I guess I sort of am, though for games I feel classically trained isn't really an appropriate term - I started off with Commodore/DOS, but the NES (and later SNES) soon became the main system to me prior to sony (and later microsoft) jumping in, and I think double dragon 3: the sacred stones being one of my 1st NES games has definitely affected my perception when it comes to game difficulty, alongside other games that I played in later years that some people now consider to be the hardest of NES games. Games like SMB and LoZ back then probably also influenced my genre preferences - I still play many 2D platformers and dungeon crawlers even today, as well as playing a fair few 3D platformer games over time.
On the otherhand, despite playing several DOS games back then, I don't think I ever played the original doom (at least not until a long long time after it was released) - and I'm still not much into shooters today, though I did have great fun with the timesplitters series - if I had played the original doom back when it came out perhaps I'd be more into FPS games than I currently am, rather than being mainly into beat 'em up/fighting games, platformers and dungeon crawlers (often in the form of so-called roguelikes these days, though rogue played quite differently to most modern roguelikes to say the least). Later eras and even modern games have similar influence mind, although to nowhere near the same extent as the NES era did for me.
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