How did this into PC discussion? :lol: i7 FTW! IIRC the i5 doesn't give you the hyperthreading so why spend so much to be left out of more CPU power? [QUOTE="i5750at4Ghz"][QUOTE="RexHoles"]
In everything.
Wtf do you mean in gaming?!?
X360PS3AMD05
clock for clock the i5 runs games faster than an i7. Nice rig, better than my C2D, i respect bang for the buck products, but just because you save money doesn't mean you should trash what others have and try to say "well mine runs things SMOOTHER" or "that one is faster but you'll never notice" or "No no no mine is more eco-friendly" or whatever spin you try to put on it. They are the same proc, how could the high-end be slower? OCing is all a roll of the dice, you might get one i5 that is a better clocker than an i7 but that is simply luck, most of the time i'm sure i7 is still faster if it has more threads. This type of fanboyism and silliness is why i don't bother posting in the PC forum anymore. "My AMD runs Games SMOOOTHER! whaaa" :cry: (with exception to dual GPU video cards that have been proven to have "microstuttering")Everything you just posted was completely wrong. Hyperthreading hurts performance in most games. There is nothing roll of the dice about overclocking. I could buy 20,000 i5's and all would hit at least 3.5ghz. I didn't buy an i5 over a i7 because it was cheaper, I bought it because it's better for what I want. Which is gaming. Don't believe me read the article I posted above. You ask how the high end proc could be slower.... Maybe because it was released almost a full year before the newer one.
http://www.bit-tech.net/hardware/cpus/2009/09/08/intel-core-i5-and-i7-lynnfield-cpu-review/10
To quote the article.
"However, the image editing and multi-tasking tests and games all ran slightly slower with Hyper-Threading enabled. Unfortunately, this is something we've come to expect. Despite several tweaks over the years, if either execution thread requires access to the same resource unit of the CPU's execution core at the same time, the second execution thread must queue until the unit is free. This 'thread stalling' explains why more complicated tasks might run slower with Hyper-Threading enabled."
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