It used to be Valve,then now Crytek among others. I just dont get it,its as if they just dont wna work with the PS3 at all
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It used to be Valve,then now Crytek among others. I just dont get it,its as if they just dont wna work with the PS3 at all
Lack of RAM and complex cpu architecture. The PS3 is capable of a lot of things, but developers typically don't want to use the resources in order to get the most out of the system.
There are those that cry about the architecture, but looking at the ps3 line up this year...does it really matter? There are those devs who rise to the occasion and take advantage of the hardware, and those who don't.TheMoreYouOwn100% agree.
Crytej abd valve are developers for the PC. The other console has a lot in common with the PC. The PS3 does things a bit differently. It basically boils down to the developers not being used to the technology. Other developers such as Quantic Dream, Criterion, and Factor 5 have praised the PS3.
I don't here many devs complain nowadays other than PC developers
I look at it this way when you have a system that everyone can work on and its easy people can get complacent and lazy and all you see is crappy games flood the market and from time to time great ones. In this case becuase the so called complexity of the PS3 some devs are not putting in the time therefore still be lazy but we dont have to pay for it quite as much as the best rise to the occasion and have given us great games lately. Sure you will still get the crappy here and there but maybe sony chose the quality of some over the quantity of crap!
Crysis 2 doesn't look like anything anyone else hasn't already done. The only reason why they are putting it on consoles is because the first flunked on PC because not people had the equipment to run it.
It's actually one of the best selling PC games. EA's just nuts and expects it to be the next Halo in terms of sales. Their expectations were far too high for a game that could barely run on most computers. Sure, it was pirated heavily, but for the type of game it is (extremely demanding and cutting edge), it sold great.Crysis 2 doesn't look like anything anyone else hasn't already done. The only reason why they are putting it on consoles is because the first flunked on PC because not people had the equipment to run it.
gamenerd15
[QUOTE="Fightingfan"]Because the ps3 is "technically" the most inferior console. It only has 256mb of dedicated ram (reason why the XMB is soooo slow).Gue1
What you said:http://www.youtube.com/watch?v=YpuRcmPnSTM
i laughed so hard, but yea TC, i dont really hear alot of devs complaining , only those who are PC devs and doing games on consoles. ps3 is slightly complicated to make games, on but by now most devs know how to work on the ps3seems most devs do not have a problem with the ps3. the complaints i normaly hear comes from previusly PC dev's who have just started makeing console games this gen. as far as that goes is really simple, there used to the way things are done on the PC and seeing as the 360 as i understand it works very much like a pc "as far as devloping goes" so naturaly they feel right at home were as makeing games for the ps3 seems alien to them. From what iv seen when i dev knows how to dev on the ps3 they make stunning games. some of the exclussives on the ps3 IMHO looks noticbly better than any thing on the 360.While some 3rd party multiplat games look a little better when played on the 360. also keep in mind that games are gen made on a PC then ported to the console. and as i understand it porting a game from a PC work station is a bit simple with the 360 vs ps3 though i could be wrong ;) Any way to put on my silly fanboy hat, i say this to all dev's who whine and moan about the ps3, soon as you can make a game on one of the other consoles that looks better than uncharted 2,KZ2/3,GoW3 ect then i'll pay your complaints some respect. untill then just suck it up and get better at your job ;P
seems most devs do not have a problem with the ps3. the complaints i normaly hear comes from previusly PC dev's who have just started makeing console games this gen. as far as that goes is really simple, there used to the way things are done on the PC and seeing as the 360 as i understand it works very much like a pc "as far as devloping goes" so naturaly they feel right at home were as makeing games for the ps3 seems alien to them. From what iv seen when i dev knows how to dev on the ps3 they make stunning games. some of the exclussives on the ps3 IMHO looks noticbly better than any thing on the 360.While some 3rd party multiplat games look a little better when played on the 360. also keep in mind that games are gen made on a PC then ported to the console. and as i understand it porting a game from a PC work station is a bit simple with the 360 vs ps3 though i could be wrong ;) Any way to put on my silly fanboy hat, i say this to all dev's who whine and moan about the ps3, soon as you can make a game on one of the other consoles that looks better than uncharted 2,KZ2/3,GoW3 ect then i'll pay your complaints some respect. untill then just suck it up and get better at your job ;P
Wild_Card
pretty much what I said.
apparently development architecture for the PS3 is quite a bit more difficult to handle and that means increased resources/costs and lower incentive to fully optimise products for the platform. the result is at its most obvious when you look at multiplat releases, where Xbox360 regularly gets the better quality. it's scientifically proven so i don't think there's anything to debate.
i'm personally very concerned about this, and last year alone i skipped at least 3 games due to this issue. not sure what PS3 can do about this - not much until the next gen, i suppose - but if developers think they can get by with halfhearted efforts then they can forget about my money. i don't pay to have to worry about their problems.
apparently development architecture for the PS3 is quite a bit more difficult to handle and that means increased resources/costs and lower incentive to fully optimise products for the platform. the result is at its most obvious when you look at multiplat releases, where Xbox360 regularly gets the better quality. it's scientifically proven so i don't think there's anything to debate.
i'm personally very concerned about this, and last year alone i skipped at least 3 games due to this issue. not sure what PS3 can do about this - not much until the next gen, i suppose - but if developers think they can get by with halfhearted efforts then they can forget about my money. i don't pay to have to worry about their problems.
Jinroh_basic
What games other than Bayonetta last year ran worse on PS3 that was actually good? The last game I heard about that ran worse on PS3 was Fallout 3. Other than 2007, I can't think of a time when PS3 regularly got the short end of the stick.
Crysis 2 doesn't look like anything anyone else hasn't already done. The only reason why they are putting it on consoles is because the first flunked on PC because not people had the equipment to run it.
gamenerd15
umm...crysis 2 doesnt look as good as the original...doesnt even have dx10 or dx11 support on release...seems to me the only difference is the consoles...and the original didnt flunk on pc...almost every pc gamer with a half decent rig has played it...
Bayonetta was one. i also skipped NBA 2k11 which i REALLY wanted to buy but was turned down by various graphical issues, and Mafia 2 which i probably would've gotten if it wasn't such a half-arsed port. i probably would've skipped the sub-HD RDR too if i didn't find a cheap used copy.
of course, i'm just judging by my standard so you don't have to agree. by to me, the issue is there and i look forward to devs stepping up their efforts.
I look at it this way when you have a system that everyone can work on and its easy people can get complacent and lazy and all you see is crappy games flood the market and from time to time great ones. In this case becuase the so called complexity of the PS3 some devs are not putting in the time therefore still be lazy but we dont have to pay for it quite as much as the best rise to the occasion and have given us great games lately. Sure you will still get the crappy here and there but maybe sony chose the quality of some over the quantity of crap!
KurupSoldr
Superb response & exactly what I was gonna say! I mean, honestly, what year is this again?? Of that's right, it 2011! I tend to think that any dev that still feels the need to use that tired-ass excuse is either not willing/skilled enough or too lazy to put forth the effort of trying to get it right for the PS3. Devs like Quantic Dreams, Naughty Dog, and greats like Hideo Kojima-san (to name few) have shown the beautiful & technological advances that showcase the PS3 at its best when given the proper care & know-how.
What separates the champs from the chumps (in terms of good developer[s]) is the fact that very good (or even great) devs learn how to not get complacent; they learn how to step out of their comfort zone, in order to achieve something even better than what was done before. Is developing for the PS3 hard? I'm sure it is. But I'm also sure that if the effort was/is put forth to truly learn how to utilize the system properly--then at some point you're gonna have to improve your dev skills from working w/ it. It's not 2006 or 2007 any more. If there's still devs pitching (and you can easily switch that 1st letter if need be, lol) that whole 'too hard to dev' excuse this many years down the line, then maybe the cold, hard truth is that they just might not be as 'skilled' as they believe themselves to be.
Bayonetta was one. i also skipped NBA 2k11 which i REALLY wanted to buy but was turned down by various graphical issues, and Mafia 2 which i probably would've gotten if it wasn't such a half-arsed port. i probably would've skipped the sub-HD RDR too if i didn't find a cheap used copy.
of course, i'm just judging by my standard so you don't have to agree. by to me, the issue is there and i look forward to devs stepping up their efforts.
Jinroh_basic
It says on metacritic that Mafia 2 received a 75 average from critics and that the 360 version received a 74. Metacritic says that the average for NBA 2K11 on both platforms is 89. I don't know what standards they or you are using to judge versions, but it seems to me that both games run equally on both platforms.
Red Dead scored 95 average on both platforms. Granted I don't know how these games play myself but metacritic uses a lot of reviews to average things, so I question whether or not these games actually run worse or are you seeing things that aren't there?
[QUOTE="Jinroh_basic"]
Bayonetta was one. i also skipped NBA 2k11 which i REALLY wanted to buy but was turned down by various graphical issues, and Mafia 2 which i probably would've gotten if it wasn't such a half-arsed port. i probably would've skipped the sub-HD RDR too if i didn't find a cheap used copy.
of course, i'm just judging by my standard so you don't have to agree. by to me, the issue is there and i look forward to devs stepping up their efforts.
gamenerd15
It says on metacritic that Mafia 2 received a 75 average from critics and that the 360 version received a 74. Metacritic says that the average for NBA 2K11 on both platforms is 89. I don't know what standards they or you are using to judge versions, but it seems to me that both games run equally on both platforms.
Red Dead scored 95 average on both platforms. Granted I don't know how these games play myself but metacritic uses a lot of reviews to average things, so I question whether or not these games actually run worse or are you seeing things that aren't there?
i question your wisdom in citing metacritic scores alone as proof of porting quality when most major game sites typically don't pay attention to these issues. on the other hand, a plathora of online sources - Digital Foundry, Lens of Truth, and a ton of individual clips on Youtube, to name a few - are dedicated to such comparisons. the evidences are abundant and undisputed, it's not my problem that you're not informed. in fact, since you didn't even play the games i cited as examples i don't see how you can turn around and accuse me of seeing things that aren't there. becoz they are there, and it is you that fail to see them. it's alright if you don't care - but take your unfounded criticism elsewhere.
[QUOTE="gamenerd15"]
[QUOTE="Jinroh_basic"]
Bayonetta was one. i also skipped NBA 2k11 which i REALLY wanted to buy but was turned down by various graphical issues, and Mafia 2 which i probably would've gotten if it wasn't such a half-arsed port. i probably would've skipped the sub-HD RDR too if i didn't find a cheap used copy.
of course, i'm just judging by my standard so you don't have to agree. by to me, the issue is there and i look forward to devs stepping up their efforts.
Jinroh_basic
It says on metacritic that Mafia 2 received a 75 average from critics and that the 360 version received a 74. Metacritic says that the average for NBA 2K11 on both platforms is 89. I don't know what standards they or you are using to judge versions, but it seems to me that both games run equally on both platforms.
Red Dead scored 95 average on both platforms. Granted I don't know how these games play myself but metacritic uses a lot of reviews to average things, so I question whether or not these games actually run worse or are you seeing things that aren't there?
i question your wisdom in citing metacritic scores alone as proof of porting quality when most major game sites typically don't pay attention to these issues. on the other hand, a plathora of online sources - Digital Foundry, Lens of Truth, and a ton of individual clips on Youtube, to name a few - are dedicated to such comparisons. the evidences are abundant and undisputed, it's not my problem that you're not informed. in fact, since you didn't even play the games i cited as examples i don't see how you can turn around and accuse me of seeing things that aren't there. becoz they are there, and it is you that fail to see them. it's alright if you don't care - but take your unfounded criticism elsewhere.
A lot of websites do pay attention to things like this. If you look at scores of multiplat games from 07 Games scored worse on PS3. Madden 08 scored worse in a lot of places. Same thing with FEAR 1, Call of Duty 3, Top Spin 3 and others. True critics aren't always right, but when a certain is based off of 70 or more people saying that games pretty much the same, then either the issues a particular version has aren't that big of a deal or they don't exist. It seems you haven't played both versions of these games either. If you are just watching video comparisons from youtube and deciding that games run worse, than you are no better. Youtube is not the best quality to judge issues. If you have a problem with the a certain console plays games, then get a different one. As you have said you skipped out on the games. Meaning that you didn't even bother to play it yourself. You didn't give any proof either, you did the same as me, you cited some cite that does does comparisons and claims that one is worse than the other. You have no links proving your point. Hey that is your decision to skip games based off of youtube. The only things that I have seen differently within Mafia 2 comparison is where the 360 has tall grass and the PS3 version doesn't. Big whoop, PS3 owners are being cheated by huge amounts on that one. When you can come up with games with serious defects, then you can talk.
i still can't explain why the PS3 version of Mass Effect 2 is so buggy and incomplete, even with all thecontent on disc, they took out alot in the porting
[QUOTE="Fightingfan"]Because the ps3 is "technically" the most inferior console. It only has 256mb of dedicated ram (reason why the XMB is soooo slow).Gue1
What you said:http://www.youtube.com/watch?v=YpuRcmPnSTM
WOW that was so funny you really burned him, But back to the topic at hand I don't see alot of hate from devs toward the PS3.[QUOTE="Jinroh_basic"]
[QUOTE="gamenerd15"]
It says on metacritic that Mafia 2 received a 75 average from critics and that the 360 version received a 74. Metacritic says that the average for NBA 2K11 on both platforms is 89. I don't know what standards they or you are using to judge versions, but it seems to me that both games run equally on both platforms.
Red Dead scored 95 average on both platforms. Granted I don't know how these games play myself but metacritic uses a lot of reviews to average things, so I question whether or not these games actually run worse or are you seeing things that aren't there?
gamenerd15
i question your wisdom in citing metacritic scores alone as proof of porting quality when most major game sites typically don't pay attention to these issues. on the other hand, a plathora of online sources - Digital Foundry, Lens of Truth, and a ton of individual clips on Youtube, to name a few - are dedicated to such comparisons. the evidences are abundant and undisputed, it's not my problem that you're not informed. in fact, since you didn't even play the games i cited as examples i don't see how you can turn around and accuse me of seeing things that aren't there. becoz they are there, and it is you that fail to see them. it's alright if you don't care - but take your unfounded criticism elsewhere.
A lot of websites do pay attention to things like this. If you look at scores of multiplat games from 07 Games scored worse on PS3. Madden 08 scored worse in a lot of places. Same thing with FEAR 1, Call of Duty 3, Top Spin 3 and others. True critics aren't always right, but when a certain is based off of 70 or more people saying that games pretty much the same, then either the issues a particular version has aren't that big of a deal or they don't exist. It seems you haven't played both versions of these games either. If you are just watching video comparisons from youtube and deciding that games run worse, than you are no better. Youtube is not the best quality to judge issues. If you have a problem with the a certain console plays games, then get a different one. As you have said you skipped out on the games. Meaning that you didn't even bother to play it yourself. You didn't give any proof either, you did the same as me, you cited some cite that does does comparisons and claims that one is worse than the other. You have no links proving your point. Hey that is your decision to skip games based off of youtube. The only things that I have seen differently within Mafia 2 comparison is where the 360 has tall grass and the PS3 version doesn't. Big whoop, PS3 owners are being cheated by huge amounts on that one. When you can come up with games with serious defects, then you can talk.
there are case studies on these games (and so many more) on all the sources i mention and the results all support my claim. look it up yourself and don't expect me to type and search for you. true, i haven't played some of those games (tried all their demos though), but i'm informed about the technical differences but you're not, so that makes me the better judge on how to spend my money and how to set my standard. speaking of which, since it's MY money and MY standard - not to mention i'm telling the truth - excuse me if i don't give a f about when you think i can talk or can't. i don't remember telling you to stfu about your stupid partisanship and lack of perspective, so don't think i need your advice on what to play and when to speak. i own the console, i judge the games, and i diss them if they're not up to my standard. when you have control over my money, my standard, or the TOA of this board, THEN YOU CAN TALK.
[QUOTE="Wild_Card"]
seems most devs do not have a problem with the ps3. the complaints i normaly hear comes from previusly PC dev's who have just started makeing console games this gen. as far as that goes is really simple, there used to the way things are done on the PC and seeing as the 360 as i understand it works very much like a pc "as far as devloping goes" so naturaly they feel right at home were as makeing games for the ps3 seems alien to them. From what iv seen when i dev knows how to dev on the ps3 they make stunning games. some of the exclussives on the ps3 IMHO looks noticbly better than any thing on the 360.While some 3rd party multiplat games look a little better when played on the 360. also keep in mind that games are gen made on a PC then ported to the console. and as i understand it porting a game from a PC work station is a bit simple with the 360 vs ps3 though i could be wrong ;) Any way to put on my silly fanboy hat, i say this to all dev's who whine and moan about the ps3, soon as you can make a game on one of the other consoles that looks better than uncharted 2,KZ2/3,GoW3 ect then i'll pay your complaints some respect. untill then just suck it up and get better at your job ;P
pretty much what I said.
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