Sonic Vs Werehog

Avatar image for gamemanyeah
gamemanyeah

114

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#1 gamemanyeah
Member since 2008 • 114 Posts
You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choice
Avatar image for sonicphc
sonicphc

7779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#2 sonicphc
Member since 2005 • 7779 Posts
How old is your friend? 10? I think anyone over the age of that has gone way past the "nifty looking character = awesome game" stage.
Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#3 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts
I'm willing to bet that your friend says the Sonic levels suck because he doesn't have very good reflexes or memorization skills. Otherwise he'd realize that the Sonic levels wipe the floor with the Werehog levels.
Avatar image for kbaily
kbaily

13042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 138

User Lists: 0

#4 kbaily
Member since 2007 • 13042 Posts
He probably never played a Sonic game before especially not the old school ones. I mean look at how many noobs show up here going on about how much fun playing as Knuckles and slower characters is.
Avatar image for deactivated-59be76f5a5388
deactivated-59be76f5a5388

11372

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#5 deactivated-59be76f5a5388
Member since 2006 • 11372 Posts
Guess.
Avatar image for GabuEx
GabuEx

36552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#6 GabuEx
Member since 2006 • 36552 Posts
Well the answer's pretty obvious here, although I really didn't think the night levels were as terrible as some seem to say.
Avatar image for kbaily
kbaily

13042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 138

User Lists: 0

#7 kbaily
Member since 2007 • 13042 Posts

Well the answer's pretty obvious here, although I really didn't think the night levels were as terrible as some seem to say.GabuEx

I agree. Perhaps it's because I long so much for decent 3D platformers that I actually didn't mind the werehog levels so much (finally got the game for Christmas). I think if Banjo: Nuts and Bolts had been an actual platforming game instead of a driving game, I might have not been so forgiving of the werehog stages.

Avatar image for GabuEx
GabuEx

36552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#8 GabuEx
Member since 2006 • 36552 Posts

I agree. Perhaps it's because I long so much for decent 3D platformers that I actually didn't mind the werehog levels so much (finally got the game for Christmas). I think if Banjo: Nuts and Bolts had been an actual platforming game instead of a driving game, I might have not been so forgiving of the werehog stages.

kbaily

Well I think that is one of the problems: from what I've seen, people seem to kind of have a narrow view of what Sonic "should be".  Me, I personally just take games for what they are and the enjoyment you can derive from them.

I can certainly see why someone would be dreadfully repulsed by the werehog stages if they went into Sonic Unleashed going, "Okay now here's SONIC and he GOES FAST so this game is all about GOING FAST right?"

Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#9 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

Sonic Team has proven on multiple occasions that they fail to execute the fun factor on any gameplay element in Sonic except going fast.

YMMV 

Avatar image for sonicphc
sonicphc

7779

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#10 sonicphc
Member since 2005 • 7779 Posts
[QUOTE="kbaily"]

I agree. Perhaps it's because I long so much for decent 3D platformers that I actually didn't mind the werehog levels so much (finally got the game for Christmas). I think if Banjo: Nuts and Bolts had been an actual platforming game instead of a driving game, I might have not been so forgiving of the werehog stages.

GabuEx

Well I think that is one of the problems: from what I've seen, people seem to kind of have a narrow view of what Sonic "should be".  Me, I personally just take games for what they are and the enjoyment you can derive from them.

I can certainly see why someone would be dreadfully repulsed by the werehog stages if they went into Sonic Unleashed going, "Okay now here's SONIC and he GOES FAST so this game is all about GOING FAST right?"

You know, your timing on everything is awfully convenient, considering I JUST rewrote my Sonic Spinball review for the Genesis (see other topic) and I JUST wrote one of my rants on the issue of people claiming Sonic should be just about speed.
Avatar image for Shadow_of_Kirby
Shadow_of_Kirby

589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#11 Shadow_of_Kirby
Member since 2007 • 589 Posts

Me, I personally just take games for what they are and the enjoyment you can derive from them.

GabuEx

That's EXACTLY what I do.

Man, I've been trying to put that thought into words for months now.

Avatar image for DarkSmokeNinja
DarkSmokeNinja

3485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#12 DarkSmokeNinja
Member since 2008 • 3485 Posts
You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choicegamemanyeah
Thats a big-fat joke:roll:
Avatar image for gamemanyeah
gamemanyeah

114

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#13 gamemanyeah
Member since 2008 • 114 Posts

[QUOTE="gamemanyeah"]You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choiceDarkSmokeNinja
Thats a big-fat joke:roll:

[QUOTE="gamemanyeah"]You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choiceDarkSmokeNinja
Thats a big-fat joke:roll:

No. It's not a joke. It's really true.

Avatar image for gamemanyeah
gamemanyeah

114

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#14 gamemanyeah
Member since 2008 • 114 Posts

[QUOTE="gamemanyeah"]You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choiceDarkSmokeNinja
Thats a big-fat joke:roll:

[QUOTE="gamemanyeah"]You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choiceDarkSmokeNinja
Thats a big-fat joke:roll:

No. It's not a joke. It's really true.

Avatar image for DarkSmokeNinja
DarkSmokeNinja

3485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#15 DarkSmokeNinja
Member since 2008 • 3485 Posts

[QUOTE="DarkSmokeNinja"][QUOTE="gamemanyeah"]You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choicegamemanyeah

Thats a big-fat joke:roll:

[QUOTE="gamemanyeah"]You see my best friend plays my sonic unleashed game and he saids "the werehog is awsome. The gameplay cool. Sonic levels suck. Yeah" I need your help with your choiceDarkSmokeNinja
Thats a big-fat joke:roll:

No. It's not a joke. It's really true.

*Faints*
Avatar image for marioboy333
marioboy333

649

Forum Posts

0

Wiki Points

0

Followers

Reviews: 52

User Lists: 0

#16 marioboy333
Member since 2008 • 649 Posts
i love the day time level
Avatar image for kbaily
kbaily

13042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 138

User Lists: 0

#17 kbaily
Member since 2007 • 13042 Posts

i love the day time levelmarioboy333

I will say if Unleashed got one thing right is that the daytime levels are some of the best 3D Sonic levels in recent memory. They are how Sonic should play in 3D. The controls are tight. When I nudge the left analog stick slightly Sonic moves slightly to the left instead of careening off the side. Also Sega finally lashed that epileptic camera down (though I hated not being able to move it around in the werehog stages).

Everytime I started to tire of the werehog, I'd just go back and play the day stages again, trying to find the hidden extras.

Avatar image for GabuEx
GabuEx

36552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#18 GabuEx
Member since 2006 • 36552 Posts

I will say if Unleashed got one thing right is that the daytime levels are some of the best 3D Sonic levels in recent memory. They are how Sonic should play in 3D. The controls are tight. When I nudge the left analog stick slightly Sonic moves slightly to the left instead of careening off the side. Also Sega finally lashed that epileptic camera down (though I hated not being able to move it around in the werehog stages).

kbaily

The one thing I didn't like was the whole B + direction thing for quickly zipping to the side.  I found that part kinda flaky; sometimes it seemed not to work at all when I wanted it to.

Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#19 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

The one thing I didn't like was the whole B + direction thing for quickly zipping to the side. I found that part kinda flaky; sometimes it seemed not to work at all when I wanted it to.

GabuEx

gamecube controller ftw! 

Avatar image for Shadow_of_Kirby
Shadow_of_Kirby

589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#20 Shadow_of_Kirby
Member since 2007 • 589 Posts

Indeed.

It's the only way to play a Sonic game.

However, SatBK plans to utilize motion controls, so we'll see how that works out.

Avatar image for chocolate1325
chocolate1325

33007

Forum Posts

0

Wiki Points

0

Followers

Reviews: 306

User Lists: 0

#21 chocolate1325
Member since 2006 • 33007 Posts

What I didn't like was the daytime levels lasted 4 minutes and there was only one proper daytime level to the werehogs 3 levels which last about 8 minutes each. I also was annoyed you could not just run straight to the end.

Maybe if it was the opposite way round I might have liked the game a bit more because Sonic games to me are all about playing as Sonic not a werehog or anybody else.

Avatar image for Shadow_of_Kirby
Shadow_of_Kirby

589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#22 Shadow_of_Kirby
Member since 2007 • 589 Posts

You know what's funny?

Twilight Princess.

It utilized a new gameplay style, yet I never hear any complaints about how, "Oh, it's a bad game because Link is a wolf and that's just filler crap. We want to play as Link, not this joe schmoe."

But what happens when Sonic turns into a wolf?

I don't know, maybe the ratio wasn't so terribly off, but I hardly ever hear about the ratio; just the Werehog itself.

Avatar image for GabuEx
GabuEx

36552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#23 GabuEx
Member since 2006 • 36552 Posts
[QUOTE="GabuEx"]

The one thing I didn't like was the whole B + direction thing for quickly zipping to the side. I found that part kinda flaky; sometimes it seemed not to work at all when I wanted it to.

whoozwah

gamecube controller ftw! 

I can't imagine why a Gamecube controller would make a difference, as the B + direction controls made no use of motion controls whatsoever.  If there is a difference, that's just sad. :P

Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#24 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts
there is indeed a difference. with the default wii controls you have to press one button while holding another to sidestep. with the gamecube controller, you just press the left shoulder to sidestep left and right shoulder to sidestep right. It feels so much better.
Avatar image for techjar
techjar

2374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#25 techjar
Member since 2008 • 2374 Posts
Is this the Sonic Unleashed thread?
Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#26 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts
nah. It's over there. --->
Avatar image for TAMKFan
TAMKFan

33353

Forum Posts

0

Wiki Points

0

Followers

Reviews: 172

User Lists: 0

#27 TAMKFan
Member since 2004 • 33353 Posts
As with most people, I prefer normal Sonic.
Avatar image for kbaily
kbaily

13042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 138

User Lists: 0

#28 kbaily
Member since 2007 • 13042 Posts

The biggest mistake Sega had was having waaaay too many werehog levels. At the least it should've been 50/50.

Now compared to other filler in past games, at least I was playing as Sonic and as Gabby pointed out, smashing through hordes of baddies can be barrels of fun. God of War proved that. Particularly fun to stun one, pick him up and whip him around like a ragdoll. Also the platforming was decent and at least it was linear and I wasn't hunting around for 3 Emerald pieces (see Knuckles in SA1 and 2). As I said before, if there were more decent games on the market that did 3D platforming like that, I wouldn't have been so forgiving of the werehog. Blame my forgiveness of the werehog on my disappointment in Banjo's newest game that took everything I loved about the first two and pissed in my face.

Avatar image for marioboy333
marioboy333

649

Forum Posts

0

Wiki Points

0

Followers

Reviews: 52

User Lists: 0

#29 marioboy333
Member since 2008 • 649 Posts
on't know why sega made it so unbalcnced. it should be 2 day and 2 night
Avatar image for Cloud_765
Cloud_765

111411

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

#30 Cloud_765
Member since 2008 • 111411 Posts

The biggest mistake Sega had was having waaaay too many werehog levels. At the least it should've been 50/50.

Now compared to other filler in past games, at least I was playing as Sonic and as Gabby pointed out, smashing through hordes of baddies can be barrels of fun. God of War proved that. Particularly fun to stun one, pick him up and whip him around like a ragdoll. Also the platforming was decent and at least it was linear and I wasn't hunting around for 3 Emerald pieces (see Knuckles in SA1 and 2). As I said before, if there were more decent games on the market that did 3D platforming like that, I wouldn't have been so forgiving of the werehog. Blame my forgiveness of the werehog on my disappointment in Banjo's newest game that took everything I loved about the first two and pissed in my face.

kbaily
Exactly. I actually liked the werehog levels at first, but when there started to be 4 stages in a row and they ended up veering more toward platforming, I was annoyed. Had there been more day stages and less night, and had those later night levels gear more toward combat, the game would have been excellent. IMO, Sonic Unleashed shows potential, but doesn't completely fulfill it. Those day stages showed no one gives a crap about score in a speed oriented stage. And in a combat oriented, it's about smashing through. I feel sorry SU didn't fully deliver, but I think we can agree it Sonic's bet 3D game since 2003.
Avatar image for GabuEx
GabuEx

36552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#31 GabuEx
Member since 2006 • 36552 Posts

Oddly enough, one of my favorite parts of Sonic Unleashed was actually the mini-puzzles in the Gaia Gates where you opened the door after getting enough Sun Medals and Moon Medals.  I thought they should have made the rest of the gameplay like that. :P

Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#32 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

Oddly enough, one of my favorite parts of Sonic Unleashed was actually the mini-puzzles in the Gaia Gates where you opened the door after getting enough Sun Medals and Moon Medals. I thought they should have made the rest of the gameplay like that. :P

GabuEx

 

I totally skipped past all that. 

Avatar image for GabuEx
GabuEx

36552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#33 GabuEx
Member since 2006 • 36552 Posts

I totally skipped past all that. 

whoozwah

Well you're just no fun at all. :P

Avatar image for kbaily
kbaily

13042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 138

User Lists: 0

#34 kbaily
Member since 2007 • 13042 Posts
[QUOTE="whoozwah"]

I totally skipped past all that.

GabuEx

Well you're just no fun at all. :P

As I've said, Whoozwah is the biggest crumegeon around. He doesn't seem to like much at all.

Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#35 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

I'll tell you what I do like: Mirror's Edge.

1. The point of the game is to run fast while platforming in first person

2. Gun play is downplayed because it slows you down. You can skip it.

3. Time trials and speed runs with online leaderboards and downloadable ghost data

Mirror's Edge satisfies my need for fast, competitive platforming in ways Sonic can't even touch right now.

sorry, a bit OT. 

Avatar image for kbaily
kbaily

13042

Forum Posts

0

Wiki Points

0

Followers

Reviews: 138

User Lists: 0

#36 kbaily
Member since 2007 • 13042 Posts
I've also heard people saying that the Sonic day stages are too easy and I don't know where that's coming from as I died plenty of times in stages as early as Chu-Nan and then you have Eggmanland which is nothing but death traps. Then again you're not playing Sonic unless there's high speed death traps. That goes back to the old games.
Avatar image for chocolate1325
chocolate1325

33007

Forum Posts

0

Wiki Points

0

Followers

Reviews: 306

User Lists: 0

#37 chocolate1325
Member since 2006 • 33007 Posts
I agree not all the daytime stages were easy.
Avatar image for kjhg53
kjhg53

30455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

#38 kjhg53
Member since 2008 • 30455 Posts
Nope not one bit. Those speares got me almost every time.
Avatar image for deactivated-5c35826ea3913
deactivated-5c35826ea3913

5298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#39 deactivated-5c35826ea3913
Member since 2004 • 5298 Posts

Nope not one bit. Those speares got me almost every time.kjhg53

so run on the water. 

Avatar image for kjhg53
kjhg53

30455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

#40 kjhg53
Member since 2008 • 30455 Posts
Well it's the speares after that. The ones that are closes to the goal.
Avatar image for GabuEx
GabuEx

36552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#41 GabuEx
Member since 2006 • 36552 Posts

I've also heard people saying that the Sonic day stages are too easy and I don't know where that's coming from as I died plenty of times in stages as early as Chu-Nan and then you have Eggmanland which is nothing but death traps. Then again you're not playing Sonic unless there's high speed death traps. That goes back to the old games.kbaily

I don't think I ever died once in the day stages except for Eggmanland.  The other stages really just felt more like time trials than actual stages; I'd have had to try to fail them in order to die.  And the times I did die were just totally cheap shots, in my opinion.  On the old Genesis games I could actually see what was coming far enough in advance that I could conceivably react to them as opposed to just having to go through the stage repeatedly, slowly memorizing all the dumb ways you can die.

Avatar image for TAMKFan
TAMKFan

33353

Forum Posts

0

Wiki Points

0

Followers

Reviews: 172

User Lists: 0

#42 TAMKFan
Member since 2004 • 33353 Posts
[QUOTE="GabuEx"]

Oddly enough, one of my favorite parts of Sonic Unleashed was actually the mini-puzzles in the Gaia Gates where you opened the door after getting enough Sun Medals and Moon Medals. I thought they should have made the rest of the gameplay like that. :P

whoozwah

 

I totally skipped past all that. 

I haven't really done those parts either. Maybe I should.

Avatar image for Shadow_of_Kirby
Shadow_of_Kirby

589

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#43 Shadow_of_Kirby
Member since 2007 • 589 Posts
I hope that one Werehog vote is a joke...
Avatar image for blue4avenger
blue4avenger

150

Forum Posts

0

Wiki Points

0

Followers

Reviews: 79

User Lists: 0

#44 blue4avenger
Member since 2008 • 150 Posts
Some people probably say Sonic levels are bad because timing and movement is hard and they can't take Sonic's speed. But I still prefer the Sonic Stages. People vote for Werehog probably because it's slower, they can control Sonic more easily and it's the only type of gameplay that features combat.