First one I beat was Castlevania IV for SNES. It started out fun, wasn't bad, but near the end some of the more frustrating cheap shot kind of stuff started happening, and sort of soured it for me. But the mechanics were good, I liked the controls and the ability to attack in any direction.
Castlevania Bloodlines for Sega Genesis was okay. I didn't like it as much as Castlevania IV as it seemed to take a step back from IV on the controls, still being tied to a trajectory when you jump, and limited whipping directions. I also thought fighting robotic monsters near the end was kind of lame.
And I just finished Castlevania 2 for NES. A disclaimer, I did apply one ROM hack to it, and that is the ROM hack that does a better English translation and also eliminates the day/night messages so the transition is seamless without even missing a step. With that, and a simple guide (even back in the 80s and 90s people were buying magazines and strategy guides, so it's fair game :D) I rather enjoyed this title, more so than the other two because it tried to be more than just another platformer. I guess this was the first of the "Metroidvania" style Castlevania titles. But overall it's been my favorite so far, and one of my favorite games for the NES, which says a lot because there's not a heck of a lot of NES games I think all too fondly of.
I have been playing through SOTN, it's not bad either, but being stuck in the same castle with the same scenery the entire game just got boring for me.
Oh, and no save states or rewinds were used in the process of completing these games.
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