar, they had trouble fitting into a DVD. something about using a dual sided one still had trouble with it.

the gamemust be really huge then, arent game DVD's usually around 6-8 gigs or something like that. i dont really see them needing more space, the extra content must be something special if they cant seemget it all on one disc
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#34 GlassDominion
Member since 2007 • 1313 Posts
[QUOTE="MGSFan27285"][QUOTE="JoKeR_421"][QUOTE="xxgunslingerxx"][QUOTE="2ndWonder"][QUOTE="da1writer"][QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

2ndWonder


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

do you have a link for this information, because i'm not believing this one bit

i dont have a link but a remember rockstar saying the ps3 is the leading platform for development

hes rite about that, i mean u wont beleive me either cuz i dont have the link but i did see something SIMILIAR to wat hes sayin, there was a pst with a link about it somewhere in these threads, if i find it ill post it asap

same, heard something similar, they had trouble fitting into a DVD. something about using a dual sided one still had trouble with it.

the gamemust be really huge then, arent game DVD's usually around 6-8 gigs or something like that. i dont really see them needing more space, the extra content must be something special if they cant seemget it all on one disc

yes game dvds are about 9 gig in size. but depending on the number of repeated textures , the ammount of audio, etc. a game can quickly consume that.

i read some where Rachet and clank is around 21 gig right now.

rage (from the guys who did doom) is around 100gig, but they were able to compress it to fit on 2 dvds.

its a matter of compression and the ammount of content in the game.

9 gig is almost nothing anymore.

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kingrich06

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#35 kingrich06
Member since 2006 • 5403 Posts

dont think it would be a console rather it would proable be a game issue

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#36 streetthug
Member since 2003 • 62 Posts

While everyone thinks it's the PS3's development problems fault, that's not true, because GTA's development team has stated many times the game is a PS3 developed title that was brought to the 360. More than likely they delayed it for 2 reasons,

1) With its release nearby Halo 3, they probably wanted to move it out of that launch window to give players a fresh launch date where people will be looking for something new.

2) Waiting until after Christmas means a larger installed base for both PS3, and 360.

Now if this whole issue was something you heard on G4, or whatever, chances are they're going to give it the "OMG it's PS3's fault, and it is teh blowz" because of their mob-mentality uber cool video game fashion sense. Notice in coming months now the whole market mentality will switch to how awesome Wii is, and you'll here the rumor mill shift in their favor.

staley6565

I agree with you i mean yeah you got halo 3 a big seller and GTA a big seller so they seen it as the way of saying why would we want them together I mean when you check the release schedule there is no other hot game set to come out with GTA so thats gone be the biggest title to come out in 08 well besides Killzone 2 and Mercenaries 2

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elfboy69

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#37 elfboy69
Member since 2005 • 277 Posts
None of you know jake about this game or even if what R* said was ture.Sony and M$ have payed off companys and people to keep there mouth shut many times.Just becuase they didnt report or say they are/were having problems with the PS3 version dosent mean that they dont/didnt.M$ has also played off companys to say good things about there consoles.Just like Sony payed off EPIC to delay the release of the new unreal 3game (I have a PC so i dont care) but that was a pritey low punch even for Sony kinda like when M$ bought out Bungie so that they would not release any of the Halo games on a Sony or Nintendo system.Just becuase a game DEV or REP says anything dosent make it ture.There are people that get payed to do this thing some of use like to call "LIEING" if you havent heard of it.If you didnt see it first hand then you can only belive what is told to you.Unless your like some people that just dont care and have better things to do with there time (A.K.A. ME).
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#38 DrewBlood08
Member since 2007 • 413 Posts
[QUOTE="X_CAPCOM_X"][QUOTE="extremedogs003"]

I think ps3 cause the delay because they need more time to program it .what do you guys think ?

da1writer


No standard HDD in 360.

Yep, you are right. Rockstar actually did say that the reason for the delay is because Microsoft said they want to make the game playable without a hard drive for the 360 core users. In turn, Rockstar has to find a way to crunch the game enough to fit on the disc while not cause too long of load times. They already said the PS3 version was quite easy to make and did not cause any issues. They are even said they are trying to make the game run smooth on PS3 while dealing with this 360 issue.

Post some evidence with your comment before making such claims. Yes Rockstar said they had a interesting challenge in developing for the 360 core system with no HDD but they didn't mention that as the reason for the delay. On sony's side you can say they were slow in getting out the developing kits for the PS3 to game developers and its their fault. I believe the game in general is simply not done yet for either system.

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#39 Krigon
Member since 2005 • 5591 Posts
Both caused it because both have to little of an install base.
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Shensolidus

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#40 Shensolidus
Member since 2003 • 931 Posts

First off, Sony didn't pay Epic off for unreal tournament 3 being a timed console exclusive. If you think that your an idiot. Many times they admitted that they were way far along on the console development with the PS3 over any other system. Not only that, Epic has also admitted that they were having trouble running the game on the 360, both in terms of content size and lack of standard intergrated HDD. Guess what, 360 games are gonna start being delayed more and more because of this lack of standard HDD. there are exceptions of course, like Oblivion or FFXI. But MS wants to actually have the Core be sellable to the casual market (i.e. Nintendo's market) so they have a crapped version that costs $279 and is holding back their developers.

And to those saying you can't fit GTA4 on a DVD, i'm sorry but its true, you can. That is not what caused the delay. For a game like this, the content needs to be cached off an install base. Hence the Hard Drive necessity. If you don't, it means the game must be able to be 'streamed' off the disc. Basically what that means is the game is fully loaded, no load times between areas or walking in and out of buildings, its all already loaded. The cache is what will cause this true open world effect for GTA4. However, MS is making them make the 360 version of the game be streamed off the disc. It's the same reason those demo's were slowing down when they played 'em. The game is designed too have this extra amount of memory for it to pull from, to get this game on a streamable scale is immensily difficult.

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Shensolidus

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#41 Shensolidus
Member since 2003 • 931 Posts
Oh and btw, to those wondering why the PS3 version hasn't been demo'd or previewed, its due to a marketting deal MS has with its developers. See if you accept development dollars from MS (its too large a check to ignore) when you show the game off to the public, you have to show the game off on their console. Why you ask? subliminal marketting. If the press only sees it on the 360, then they will report it under their 360 sections of their magazines and websites. It tells the reader or viewer that the console to play this game on is the 360. Same thing with multi-platform titles that always end with that 360 logo at the end, the small 3 second teaser that says jump in. Madden is a perfect example. You never see the black and silver Playstation 3 logo appear at the end of those commercials, its always the jump in teaser. This is the kind of crap Sony needs to wake up and stop in order to get back on their feet IMO.
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petch117

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#42 petch117
Member since 2005 • 267 Posts
if all what you say is true, i am getting the ps3 version over 360
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B-boy

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#43 B-boy
Member since 2002 • 1965 Posts
I hope the ps 3 will support 1080p
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extremedogs003

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#44 extremedogs003
Member since 2006 • 30 Posts
well let's just hope the ps3 version will look better