If the Wii controller is to be used for an FF game, i believe it would provide gamers with an exceptional gameplay experience. FFs are known to be RPGs, but, being able to make use of the whole motion sensing in the Wii controller for an RPG will be revolutionary on the whole RPG segment of the gaming industry.
For example, attacking as soon as the ATB bar is full [ if it still exists], an instant action can be carried out with the Wii controller, as if you're wielding the weapon yourself.
But, still, RPG elements has to continue "residing" in an FF. So, how is it possible for the producers to retain the original essence of Final Fantasy, and yet, create a revolutionary gameplay experience, with the Wii controller?
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