@Nonstop-Madness: Last years Tomb Raiders "Target" on PS4 is 60FPS. "target". Just like Bloodbornes "target" was stable 30FPS and at times is under 10FPS.
If they can make that somehow work? That's good. No argument. But from my understanding it's not as simple as thinking Pro as a High end P.C. Because it's not. Tomb Raider is at this moment a rare exception at anycase, in that the developers are putting in the extra effort for framerate. Though this may also be a compromise and nerf the textures, (which I don't mind, in fact wish more developers would on consoles.)
With that stated; my set-up here supports 4K, so if you can tag your stream? I'll gladly have a look at this difference, because from the videos I've looked around and viewed, it's upscaled 4K not native. Quite a difference. And wasn't all that impressed.
And only Spiderman showed a substantial difference, and that was a tech demo that may not reflect the final product. It's not the first time Insomniac Games have shown gameplay that toned down for the finished game. The rest I just didn't see a big difference (Shadow, Witness, Horizon, Mass Effect) You name it, it didn't seem that big a difference to get all happy about.
If you read my whole comment though, you'd know, that I know, that 4K isn't the only thing in Pro. However, it is the only real sell over a regular model.
You're believing blind promises for the most part, in that Pro will be worth it without a 4K or VR set-up.
And that's your choice to make. But believing it's up towards a decent P.C.s standards. . . I can't take seriously.
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